# M.A.D.: Nuclear Duel — ICBM duels and a living world

> ICBM duels and a living world (iPhone/iPad app by BPA SOLUTIONS.)

- Source: https://appshunter.io/ios/app/mad-nuclear-duel/id6818293316 (this page in markdown: same URL + `.md`)
- Developer: [BPA SOLUTIONS](https://appshunter.io/developer/1674283216)
- Category: Games, Simulation, Strategy
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 17.0 · 54 MB
- Languages: French (France)
- Released: 2026-10-05
- Data updated: 2026-10-11
- User reviews in markdown: https://appshunter.io/ios/app/mad-nuclear-duel/id6818293316/reviews.md

## What is M.A.D.?

M.A.D. (Mutually Assured Destruction) is a nuclear strategy game: a 1v1 ICBM duel, a full war from DEFCON 5 to DEFCON 1, and a living world where nations are born, trade, arm themselves and go to war on their own.

THE DUEL
Two nations share a generated map. Each one has a headquarters, silos, rocket batteries, missile defences, a radar and tank factories. Raze the enemy HQ or bring its population under 15% to win, and saturate their missile defences before the big strikes.

WAR MODE
A crisis that builds from DEFCON 5 to DEFCON 1, each level clearing more weapons. Industry, oil and uranium, strategic sites to take, bases to build. Raise battalions, build tanks and artillery, send fighters, attack aircraft, bombers and drones, build a shipyard and its fleet: destroyers, cruisers, battleships, missile ships, submarines, carriers. Select and give orders with a finger. Or watch two AIs wage a full war.

THE LIVING WORLD
Two to eight nations on untouched land, each with its own name, tongue and ruler. They found towns that grow district by district, live off their food, wood, ore, oil and uranium, govern with their ministers, lay railways, trade, make alliances, go through crises and fight real wars: mobilisation, fronts, trenches, supply, landings, war fleets, peace treaties. Their towns judge their rulers: leaders, uprisings, coups, revolutions, dynasties. Industrial, atomic and orbital eras; the bomb leaves dead land and a nuclear winter. Every system can be turned on or off in the rules of the world, and you choose which units, defences and weapons the nations may use. Watch, or play god: volcano, tsunami, meteor, found a nation, stir up a province, change a ruler's temper, ring for war or for peace.

• 16 weapons: tactical salvo, cluster munitions, napalm, thermobaric, hypersonic glider, ICBM, MIRV, bunker buster, neutron bomb, EMP, Tsar Bomba, tungsten rod, orbital beam, antimatter, black hole, tectonic quake.
• Destruction you can read: blast fronts that knock buildings over, craters, districts on fire, flattened forests, sinking ships.
• Nine maps (island, archipelago, valley, desert, arctic, continents, inner sea, thousand isles, coast and isles) in five sizes, up to 24 km across.

THE SOUND
Real recorded sounds, air-raid sirens, blasts that arrive at the speed of sound, ambience that follows the camera and music that follows the tension. Best with headphones.

Plays offline. Free, with the Full Arsenal as a one-time purchase: neutron bomb, Tsar Bomba, antimatter, black hole and the other wildest weapons, for good.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Full Arsenal | $3.99 | one-time |



## Version history (last 3 releases)

### 1.2.0 — 2026-10-09

The biggest update since launch: railways, living politics, and the full navy and air force.

THE LIVING WORLD
• Railways: from the industrial age, nations lay double-track lines with stations, viaducts and freight trains. Their armies take the train.
• Supply: far from its stations, depots and headquarters, an army slows down, fires less and cannot refit. It eats its nation's food, munitions and fuel: run short and it wears away. The stations behind the front become targets.
• Living politics: every town judges its rulers and says why. Leaders, networks, informers, purges, uprisings, coups, exiles founding free towns. New power: Agitator.
• Regimes (monarchies, republics and their elections, juntas), rulers marked by their reign, taxes.
• History: dynasties, renown, mottoes and banners, a chronicle by kind, feats kept from one game to the next.
• Ages of the world (golden age, dark years, the Great Fear), industrial disasters, disarmament conferences.
• Several wars at once: the one you watch is fought unit by unit, the others on the map. A world map with the fronts.
• Culture, diplomacy, politics and opinion maps.
• The distance between towns can be set, even during a game.

AT SEA
• Attack and missile submarines, sonar and depth charges.
• Weapon ranges (rockets 4 km, silo missiles 12 km) and port blockades.
• Aircraft carriers: an airfield at sea, with its fighters and attack aircraft.
• Shipping lines, a ship for each kind of load, pleasure boats, wakes.

IN THE AIR
• Ground attack aircraft: they support the front with rockets and gun on tanks and battalions.
• Aircraft ranges, fighter escorts, gun dogfights.

AND ALSO
• Every menu option explained, menus redone for phones, a clearer war bill, loading without freezes.
• Big wars sound right again: no more crackles or cut-outs.

### 1.1.0 — 2026-10-05

The biggest update since launch.

NEW: WAR MODE
• A war that builds from DEFCON 5 to DEFCON 1: industry, oil and uranium, strategic sites, bases to build, upgrades.
• Ground forces: infantry battalions, tanks, artillery, a front that moves, select and give orders with a finger.
• Air power: fighters, bombers, drones. Defences: lasers, anti-ballistic batteries, decoys, gatling AA with tracer rounds.
• A navy: destroyers, cruisers, battleships and missile ships, shipyards, battles at sea, coasts shelled.
• AI vs AI: two computers wage a full war.

A MUCH RICHER LIVING WORLD
• 2 to 8 nations, each with its own name, tongue, colour and ruler (traits, reigns, epithets, extreme rulers).
• Diplomacy: tensions, crises, alliances, coalitions, peace congresses, trade, secessions.
• Economy: seven resources, power plants, producer villages, roads and lorries, ministers and budgets.
• Living towns: districts, skyscrapers, square, town hall, church, market; razed districts grow back another way.
• Real wars: mobilisation, fronts, trenches, bunkers, war fleets, peace treaties and the bill of each war.
• The bomb leaves land dead for decades, and a nuclear winter.
• The sea: 4 new maps (Continents, Inner sea, Thousand isles, Coast and isles), ports, cargo ships, colonies overseas, landings, oil platforms.
• Rules of the world and the armies: every system on or off, and every unit, defence and weapon too (War mode included).
• New powers: war and peace bells, gifts of arms and resources, found a nation, Rebellion, Influence.

AND ALSO
• Huge and gigantic maps, up to 24 km across.
• Real recorded sounds, richer blasts, a sound for each weapon.
• The duel on sea maps: tanks by transport, landings.
• Strikes on a town aim at what still stands.
• The menu keeps your choices until Create the world or New map.
• A smoother living world, without the hitches of big games.
• Hundreds of fixes.

### 1.0.0 — 2026-10-05

No release notes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-11.*
