# MazeQuest® 2 — Retro Turn Based Strategy RPG

> Retro turn-based strategy RPG with deep character customization and replayable quests. (iPhone/iPad app by OMB Media.)

- Source: https://appshunter.io/ios/app/mazequest-2/id1348128304 (this page in markdown: same URL + `.md`)
- Developer: [OMB Media](https://appshunter.io/developer/932459090)
- Category: Games, Entertainment, Adventure, Role Playing
- Price: $7.99
- Rating: 4.62/5 from 13 App Store ratings · 4 written reviews indexed
- Age rating: 4+
- Requires: iOS 11.0 · 176 MB
- Languages: Arabic, Armenian, Catalan, Czech, Danish, Dutch, English, Finnish, French, German and 23 more
- Released: 2018-09-24
- Data updated: 2026-06-10
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/mazequest-2/id1348128304/reviews.md

## What is MazeQuest® 2?

The King has been kidnapped, and the land of Reynard is under siege! Gather a party, and travel your way through dangerous lands in a quest to re-seal an ancient evil! MazeQuest® 2 is a mashup tribute to the great console RPGs of the 90's, with infinite replay, fun storylines and sidequests, fantastic beasts, dragons, trolls, and more!

-Five save slots, plus autosave
-Choose from 21 different starting character classes
-Three difficulty settings, and the option for enemy respawning, to farm XP and items.
-50 learnable skills,
-17 recruitable characters
-Hundreds of special items
-Over 10 hours of story driven gameplay, with ultimate replay-ability!

Retro soundtrack by Christopher Getman

## Key features

- 21 starting character classes
- 50 learnable skills
- 17 recruitable characters
- Hundreds of special items
- Over 10 hours of story
- Infinite replayability
- Three difficulty settings

## Recent user reviews (4 of 4)

All indexed reviews: https://appshunter.io/ios/app/mazequest-2/id1348128304/reviews.md

### 5/5 — Still being supported!

*2020-06-22*

This game is a great tactical rpg for casual gaming. It is very easy to understand and pick up after a long break. The graphics are excellent for the type of game it is. 
The AI is quite good and you will have a decent time in combat, which are quick affairs and not drawn out like a lot of other similar tactical games. 
The game has just been given a huge update so the developer is still actively supporting the game. I totally recommend this game.

### 5/5 — Great game

*2020-06-20, version 1.53*

Worth the money, been playing it a lot.

### 1/5 — Spontaneously closes

*2019-07-13, version 1.30*

3 attempts. Twice it spontaneously closed. On the other attempt, I stopped when I discovered that this lacks a quick save function. The IOS Final Fantasy I, III, IV, V, and VI do have quick save, and best of all, so does FF Dimensions. I'm starting my 3rd play through!

**Developer response:** Very sorry to hear this, and I apologize for not getting back to this sooner.  We are looking into this issue.  Auto-save will be a feature along with our latest games, and we will implement a patch going forward.  In regards to spontaneously closing, can you tell us what version of iOS were you running?
-
Will
MQ Dev team

### 5/5 — great throwback RPG

*2018-12-29, version 1.26*

amazing game with a lot of depth in available characters and play style. this allows multiple play throughs and new discoveries each time. the different difficulties allow for causal play throughs to experience the game on easier settings and a more challenging quest on harder settings. i highly recommend.

**Developer response:** Thanks Gigantor2100 :)

## Frequently asked questions about MazeQuest® 2

### What is MazeQuest 2?

MazeQuest 2 is a retro-inspired turn-based strategy RPG that pays homage to classic console RPGs of the 90s. It features a story-driven quest to save the land of Reynard, with deep character customization and high replayability.

### How long is the story in MazeQuest 2?

The game offers over 10 hours of story-driven gameplay. Combined with its infinite replayability, the total playtime can be significantly extended.

### Can I replay MazeQuest 2?

Yes, MazeQuest 2 is designed for ultimate replayability. Features like multiple difficulty settings and the option for enemy respawning allow for varied gameplay experiences each time you play.

### What platforms is MazeQuest 2 available on?

MazeQuest 2 is available on iPhone, iPad, and iPod. It is designed to run on Apple's mobile operating systems.

### Does MazeQuest 2 have ads?

No, MazeQuest 2 does not contain advertisements. It is a premium game that you purchase upfront.

### What is the age rating for MazeQuest 2?

MazeQuest 2 has an age rating of 4+. This indicates it is suitable for a wide audience, including younger players.

### How often is MazeQuest 2 updated?

The latest version of MazeQuest 2 is 1.7, which was last updated on August 12, 2021. Information on future update frequency is not provided.

### What are the different character classes in MazeQuest 2?

MazeQuest 2 allows you to choose from 21 different starting character classes, offering a variety of playstyles and strategic options from the outset.

## Version history (last 5 releases)

### 1.7 — 2021-08-12

-Fixed the Player speed adjustment slider in the options menu
-Minor bug fixes

### 1.65 — 2020-06-21

- The hand with the weapon used in counter attacks is now marked in the equipment screen ( usually the right hand if possible ). Also the same hand is used in cleave attacks.
Balance changes:
- Tweaked the formula for growth of power of magic skills. It no longer scales exponentially. It's now a linear growth.
- Greatly reduced the growth of magic cost for all spells.
- Decreased the effectiveness of alchemy from .75% per point to .50% per point. This is to balance the buffs to scrolls and potions
- Increased the power of potions and scrolls.
- Earthquake has been lowered in magic cost and the area of effect is now + 1/2 range and 1/2 area bonuses on equipment + an additional hex for every 100 points in the skill.
- Everyone has at least average growth in shapeshift. Mages and Berserkers have high growth.
- Golem stats have been lowered.
- Summoned golem + shapeshifted bear claws level is now determined by the level of the golem or bear. The golem or bear get increases to their claw at level 4 / 9 / 15 / 22 / 30 / 39 and so on.
- Raised the magic cost of the shapeshift spell.
- The health of the bear from shapeshift is no longer derived from the current magic level of the caster.
- The bear from shapeshift now shares magic with the caster, when using spells in bear form the magic is deducted from the original form. However the magic cost of spells in bear form is DOUBLED.
- The bear from shapeshift shares all skills that the caster has at full strength ( even if not listed ). Previously the bear shared all the skills at only half strength.
- The earth dragon you can hatch on Map 4 now has claws level 6 ( was 4 ).
- Barbarians and Berserkers can now learn the shapeshift skill at level 6.
- Barbarians and Berserkers now have more health and magic.
- Reduced the negative effect removal power of purify. It removes negative effects at half power.
- Changed a lot of skills around for classes. Healers are now good at Wizardry and learn shield and wall at level 4. Every spell skill is at average or better for each class. Many other adjustments.
Bug fixes:
- Defending in combat now works ( was broken ). Defending raises defense by 15% and the chance to counter by 50%.
- Fixed a bug with poison damage and shapeshift.
- Tightened up the AI some more. No longer moves without attacking if it can attack.
- Fixed a bug with place units at the beginning of battle. Sometimes the Unit graphic could get stuck.
- Fixed a display bug with the leech skill.
- Fixed incorrect info on the cleave and pierce descriptions.
- Clarified some skill descriptions.

### 1.53 — 2020-04-18

-Fixed the home button flicker
-Fixed Spell descriptions

### 1.5 — 2020-04-15

-Addition of autosave.
-Now choose your starting class from over 20 unique classes. Their description now includes more detail.
-Traps have been added. Traps do damage to the entire party if they are touched. The TRAPS skill can disarm traps of an equal level. They will show on the map if your TRAPS skill is at least 1/2 the level of the trap. Otherwise they are invisible. If the trap is set off it does damage to each member of the party who does not have reflexes skill of at least equal level to the trap. Finally resistance reduces trap damage but at 1/2 strength. The TRAPS skill is learnable by all classes with all Warrior-type classes being good at TRAPS. There is a guaranteed TRAPS book on Map 2 behind a locked door early in the level.
Balance changes:
- Bless and Curse still effect damage by full power but give only 1/2 power effect toward ( or against ) defense and resistance.
- Increased the magic cost of spells if you have +area of effect equipment. +33% per +1 area of effect.
- Halved the effectiveness of the power added from the skills invocation, sorcery and wizardry.
- Increased the magic cost of almost all spells.
- Ranged weapons do slightly less damage and lose more accuracy per hex.
- Many changes to unit types in terms of when they can learn skills and their skill growth.
- The health of most bosses has been boosted.
- Made claw weapons do a bit more damage.
- Raised the skill max value from 1000 to 3000.
- Reduce the strength of alchemy from 1% to 0.75% per point.
- strength opens locks if level is greater than twice the lock level.
- Increased the cost of Cleave and Pierce, and also increased the to-hit penalty from 20% to 30%. The damage bonus and bonus to critical hit are now 1/3 the damage bonus from strength or agility ( was 1/4 ). The to hit bonus has been reduced to 1/3 the bonus from Aim. Basically these skills cost more and are less accurate, but do more damage.
- The jewels now scale in usefulness. The later ones give higher stats.
- Searching for items after battle will yield a completely random item ( like a chest ), with a chance to give you skill books.
- The bonus to counter while defending was changed. Now the base chance to counter of your weapon is increased by 50% if you're defending. so for a sword with 20% chance to counter it's 30% chance to counter if you're defending.
- Items will now tend to stay longer in shops. Reduced the chance of losing items from 5% to 3%.
- The game will now spawn books of sorcery, invocation and wizardry. Also cleave and pierce will now show up as books.
Quality of life improvements:
- Right click now closes out of all menu's
- There is a new save slot titled Autosave. You can only load from this slot. In the settings menu you can turn on autosave AFTER successful battles ( will not save after boss battles or any battles with a scripting sequence ). Otherwise the game will only autosave when you enter a new map.
- Secret chests will now always give gold and will never be empty.
- You can now click on your current unit to defend in combat.
- You can choose to turn enemy respawning on at the start of the game. The default is off and it's more of how I intended the game to be played. However for those who want respawning enemies you can now turn it on at the screen where you select difficulty.
- Wisdom now gives +0.3% experience per point instead of +0.2% per point. Also everyone is good with wisdom.
- Everyone is good at wealth and can be learned earlier.
AND MORE, for full notes, visit our website!

### 1.30 — 2019-04-24

-Removed the frame for combat GUI 
-Increased the options after battle from 2 to 4 and heal and rest + search for gold will always be available. The other 2 options are random.
-choosing heal and rest after the battle advances the game timer ( which advances again after each battle ). The game timer does things like refresh shop inventories and respawns enemies.
-the info screen for skills now lists far more detail, including the bonus from items + the magic cost for spells.
-tweaked some of the AI weights so the AI is a little more prone to using spells.
-Right click in battle mode on a unit should open up the stat screen ( only works when your unit is in move mode ).
-enemies you have killed have a chance to respawn if you are on another map.

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## More apps by OMB Media

- [Space Scavenger the Game](https://appshunter.io/ios/app/space-scavenger-the-game/id1116490595)
- [MazeQuest®](https://appshunter.io/ios/app/mazequest/id1180350771)

All apps by OMB Media: https://appshunter.io/developer/932459090

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
