# Merchant: Guilds — A Craft, Quest, Shop, Work RPG

> Fantasy RPG with guild management, crafting, and multiplayer. (iPhone/iPad app by Retora Game Studios.)

- Source: https://appshunter.io/ios/app/merchant-guilds/id1526555919 (this page in markdown: same URL + `.md`)
- Developer: [Retora Game Studios](https://appshunter.io/developer/484290233)
- Category: Games, Role Playing, Simulation
- Price: Free with in-app purchases
- Rating: 4.40/5 from 52 App Store ratings · 14 written reviews indexed
- Age rating: 12+
- Requires: iOS 15.0 · 400 MB
- Languages: American English
- Released: 2024-10-22
- Data updated: 2026-09-04
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/merchant-guilds/id1526555919/reviews.md

## What is Merchant?

Blending together traditional RPG systems, management mechanics, and a fantasy overworld, Merchant Guilds aims to reimagine the traditional mobile RPG. Play with your friends in a Guild as you send heroes on quests, craft equipment from your winnings, sell items to customers, and send workers out to gather more materials. Including online multiplayer functionality and developed by a team that is focused on this game for the foreseeable future

## Key features

- Guild management
- Hero quests
- Item crafting
- Customer sales
- Resource gathering
- Online multiplayer

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Extra Hero Loadouts | $9.99 | one-time |
| Extra Daily Challenge | $0.99 | one-time |
| Extra Daily Challenge Upg #2 | $0.99 | one-time |
| Hero Slots Unlock | $1.99 | one-time |
| Unlock All Upgrades | $29.99 | one-time |
| Unlock All Upgrades | $34.99 | one-time |
| Additional Inventory Slots | $1.99 | one-time |
| Ad Free Mode | $9.99 | one-time |
| Second Inventory Upgrade | $1.99 | one-time |
| Extra Crafting Slot | $3.99 | one-time |


## Recent user reviews (10 of 14)

All indexed reviews: https://appshunter.io/ios/app/merchant-guilds/id1526555919/reviews.md

### 1/5 — Deleted after a day

*2025-09-08*

Had fun the first day. Couldn’t continue the MAIN quest because I completed the dailies before I got to that point. /yawn seriously stupid coding. It should have seen the dailies completed and auto completed.

Today I log on after reset and now my dailies are things I couldn’t complete for weeks. 

If you cannot get something so simple as having a cap on dailies to ensure new players get proper lvl quests, then you clearly do not care about new players sticking around. I can’t be part of something like that.

### 3/5 — Guild requirement is a miss for me

*2025-07-16*

I love all of the Merchant games and really wanted to like this game as well, but your progress being tied to a guild is maddening. These games are fantastic solo experiences, so I’m not sure why the decision was made to incorporate the guild mechanic so heavily but it’s killed the game for me. 

I suspect if I wait it out long enough I can probably join a guild later on that has fully unlocked everything, but still not a fan of the overall design.

### 5/5 — Highly impressed

*2025-07-08*

I loved merchant rpg! This is a little more in depth and has a social aspect. Really enjoying the game thank you guys!!!

### 1/5 — Doesn’t need to be an MMO. Does need less tapping, more auto-repeating.

*2025-02-05*

I don’t want to have to keep tapping. Tap the map. Tap a map location. Tell your hero to attack. Confirm the attack. Tap to see the results. Tap to accept the results. Tap the map location. Tell your hero to attack…

Why doesn’t this stuff repeat on its own? Why is everything happening one menu at a time? Do I really need to craft just one iron sword, wait, accept it, then ask to make it again? And why is this an MMO? Why would I spend $35 for “all upgrades” if that’s going to shut down some day? What does this actually gain from being an MMO? 

I liked the original Merchant when it released but wow have the wrong lessons been taken from how to improve on that…

### 5/5 — What you want out of a mobile game

*2025-02-03*

You can sit there and play for many hours or check back in sporadically. Lots of fun!

### 2/5 — Sluggish

*2025-01-13*

This new game feels sluggish compared to the RPG one. There is so much clicking and micromanaging that it’s exhausting. Im already burned out.

### 5/5 — Great immersive game

*2025-01-08*

This is a sort of spin off of Merchant RPG, another great game. Now it’s multiplayer in the sense that you can support your guild mates and pursue common goals. 

The point of the game is to manage heroes who will fight monsters and come back with materials that you can send to your crafters or sell, much like the crafted items which you can sell or use to empower your heroes.

It’s very straightforward in scope, but the amount of personalization and depth in certain aspects of the game is impressive.

### 1/5 — Not ready for prime time

*2024-12-12*

Too much clicking with a poorly designed UIX leads to a game that is less fun to play the more you play it. Devs don’t communicate with the community actively.

### 5/5 — So happy to have a merchant sequel!

*2024-11-23*

This game brings back a lot of nostalgia from the original Merchant with a few 🔥upgrades. Thank you Retora!

### 5/5 — Great game with devs that listen

*2024-11-05*

This game is very similar to the original but BETTER I like the direction this game is going the devs listen to the community and care about there feedback ty for taking the criticism and making the game better

## Frequently asked questions about Merchant

### What is Merchant: Guilds?

Merchant: Guilds is a mobile role-playing game that combines traditional RPG systems with management mechanics. Players can form guilds, send heroes on quests, craft equipment, sell items, and gather resources, all within a fantasy overworld.

### What are the key features of Merchant: Guilds?

Key features include guild management, sending heroes on quests, crafting equipment from quest winnings, selling items to customers, and dispatching workers to gather materials. The game also offers online multiplayer functionality.

### Is Merchant: Guilds free to play?

Yes, the game is free to download and play. It includes in-app purchases, allowing players to enhance their experience or acquire items within the game.

### Can I play Merchant: Guilds with friends?

Absolutely. The game features online multiplayer functionality, allowing you to play with your friends as part of a Guild. You can collaborate on quests and manage your guild together.

### What kind of gameplay can I expect in Merchant: Guilds?

You can expect a blend of RPG elements like quests and hero management, alongside simulation and management mechanics. This includes crafting, trading with customers, and resource gathering, all set in a fantasy world.

## Version history (last 5 releases)

### 1.0.8 — 2026-08-31

Solo building progression changes coming and general performance improvements

### 1.0.7 — 2025-11-15

Engine upgrade and other performance improvements

### 1.0.6 — 2025-02-26

Expeditions have arrived! Send out your heroes for long periods of time to fight multiple enemies!

### 1.0.5 — 2024-12-15

Achievements, avatar unlocking, and more!

### 1.0.4 — 2024-12-01

Various bug fixes and improvements!

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| [Monster Hunting: Grind Forever](https://appshunter.io/ios/app/monster-hunting-grind-forever/id6538715105) | 4.2 (11) | $4.99 | Games |
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## More apps by Retora Game Studios

- [Merchant RPG](https://appshunter.io/ios/app/merchant-rpg/id1035170074)
- [Merchant Heroes](https://appshunter.io/ios/app/merchant-heroes/id1488522512)

All apps by Retora Game Studios: https://appshunter.io/developer/484290233

## Related topics

[merchant](https://appshunter.io/ios/topics/merchant) · [merchant games](https://appshunter.io/ios/topics/merchant-games)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-04.*
