# LifeLevels — Level Up Your Habits

> Gamified habit tracker and self-improvement RPG. (iPhone/iPad app by Thomas Lee.)

- Source: https://appshunter.io/ios/app/lifelevels/id6754784925 (this page in markdown: same URL + `.md`)
- Developer: [Thomas Lee](https://appshunter.io/developer/1753164877)
- Category: Productivity, Health & Fitness
- Price: Free with in-app purchases
- Age rating: 4+
- Requires: iOS 18.0 · 9 MB
- Languages: Dutch, English, Esperanto, French, German, Greek, Hindi, Indonesian, Italian, Japanese and 10 more
- Released: 2026-01-11
- Data updated: 2026-08-20
- Monetization: freemium
- User reviews in markdown: https://appshunter.io/ios/app/lifelevels/id6754784925/reviews.md

## What is LifeLevels?

LifeLevels turns self-improvement into a real-life RPG!
Gain xp, level up, earn achievements, and watch your efforts compound over time. Instead of stressful streaks or rigid habit systems, LifeLevels lets you design your own framework for growth. Define what matters to you, decide how progress is earned, and build a system that gamifies your life according to your rules!

Key Features

Custom Metrics
Create metrics for fitness, learning, health, discipline, creativity, or anything else you care about.

Rules and Scoring
Turn real-world actions into progress. Define how activities (metrics) are tracked, which skills and attributes they influence, and how much xp and other rewards they can grant.

Skills, Attributes, and Builds
Group skills into attributes that represent different priorities in your life—strength, knowledge, balance, mastery, or whatever you want!

Clear Progress Tracking
Watch your metrics and xp/levels grow with clean visuals and structured progression. LifeLevels emphasizes consistency and long-term improvement, not streak anxiety.

Flexible by Design
From minimalist setups to deep, detailed systems, LifeLevels adapts to how you want to grow—without forcing a predefined philosophy.

Lock Screen and Home Screen widgets are available and fully customizable.

HealthKit syncing is optional and uses Apple Health (HealthKit) data to sync only the fitness, activity, and health information you choose to track in the app.

LifeLevels is fully usable for free and contains no ads.

Premium (paid) unlocks higher limits, deeper customization, and advanced features for users who want more control and complexity.

LifeLevels is ideal for anyone who enjoys structured self-improvement, game-like progression, or thoughtfully designing their own path to growth. Start leveling up today!

Premium subscriptions are subject to the standard Licensed Application End User Agreement: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Privacy policy: https://www.thomaslee.xyz/lifelevels

## Key features

- Customizable metrics for any goal
- Personalized rules and scoring
- Skill and attribute development
- Clear visual progress tracking
- Flexible system design
- Home and lock screen widgets
- Optional HealthKit syncing

## Pricing and in-app purchases

Base price: Free.

**Subscriptions**

| Subscription | Price | Period |
| --- | --- | --- |
| Premium (1 Year) | $10.00 | per year |
| Premium (1 Month) | $2.00 | per month |

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Premium (Lifetime) | $25.00 | one-time |


## Recent user reviews (1 of 1)

All indexed reviews: https://appshunter.io/ios/app/lifelevels/id6754784925/reviews.md

### 1/5 — Waste of time

*2026-04-15*

Very hard to use, couldn’t figure out how to log my progress/XP

**Developer response:** Thank you for your feedback and apologies for the rough start. I'll look into improving the intro tutorial experience. The general idea is that metrics are used to track certain events (like number of steps walked), and rules are what define what xp is granted (>10,000 steps grants 10 xp to a "Walking" skill you would define). It's all very open ended in that you can define things however you want, but unfortunately that comes at the cost of clarity on how to get started... I'll see what I can do to improve that!

## Frequently asked questions about LifeLevels

### What is LifeLevels?

LifeLevels is a productivity app that gamifies self-improvement. It allows users to earn experience points, level up, and achieve goals by setting up custom metrics and rules for progress tracking.

### Does LifeLevels have ads?

No, LifeLevels is completely free to use and contains no advertisements. The core functionality is available without any interruptions.

### What are the premium features in LifeLevels?

The premium subscription in LifeLevels unlocks higher limits, deeper customization options, and advanced features for users who desire more control and complexity in their self-improvement systems.

### How much does LifeLevels Premium cost?

LifeLevels offers two premium subscription plans: $2.00 per month or $10.00 per year. These plans provide access to enhanced features and customization.

### Can LifeLevels sync with Apple Health?

Yes, LifeLevels offers optional HealthKit syncing. It can use Apple Health data to sync fitness, activity, and health information that you specifically choose to track within the app.

### What devices is LifeLevels available on?

LifeLevels is available on iPhone and iPad devices. It is designed to work seamlessly across these Apple platforms.

### How often is LifeLevels updated?

The latest version of LifeLevels is 1.1.4, and it was last updated on May 25, 2026. This indicates a relatively active development cycle for the app.

### What is the age rating for LifeLevels?

LifeLevels has an age rating of 4+. This suggests it is suitable for a wide range of users, including younger individuals interested in structured growth.

## Version history (last 5 releases)

### 1.2.0 — 2026-06-04

Fixed issue with the Live Activity not getting automatically dismissed after stopping a timer metric in the app.

### 1.1.4 — 2026-05-25

Added app translations for Turkish, Indonesian, Dutch, Polish, Thai, and Swedish.

### 1.1.3 — 2026-04-26

Fixed an issue where rules don't get properly re-evaluated when a metric only used in a scaling reward is updated.

### 1.1.1 — 2026-02-03

Hello life levelers! This version fixes some bugs when customizing the medium and large home screen widgets. Enjoy!

### 1.1.0 — 2026-01-28

Greetings life levelers! This version has introduced a few new features:
• Builds now have explicit start dates, so you can restart or change when your builds start accruing xp.
• Skills now have an impact modifier that allow you to choose whether gaining xp on the skill will impact its parent attribute and build more or less than usual, and by how much!
• The Stats view now defaults the time range based on how much data you have for that build.
• Metric stats for metrics with weekly or monthly goals now have a toggle that allow you to view cumulative or per-day stats.
• Added a few missing translations.
Hope you enjoy these upgrades!

## Apps similar to LifeLevels

| App | Rating | Price | Category |
| --- | --- | --- | --- |
| [Life is RPG: Real-Life Stats](https://appshunter.io/ios/app/life-is-rpg-real-life-stats/id6756963861) | 1.0 (1) | Free | Productivity |
| [DayLyze: Gamify Your Life](https://appshunter.io/ios/app/daylyze-gamify-your-life/id6761669646) | — | Free | Productivity |
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| [PixelPlan: Quest Planner](https://appshunter.io/ios/app/pixelplan-quest-planner/id6760506159) | — | Free | Productivity |
| [Dopamin Quest: ADHD Game](https://appshunter.io/ios/app/dopamin-quest-adhd-game/id6760416781) | — | Free | Productivity |
| [Focus Life - Habits & Timer](https://appshunter.io/ios/app/focus-life-habits-and-timer/id6757395476) | — | Free | Productivity |

## More apps by Thomas Lee

- [Attic Calendar](https://appshunter.io/ios/app/attic-calendar/id6504639335)
- [Speak Tajik!](https://appshunter.io/ios/app/speak-tajik/id6769479395)

All apps by Thomas Lee: https://appshunter.io/developer/1753164877

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-20.*
