# Necromancer: Frost and Flame — user reviews

> 36 indexed App Store user reviews of Necromancer by APPWILL COMPANY LTD, rated 4.60/5 from 309 ratings.

- Source: https://appshunter.io/ios/app/necromancer-frost-and-flame/id1661628975/reviews
- App overview in markdown: https://appshunter.io/ios/app/necromancer-frost-and-flame/id1661628975.md
- Rating breakdown: 5★ 225 · 4★ 56 · 3★ 20 · 2★ 1 · 1★ 7

## What do users think of Necromancer?

Overall sentiment: mixed

**Pros**

- 👍 Fun game concept
- 👍 Good early game experience
- 👍 Art style looks cool
- 👍 Simple and good gameplay
- 👍 Game is sweet overall
- 👍 Intense battles
- 👍 Underrated game

**Cons**

-  anúncios Intrusive ads
-  anúncios Frequent unskippable ads
- 📉 Repetitive gameplay
- 📉 Most units are useless
- 📉 Lack of unit variety
- 📉 Limited content
- 📉 Screen size too small
- 📉 Melee characters are useless
- 📉 Typos and bad grammar

**Commonly reported bugs**

- Game bugged, could not gain experience
- Units training time option doesn't work
- Castles downgraded from level 10 to level 1
- Loading to and from map takes too long
- Ads not giving rewards
- Castles randomly return to level 1
- Game stopped working, loading bar reaches 99%
- Maxed castle reverted back to level one
- Lost all progress after logging out

**Most requested features**

- Option to remove unskippable ads
- Increase daily rewards
- More updates and various tasks
- Easier way to get bones
- Faster than 2x speed option
- More unit spots
- More units
- Melee characters should be able to move
- Bone collection equivalent of passive gold

## Newest reviews (11 of 36)

### 4/5 — Forced to watch adverts

*2024-07-14*

Game started with option to watch ads for extra reward. However, the option has been removed and now am forced to sit through them.

### 4/5 — It’s good

*2024-01-21*

It’s good cause the game is simple and good but the bad thing is that the screen is too small

### 4/5 — Pretty intense little strategy game

*2023-10-16*

There seems to be some sort of glitch with ads not giving the rewards they're supposed to, I'm not sure if it's just a lag thing or what (my internet does act up sometimes so it's possible). Other than that issue, I've had fun grinding for a few hours so far. I've made decent progress (thanks to ads... is what it is I guess), and the battles get intense.

### 4/5 — Game is fun! But…

*2023-10-12*

The game is really fun, it follows the typical idle-tower defence but it’s got it’s charm and the game is quite sweet overall! Now of course there’s a few unrefined parts here and there and a few things feel lacking, but it is understandable since it looks like it’s on the early development stages and even if it wasn’t it’s still worth picking up and playing! The only problem though… is ads, it feels like they’re broken, since everything gives you 30 second ads, finished a battle? 30 second ad. Picking up gold? 30 second ad. Done with the horde of humans? 30 second ad followed by 5 second ad. Both aren’t skip-able, by the way, it really feels like that shouldn’t happen, so I hope it gets fixed.

### 3/5 — Many problems

*2023-09-28*

No support to report bugs. 

After upgrading castles, they randomly return to level 1 and I don’t get money back. Upgrading them are money pits. No way to report this bug.

Summoner character and hunter units are useful. The rest are arrow sponges and nothing else.

 No variety of gameplay.

Please correct at least the bugs. New gameplay would be nice.

### 3/5 — Ad

*2023-09-28*

Make them all optional then it be more fun

### 3/5 — Game won’t load...

*2023-09-16*

The game is fun, but it stopped working at some point. The loading bar on my screen would reach 99%, but the game would never start.

### 3/5 — Needs work

*2023-08-19, version 1.3.2*

Feels like the dev did not play his own game. Melee characters are useless. Bugs everywhere. Has potential but needs balance and more variety.

### 4/5 — Great game but….

*2023-08-19*

I think it’s a great game but I really hate the ads but I get it so I’m not that mad

### 3/5 — Skul the hero slayer

*2023-07-20, version 1.3.2*

The characters look very much like the characters from skul the hero slayer

### 5/5 — Art looks cool

*2023-07-20*

Just downloaded it, haven't even opened it yet lol, but the art in the app-store looks cool

## Most critical reviews (10 lowest-rated)

### 1/5 — Adds are insane!

*2025-09-05*

Whoever made this game is utterly stupid. It’s a fun game, yet, the more you play it and experience you get in the game, the more the ads pop up. Every two battles it’s one ad, then suddenly like every battle it’s two ads. Utterly crazy the developer would ruin their game. 0/10 would not recommend even starting.

### 1/5 — Don’t Waste Your Time

*2025-01-11, version 3.4*

There’s no good reason to put forced ads in your game.  Typos and bad grammar too, very unprofessional.

### 1/5 — Intrusive Ads

*2025-01-01*

The ads make this game a PITA to play. They’re far too frequent and prevent any continuous playability.

Very poor aspect of the game.

### 1/5 — Mandatory Ads

*2024-12-26, version 3.4*

Cute game concept, but then the game just stopped for a full screen unskippable ad.  Immediately uninstalled.

### 1/5 — Huge bug

*2023-08-06, version 1.3.2*

My maxed castle reverted back to level one

### 1/5 — Lost all my progress

*2023-06-25*

I had logged out my game and a few hours later I come back and it sent me back to the very start of the game

### 2/5 — Hmmmm

*2025-05-18*

What’s The Purpose In Having An Option To “Complete” Your Units Training Time, If It Doesn’t Work?

### 3/5 — Fun concept with a lot of potential, but feels unfinished

*2026-07-19*

I really enjoy the core idea of Necromancer: Frost and Flame. Conquering the map, capturing castles for passive gold and bones, fighting treasuries for gold and gems, destroying Border Garrisons to unlock new areas, upgrading your base, and building a lineup of different heroes creates a genuinely fun progression loop.

My biggest issue is the hero and combat balance. Long-range heroes are generally much more useful because all heroes stay in place and automatically target the closest enemy. Melee and mid-range heroes can spend a lot of time doing nothing until enemies reach their attack range, while long-range units contribute throughout most of the battle. Enemy archers are especially frustrating because they can stack safely behind tankier melee enemies while your heroes are forced to attack whatever is closest.

Because of this, the Hunter feels almost mandatory. His manually targeted AoE is one of the only reliable ways I’ve found to quickly eliminate dangerous groups of archers hiding behind the frontline. Even in Border Garrison battles, where melee and mid-range heroes become more useful because enemies spawn closer, Hunter can instantly clear a spawned wave whenever his ability is ready. The shorter-range heroes mainly shine while his ability is on cooldown.

I would love to see better ways for melee and mid-range heroes to contribute, more heroes with different roles and targeting mechanics, and more ways to counter enemy backlines so that one hero doesn’t feel necessary for so many situations.

The progression systems could also use more depth. Bones can become much harder to obtain compared to gold while being necessary for hero upgrades, and I would really like a way to reset or respec points spent on permanent upgrades. More meaningful upgrade choices would also make the meta progression more interesting.

The game is still receiving updates, so I wouldn’t call it completely abandoned, but most of the recent version history appears focused on bug fixes, functionality, and occasional vaguely described balance updates rather than substantial new content. Meanwhile, some in-game features still say “Coming Soon.” I would love to see a major content update with more heroes, artifacts, battle types, base progression, and meaningful late-game content.

There’s a genuinely fun game here with a great foundation. I just wish its strongest ideas were developed further. With better hero balance, more strategic combat options, deeper progression, and substantial new content, I could easily see myself rating this much higher.

### 3/5 — Fun game but falls short

*2025-09-15*

Fun game, but most units are useless except as meat shields, and you will fight the exact same enemies forever. No variety like the pictures in the App Store. And I’ve quickly run out of content, without need to do max upgrades. Heck, the game bugged so that I could no longer gain experience. Anyways, I’m moving on since I conquered every castle and counting the game as done.

### 3/5 — Bugs

*2025-03-23*

Fun Game! A few points of feedback.

I would love to be able to spend a few bucks to remove unskippable ads.

My castles downgraded from lvl 10 to lvl 1. This tremendously sucked.

Loading to and from the Map takes a little long. Surely this could he speed up?

## Most praised reviews (10 highest-rated)

### 5/5 — Erhebe dich!

*2024-09-19*

Ich bin Herr der Toten geworden und werde den größten Monolithen errichten)

### 5/5 — Ok

*2024-02-19*

It is OK I just hate that. You can only have one of the same unit.🤨🤨🤨

### 5/5 — You can do it👍🏼

*2023-11-22*

It’s a very good game, I liked it at first, but then it became somewhat monotonous, there is less gameplay and you play each level using the same tactics. Next, I would like to note: 1. I found a bug in the game, starting the battle with the terrain reconnaissance tower and ending with failure, you can enter the level easier and pass it, then the tower will open up your view. 2. Also, the daily rewards are very small and need to be increased, on the third day of the game they gave me ~350 bones, and at my level (93) this is very little, I passively receive 1500+ from the citadels in 15 minutes. In general, I like the game, but I’m afraid for another 3 days and I will be bored playing it, thanks to the developer for this game, but of course I would like more updates and various tasks. I give it 5 so that the developer continues to improve the game.

### 5/5 — Great game needs some better features

*2023-11-20*

The game is great but I have all of the gold I need I just need bones if they add a way to get bone easier it would be so much better to me.

### 5/5 — Прикольная!)

*2023-10-14*

Игра отличная. 
Только не понял, как тренировать Войнов!(

### 5/5 — Love it but needs to improve

*2023-08-27*

Very good game but melee characters on my side should be able to move up to a certain extent or be replaced entirely

### 5/5 — Приятная и хорошая игра

*2023-08-20*

По началу может быть немного непонятно но потом становиться ясно и играется легче (я просто не заметил кости вначале) игра хорошая любителям подобных игр зайдёт (из языков только английский) всем удачи в игре буду рад если мой отзыв вам поможет

### 5/5 — Great game

*2023-07-31, version 1.3.2*

I love to see same creators code great games

### 5/5 — Great game but gets a little redundant later

*2023-07-28*

The game is super fun early on but sadly the short/mid range characters cant do anything later on because of the archers and end up just being damage absorbers. Overall a great game and I would love to see the game devs improve it.

### 5/5 — Great Game: minor dev notes

*2023-07-23*

The short/mid range characters basically do nothing (archers handle everything too quickly). They are just bodies to protect archers. Perhaps find way to get them involved (they usually die before attacking a single character, even bomber at mid range) The hunter is too necessary (otherwise enemy archers can pick off front line too easily) Bone collection equivalent of passive gold might be useful. Feels very lopsided with having more gold. Also waves become too long- have faster than 2x as option (can be unlocked at a certain level or paid for). Keep up great work!!!

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-23.*
