# Kirian — Bottom Up Shooting Game

> Bottom Up Shooting Game (iPhone/iPad app by Olin Vorechovsky.)

- Source: https://appshunter.io/ios/app/kirian/id6774868017 (this page in markdown: same URL + `.md`)
- Developer: [Olin Vorechovsky](https://appshunter.io/developer/1896437133)
- Category: Games, Action
- Price: Free (on sale, was $0.99)
- Age rating: 4+
- Requires: iOS 15.0 · 124 MB
- Languages: American English
- Released: 2026-08-06
- Data updated: 2026-09-20
- User reviews in markdown: https://appshunter.io/ios/app/kirian/id6774868017/reviews.md

## What is Kirian?

Fly a lone gunship through an endless corridor of hostiles, one sixty-second sector at a time.

Kirian is a vertical arcade shooter built on a roguelike loop. Losing your vessel does not end the run — you keep every weapon, every credit, every point you have earned, and drop back to Sector 1 to push deeper than last time. Progress is permanent. Only your hull resets.

ELEMENTAL DESTRUCTION
Enemies die by the weapon that killed them. Bubble guns burst them into water. Cannons shatter them into ice that falls heavy and cold. Star guns leave them burning with rising flame and drifting embers. Lasers discharge in a flicker of lightning. Blasters implode them into a magenta plasma nova. Each kill reads at a glance.

BUILD YOUR GUNSHIP
Between sectors, the Com Center is yours: front guns, side guns, generators, hull and shields, all upgradable across twenty-five levels. Power is finite — a heavier gun drains a generator that cannot keep up, so every loadout is a trade. Score never resets, and crossing its thresholds permanently unlocks the higher weapon tiers.

HAND-BUILT WAVES, THEN FOREVER
Eighteen hand-authored sectors span six zones, each a tight sixty-second script with its own formations and rhythm. Past them the generator takes over and never stops, difficulty climbing without a ceiling, bosses waiting at every fifth level.

TWO PLAYERS, ONE ROOM
Co-op runs over local Wi-Fi with automatic discovery — no accounts, no servers, no internet. One device hosts, the other joins, and you fly the same sector together.

FOURTEEN LOOKS
Every skin restyles the whole game: ships, enemies, backgrounds, interface, sound. Three ship free with the app. The other eleven are one-time purchases, each permanent, with no ads, no subscriptions and no consumables anywhere in the game.

BUILT TO FEEL RIGHT
GPU shaders drive bloom, scanlines, vignette and chromatic aberration. Enemies shatter into physics-driven fragments cut from their own sprites. Play by touch, keyboard, or a connected controller.

Two Game Center leaderboards rank you by total score and by the deepest level you have ever reached, alongside achievements for kills, sectors and untouched runs.

Missing your favourite game skin from childhood? Contact us!


## Version history (last 3 releases)

### 2.9.1 — 2026-09-03

This release is almost entirely fixes, and the
biggest one is sound.

On iOS 17 and 18.0–18.3 the game ran completely
silent — no music, no weapons, no explosions. Those
versions cannot decode the audio format the game
ships, so it now decodes them itself. Sound works
everywhere again.

Also fixed:

• Sound faded away piece by piece during a longer
  session — effects first, then the music — and only
  came back if you left the app and returned
• Music dipped and swelled on every single kill; in
  a dense wave the melody crawled up and down for
  the whole fight
• Changing skin could start all five soundtrack
  layers at once, on top of each other
• Short sound effects stopped replaying after they
  had been triggered once
• Changing skin mid-sector could black out the
  playfield while the HUD kept running
• Switching to the Kirian skin could leave your ship
  invisible while enemies and background drew fine
• The generator fired an invisible shot every ten
  seconds — real damage and a real firing sound with
  nothing on screen. It powers your devices now and
  stays quiet
• Co-op no longer opens the network unless you
  actually host a game

The app is also about 100 MB smaller to download and
each skin uses half the memory it did before, which
matters most on older devices.

### 2.7.4 — 2026-08-22

In-app purchase per skin
New level design
New explosion SFX
New skin picker preview
Explosion effects

ROGUELIKE RUN
Losing your vessel no longer ends the game. Weapons, credits, upgrades and score all carry over — you rewind to Sector 1 and push again. Score is now cumulative and permanently unlocks the higher weapon tiers.

LEADERBOARDS
Two Game Center boards: total score and deepest level reached. Score now ranks your actual score rather than your unspent credits, so buying a weapon no longer costs you rank.

ALSO
The Com Center shows your score and the points left to your next weapon tier. Skins carry new names. Fixes hosting a co-op game from a macOS release build.

### 2.2.3 — 2026-08-06

No release notes.

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## More apps by Olin Vorechovsky

- [Poesie Simona Clinae](https://appshunter.io/ios/app/poesie-simona-clinae/id6767237393)
- [Mirror Booth Photos](https://appshunter.io/ios/app/mirror-booth-photos/id6767824892)

All apps by Olin Vorechovsky: https://appshunter.io/developer/1896437133

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-20.*
