# Lophis roguelike-darkness game — Underground Hero Card Tour

> Single-player roguelike deckbuilder RPG with card strategy and random encounters. (iPhone/iPad app by 凯 初.)

- Source: https://appshunter.io/ios/app/lophis-roguelike-darkness-game/id1447343580 (this page in markdown: same URL + `.md`)
- Developer: [凯 初](https://appshunter.io/developer/1507725252)
- Category: Games, Entertainment, Adventure, Card
- Price: Free with in-app purchases
- Rating: 4.07/5 from 94 App Store ratings · 60 written reviews indexed
- Age rating: 9+
- Requires: iOS 9.0 · 164 MB
- Languages: English
- Released: 2019-02-28
- Data updated: 2026-06-10
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/lophis-roguelike-darkness-game/id1447343580/reviews.md

## What is Lophis roguelike?

We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Dark Dungeon Survival -Lophis Fate Card Rougelike is a single-player RPG card game. 
The game incorporates the popular Roguelike game elements and creates rich unknowns and diversity, ensuring that the game experience is different for each time. In the game world, players need to make choices when encounter emergencies, and defeat the enemies in the adventure combat by establishing card group strategies so as to complete the adventure tour of the roles.
【Independent role story】
There are six different careers of roles with different career skills and exclusive cards. Each role has an independent plot and independent battle ending.

【Different chapters of the plot】
A total of four chapters are included. Maps and the regional guardians of each chapter are randomly generated. Players need to defeat the final boss to clear the stage.

【A Large number of emergencies】
Random emergencies will occur during the game and different decisions need to be made so the entire adventure may be influenced. Currently more than 60 emergencies have been designed in the game.

【Brain-burning card group building】
The card group building in the game adopts the method of DBG, which means players do not have to choose from a big card pool to build their own card group. There will be a set of initial card groups according to different careers. Players can constantly acquire other cards during the game process and gradually perfect the card groups that are suit them.

## Key features

- Deckbuilding card game mechanics
- Roguelike elements with random generation
- Six unique character classes
- Four distinct plot chapters
- Over 60 random emergencies
- Strategic card group building

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 60 Soul Pieces | $0.99 | one-time |
| 980 Soul Pieces | $14.99 | one-time |
| 300 Soul Pieces | $4.99 | one-time |
| Unlock Assassin | $4.99 | one-time |
| vip | $14.99 | one-time |
| Valuable price package | $0.99 | one-time |
| Holy Pass | $1.99 | one-time |


## Recent user reviews (10 of 60)

All indexed reviews: https://appshunter.io/ios/app/lophis-roguelike-darkness-game/id1447343580/reviews.md

### 4/5 — Very painful, very fun

*2022-09-10*

Call of Lophis, AKA Lophis Roguelike, AKA Dark Dungeon Survival Pro, is without a doubt the best deckbuilding roguelike I’ve ever played. The fact that it has 3 names leads me to my first issue: translation. The translation is horribly done. However, this is easy to look past. What’s much harder to look past is that completing the game is more is less… Well, impossible. This game is not for the easily frustrated, as every boss is likely to be the last of the run. The end bosses in particularly are meticulously designed to perfectly counter your chosen character, and only the greatest strategist stands a chance. Thankfully, with 7 playable characters, each with vastly different play styles, most people will probably find a deck suited to them that they can master and hopefully use to overcome the immense challenge this game’s campaign poses. Of course, this will take time. A very long time. If you have the patience and tolerance for pain, this is my number one recommendation for a deckbuilding roguelike game.

TL;DR: Very good game, absolute best in its genre, but be prepared for it to be extremely difficult.

### 4/5 — Good Game But

*2022-08-15, version 1.5*

Game is great, my only issue is that I am unable to purchase souls to u lock the other characters.

### 1/5 — Bugged game

*2022-05-13, version 1.5*

The game has been bugged and says the network is closed. I can’t buy anything and I tried to reinstall only to lose everything

### 4/5 — Extremely fun! but the micro-transactions are bugged out and don’t show the price

*2021-10-31*

Does anyone know what that’s about do they HAVE a price tag on them? Or is it just free? Why are they breaking my brain like this?!

### 5/5 — Great Game

*2021-09-10, version 1.5*

Ye

### 1/5 — Shonky balance

*2020-07-29, version 1.5*

Poor boss difficulty balance. Far better roguelike games out there

### 1/5 — Crash

*2020-06-25, version 1.5*

Says it need a .6 mb update then crashes

### 1/5 — Don’t bother.

*2020-06-02, version 1.5*

Game is buggy with damage not registering, crashing on start up, trying to buy anything results in a transaction fail-error code 0, I think they stopped supporting it.

### 5/5 — Fun

*2020-02-07, version 1.5*

Plays well.

### 1/5 — Rough draft of a game

*2020-01-16, version 1.5*

This game developer doesn’t understand that the player needs a sense of satisfaction in order to have fun with a deck-builder.

Clearly this is a mashup of Dreamquest (iOS, excellent gameplay loop and progression sense) and Slay the Spire (not iOS, also excellent gameplay loop and sense of mastery).

What is good: 

List of monsters with their unique trait; easy control and navigation; uniqueness of hero classes. 

What is bad:

Fights are boring and grindy - the enemies are either not challenging at all, or impossible with very little in between. This is caused by the enemies being overly reactive. 

The  “Caveman” enemy for instance - green blob with hammers - gets a free attack with snowballing damage every time he takes ANY damage. This would not be a huge problem but there is a boss reward that causes all your attacks to apply Restrain, which inflicts a small amount of damage each time the enemy attacks. This interaction makes the Caveman impossible to beat unless you can kill them in one turn every time. Otherwise, you do some damage, the Caveman gets 2 restrain and a hammer, on Caveman turn her plays a hammer and takes restrain damage and gets another hammer... repeat until you are dead or restrain has run out. This is bad design because it provides no option for counter-play by the player. Either you can kill caveman in one turn, or you lose. No strategy involved. This could be solved by making hammers cost energy or enforcing a turn limit on the Caveman or by limiting hammer production to attack damage only (not status effects).

The other badly designed enemy is “Evil Knight” who clones every third card you play And has 4-5 times as much health as you do. Better hope your victory condition doesn’t rely on using good cards. The Evil Knight will clone those cards and use them freely against you.

This could be countered (again like the Caveman) if there were some kind of limitations placed on this. Like, the Evil Knight only clones attack cards or something - as a mirror to the sword class.

There are many other things wrong with this game. I get the sense that the game creator doesn’t play it. It doesn’t respect player time or intention. And clearly a bunch of these reviews were written by bots. Ugh.

## Frequently asked questions about Lophis roguelike

### What kind of game is Lophis roguelike-darkness game?

This is a single-player RPG card game that fuses deckbuilding mechanics with roguelike elements. Players build a unique deck of cards, encounter random events and enemies, and make strategic choices to progress through a dark dungeon.

### What are the key features of this game?

Key features include a deep deckbuilding system, roguelike elements ensuring replayability with random maps and events, six distinct character classes with unique skills and cards, and four chapters of plot to explore. Players will also face numerous random emergencies that require strategic decision-making.

### Is this game free to play?

The game is free to download and play, but it does offer in-app purchases. These purchases may enhance the gameplay experience or provide additional content, though the core game can be enjoyed without them.

### What platforms is Lophis roguelike-darkness game available on?

Based on the provided information, this appears to be a mobile application. Specific compatibility details regarding operating systems (like iOS or Android) and device requirements would typically be found on the app's store page.

### How does the deckbuilding work in this game?

The game utilizes a deckbuilding game (DBG) approach. Players start with an initial card set based on their chosen career and acquire new cards throughout their adventure. This allows for gradual refinement of card groups to suit individual playstyles and strategies.

## Version history (last 5 releases)

### 1.5 — 2019-09-19

New update:
1. New mode: Endless Mode.
2. Holy pass season renewal, brand new season rewards.
3. Backstab has become more effective.
4. Sneak card has became Assassin's profession card, no other characters can receive it.
5. Card description renewed.
6. You can now check Monsters status by clicking on them.
7. Bugs fixed.
8. The loading icon will now be much more faster to let you enter in-game.

### 1.4 — 2019-09-09

New update:
1. New mode: Endless Mode.
2. Holy pass season renewal, brand new season rewards.
3. Backstab has become more effective.
4. Sneak card has became Assassin's profession card, no other characters can receive it.
5. Card description renewed.
6. You can now check Monsters status by clicking on them.
7. Bugs fixed.
8. The loading icon will now be much more faster to let you enter in-game.

### 1.3 — 2019-06-12

Updates:
1. Renewed some of the game's background
2. Added a new character: Monk
3. Added 11 new cards featuring "counterattacks"
4. The damage mechanism is adjusted and optimized
5. Some card effects are adjusted.
6. Bosses difficulties changes
7. Known bugs fixed

### 1.2 — 2019-04-26

New update
1. Added save data function.
2. Integrate all accessibility features into the 'self-service' feature.
3. When the card is upgraded, you can see the upgraded stats.
4, Renewed game background.
5. Added a new heroic altar system.
6, Some of the character has been balanced.
7. Fixed some known bugs.

### 1.1 — 2019-03-07

New update contents
1, Game interface re-made.
2. Parts of character are re-made.
3, Parts of monster character's are redesigned.
4. Event trigger content changes.
5. Changes to monster amounts.
6. All characters max HP has increased, small changes on beginners deck cards.
7. Reward selection is more diverse.
8. Adjusted the balance of some cards.
9. Added more cards.
10. Part of the English translation has been updated.
11. Some known issues are fixed.

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All apps by 凯 初: https://appshunter.io/developer/1507725252

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
