# Learn Unity In 30 Days — Daily Unity Lessons & Projects

> Daily Unity lessons and projects for aspiring game developers. (iPhone/iPad app by Usamedin Eljusovski.)

- Source: https://appshunter.io/ios/app/learn-unity-in-30-days/id6745272425 (this page in markdown: same URL + `.md`)
- Developer: [Usamedin Eljusovski](https://appshunter.io/developer/1811602069)
- Category: Education
- Price: Free with in-app purchases (on sale, was $12.99)
- Rating: 4.91/5 from 11 App Store ratings · 1 written reviews indexed
- Age rating: 4+
- Requires: iOS 15.0 · 1.5 GB
- Languages: English
- Released: 2025-05-02
- Data updated: 2026-08-18
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/learn-unity-in-30-days/id6745272425/reviews.md

## What is Learn Unity In 30 Days?

Each day teaches you a core Unity skill:

Day 1 - Unity Setup & Interface
Get started with Unity installation, layout, and essential tools.

Day 2 - 2D GameObjects
Work with Sprites, Colliders, and Parenting.

Day 3 - 3D GameObjects
Learn about Models, Materials, and Physics interactions.

Day 4 - C# Scripting Basics
Understand Variables, Functions, and Debugging.

Day 5 - UI Design
Build buttons, canvases, and responsive layouts.

Day 6 - Smooth Scrolling
Design custom scroll lists and grids.

Day 7 - Volume Sliders & Loading Bars
Add dynamic UI elements with live progress and audio control.

Day 8 - Timers
Create countdowns and gameplay triggers.

Day 9 - Main Menus
Add scene navigation and cool animations.

Day 10 - Prefabs
Reuse 3D assets efficiently.

Day 11 - Audio
Implement sound effects, music, and 3D sound.

Day 12 - Character Movement
Code 2D/3D movement, jumping, and player control.

Day 13 - New Input System
Support keyboard, gamepad, and mobile input.

Day 14 - Animations
Use Animator Controllers, transitions.

Day 15 - Cinemachine
Create smooth dynamic camera systems.

Day 16 - Balloon Pop Mini Game
Make your first full game - tap detection, random spawns, scoring.

Day 17 - Save High Score
Store and retrieve data using PlayerPrefs.

Day 18 - Build for Mobile
Test with Unity Remote, USB debugging, and export builds.

Day 19 - Build for iOS
Set up Xcode, signing, and deployment.

Day 20 - Publish Your Game
Prepare assets and optimize your release.

Day 21 - Publish to iOS App Store
Complete submission, metadata, and testing.

Day 22 - Ads with AdMob
Learn how to monetize your game with ads using AdMob.

Day 23 – Unity Ads
Create Ad Units, initialize Unity Ads, and test formats correctly.

Day 24 – In-App Purchases
A purchase button that lets users buy non-consumables, consumables, and subscriptions.

Day 25 - In-App Update / In-App Review
Learn how to prompt users to update your app and request ratings or reviews.

Day 26 - Local Notifications & Daily Reminders
Schedule local notifications and daily reminders for Android and iOS.

Day 27 - Saving Your Project with Git
Learn how to back up your Unity project, track changes, and use Git correctly.

Day 28 - Publish to Web
Build your Unity project for WebGL and upload it to platforms like itch.io.

Day 29 - Haptics
Add vibration feedback for buttons, collisions, hits, and important game moments.

Day 30 - Real-World App Developer Tips
Learn how to improve your app, get downloads, monetize, retain users, and grow as a developer.

And More Lessons Coming Soon!

Features
Daily bite-sized lessons
Interactive code and video tutorials
2D & 3D mini-projects
Offline learning support
Perfect for beginners game developers

Have questions?
Reach us at: learnunityin30days@gmail.com

## Key features

- Daily bite-sized lessons
- Interactive code and video tutorials
- 2D & 3D mini-projects
- Offline learning support
- Unity setup and interface
- C# scripting basics
- Game monetization with ads and IAPs

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Get Full Access | $12.99 | one-time |
| Unlock Everything | $9.99 | one-time |


## Recent user reviews (1 of 1)

All indexed reviews: https://appshunter.io/ios/app/learn-unity-in-30-days/id6745272425/reviews.md

### 5/5 — Love this app!

*2025-11-14*

There’s plenty of c# apps, but this is the only one I’ve found for unity specifically! Good for a small app, there’s no adds, no noise, and a few typos but that’s it! Great app!

## Frequently asked questions about Learn Unity In 30 Days

### What is Learn Unity In 30 Days?

Learn Unity In 30 Days offers daily lessons and interactive projects to teach you game development skills using the Unity engine. It covers everything from basic setup to publishing your games.

### Is Learn Unity In 30 Days suitable for absolute beginners?

Yes, the app is specifically designed for beginners. It starts with Unity setup and interface, then progresses through core concepts like GameObjects, C# scripting, and UI design.

### Can I learn to publish games with Learn Unity In 30 Days?

Yes, the curriculum includes lessons on building for mobile (iOS and Android), preparing assets, optimizing releases, and even publishing to the iOS App Store.

### Does Learn Unity In 30 Days teach monetization strategies?

Yes, the app includes lessons on integrating ads with AdMob and Unity Ads, as well as implementing in-app purchases for non-consumables, consumables, and subscriptions.

### How often are new lessons added to Learn Unity In 30 Days?

The app provides daily lessons and mentions that more lessons are coming soon, indicating a commitment to ongoing content updates.

### Does Learn Unity In 30 Days have ads?

Yes, this app contains advertisements, as indicated by the 'hasAds' flag. These ads may be integrated to support the free offering.

### What devices can I use Learn Unity In 30 Days on?

Learn Unity In 30 Days is available on iPhones, iPads, and iPods, supporting a range of iOS devices.

### What is the learning methodology of Learn Unity In 30 Days?

The app uses a daily, bite-sized lesson approach combined with interactive code and video tutorials, allowing for offline learning and practical application through mini-projects.

## Version history (last 5 releases)

### 4.1 — 2026-05-18

Completed all 30 days of the Unity course

### 4.0 — 2026-04-05

New in Version 4.1:
• Added Day 25: In-App Update / In-App Review
• Added Day 26: Local Notifications & Daily Reminders
• Added Day 27: Saving Your Project with Git

### 3.9 — 2026-02-04

Added Day 24: In-App Purchases (IAP) lesson

### 3.8 — 2025-10-30

New Lesson Added: Day 22 – Ads with AdMob
Learn how to monetize your Unity game by integrating AdMob!

### 3.7 — 2025-10-29

Bug Fixes

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-18.*
