# LastKnown — The fog lies. So do you.

> The fog lies. So do you. (iPhone/iPad app by James Bermingham.)

- Source: https://appshunter.io/ios/app/lastknown/id6773486419 (this page in markdown: same URL + `.md`)
- Developer: [James Bermingham](https://appshunter.io/developer/1595903215)
- Category: Games, Board, Strategy
- Price: $7.99
- Age rating: 9+
- Requires: iOS 26.5 · 13 MB
- Languages: American English
- Released: 2026-09-21
- Data updated: 2026-10-03
- User reviews in markdown: https://appshunter.io/ios/app/lastknown/id6773486419/reviews.md

## What is LastKnown?

No ads. No account. Plays fully offline — on a plane, underground, anywhere. Your save syncs privately between your own iPhone and iPad; nothing else leaves your device.

It's a turn-based hex strategy game about fighting through incomplete information. Every hex you haven't scouted is hidden — what you remember from last time is all you have to go on, and it can be wrong.

Explore a procedurally generated map, found outposts, build an army, and take cities from a capable AI opponent — or from a friend, passing the device back and forth in 2-Player hot-seat mode.

HOW IT PLAYS

• Fog of war — you only see what your units can currently see, plus a fading "last known" memory of everywhere they've been. Move without full information, exactly on purpose.
• Territory and outposts — found outposts to extend your supply lines and raise your build cap, then defend them.
• Real combat — units have hit points, movement ranges and unit-specific strengths. Losses are permanent.
• High ground — hills are walkable, and holding one gives your unit extra defence and extra sight. Where you choose to stand matters as much as what you bring.
• An opponent that plays, not a script — it masses its force before it commits, takes trades it can survive, raids your outposts and pulls damaged units back. Four difficulty levels, from a gentle introduction to a genuinely tough, mobility-aware adversary.
• 2-Player hot-seat — play head-to-head on one device, each player's fog kept separate at the pass-device screen.
• Every hex, one map — a fresh procedurally generated map every game, so no two playthroughs scout the same way.

Easy, Normal and Hard build at the same speed you do, from the same start, and get harder by playing better. Brutal is the deliberate exception — its bases build about a third faster — and it is meant to be unfair.

One purchase. No IAP, no subscriptions, no ads, ever.


## Version history (last 1 release)

### 1.0 — 2026-09-22

No release notes.

## More apps by James Bermingham

- [Kalmaro Calc](https://appshunter.io/ios/app/kalmaro-calc/id1595903213)
- [Body Size](https://appshunter.io/ios/app/body-size/id1643160362)
- [Vittly: Food Hygiene Ratings](https://appshunter.io/ios/app/vittly-food-hygiene-ratings/id6778381283)
- [Skerry](https://appshunter.io/ios/app/skerry/id6783832327)
- [Wivvle](https://appshunter.io/ios/app/wivvle/id6796759027)

All apps by James Bermingham: https://appshunter.io/developer/1595903215

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-03.*
