# Neverend: AI DnD RPG Games — user reviews

> 78 indexed App Store user reviews of Neverend by AI Apps Software Services and Advertising Activities, rated 4.20/5 from 831 ratings.

- Source: https://appshunter.io/ios/app/neverend-ai-dnd-rpg-games/id6760265252/reviews
- App overview in markdown: https://appshunter.io/ios/app/neverend-ai-dnd-rpg-games/id6760265252.md
- Rating breakdown: 5★ 540 · 4★ 104 · 3★ 77 · 2★ 24 · 1★ 86

## Newest reviews (19 of 78)

### 4/5 — Read this

*2026-09-09*

Game is amazing. Seems like some bugs need to be fixed. Such as if the AI misunderstood you and you try to tell it… unfortunately it still burns an it pretty much just keeps going with out addressing it. I wish it had an actual visible dice that popped up when you have to roll. Just for the authentic dnd feel. 
Love the story I’m in, and how it gives you something to start of. Such as where you should go or what you should try to do to continue the story. Other AI dnd apps lack this and I’m wondering where I should be going or what I’m doing. 
WHY I am rating it a 4.. thought about a 3 tbh but you can tell they try and do put work in. So a 4. 
10-15 energy is a slap in the face. It’s over so quick. Went to see about purchasing the game. But the PRICE vs energy is outrageous. I was thinking 40 a year for a decent amount of energy but noooo. 
If anything let me watch ads for energy or side quest in some way or somehow. Only complaint I have. If address this app could go places fast.

### 3/5 — Has potential

*2026-09-04*

I was enjoying the game I even found myself paying for some energy . However upon changing campaign I noticed my merchant equipment vanished that I spent hours grinding gold to afford. They no longer show in the sell tab of the merchant or in the arena . Shame really all that effort lost. The game has serious potential, if energy was more available through other sources , guild and pvp and perhaps events with unique rewards , etc . Unfortunately I won’t be playing again until item bug is fixed .

### 2/5 — Cool idea

*2026-09-01*

Love this idea the stories are super cool, the characters that are premade are cool, don’t get me wrong I like this app, HOWEVER the paywall to do anything custom or to get energy is insane, also love the arena, again however being able to just do 1 run then having to wait half an hour just to be able to play it again is pretty rough seeing how it’s not just for the one character you just used but for any characters you play with, I’d love to be able to give this 5 stars but due to the complaints I’ve put in this review I can’t recommend this app to anyone without an update fixing them in some way. Thanks for reading!

### 3/5 — Energy and combat

*2026-08-31*

So I’ve just downloaded the game and it seems pretty good so far, no issues, except that I wish there were other ways of gaining more energy, like ads or something. The inviting friend thing is a good idea but it takes a while for some people to see and refer a code back. Also I would love if there was some actual little battles if I’m accidentally thrown in a position where I have to fight, instead of it just happening. So a little combat should be added I think with a few special moves that matches each characters specialty. And I would also love if there were new skins and characters each season or something, preferably with a larger variety please. Overall the game is okay and has a good concept but a few changes could make this a GREAT game that I would genuinely play so often.

### 2/5 — A game that shouldn’t have energy limits

*2026-08-31*

The game itself is very fun but they could change it from a 2 star game to a 4 star game by allowing you to choose your own image for your character from your photo gallery, eliminating the energy requirements for story progression and better explaining the arena mechanics. Overall its a pretty fun game but this is only a baby step towards what AI powered D&D apps could potentially be in the future. 
I’ll give it credit for its soundtrack, sfx and lite-app nature. It runs great, doesn’t drain your battery and has nice atmosphere and graphics. The class kits well accent characters that you devise (at least for me it did) and the game definitely has potential. Here’s hoping the devs loosen their grip on in-app purchases tor energy and start catering towards the crown of D&D solo players with purchases that feel more meaningful and with a sense of belonging for what the app actually accomplishes. 
2/5 stars, could be higher if the game gets overhauled.

### 2/5 — Free Play

*2026-08-28*

Story is interesting so far, realistic rolls and consequences for bad rolls, all fun however the limitation for playing without paying for extra energy, worth 10 minutes a day, but seems to require a monetary investment to actually “play”

### 2/5 — Needs work there are a lot of issues

*2026-08-24*

The concept of the game is good, but the AI handling checks and failures needs a lot of work.

The first problem is how wildly the AI swings when deciding what type of check should apply. I tried to deceive a guard and it used mental stats instead of social. In another situation, I tried to look for a path to the second floor and it used a physical check instead of something mental or perception-based. The logic behind these decisions often makes no sense.

The consequences for failing checks can also be ridiculously extreme. While looking for information around town, I was suddenly ambushed in an alley, knocked unconscious, thrown into prison, and had equipment I had just acquired taken away. There was no combat, no opportunity to react, and no way to influence what happened.

I also failed a physical check while trying to cross a gap, which is completely fair. What wasn’t fair was the game deciding that I also somehow lost my map in the process. The map was inside my bag. How does failing a jump suddenly make an item disappear?

I have no problem with failed checks creating setbacks. That’s part of the game. The problem is when failures constantly result in exaggerated or completely unrelated punishments like breaking or losing items, while the game is also frequently applying the wrong checks in the first place.

There is a good concept here, but the execution isn’t consistent enough yet. Instead of making failure interesting, the current system often just makes it frustrating and kills the desire to keep playing.

**Developer response:** This is a genuinely useful breakdown, thank you. You're right on both counts: the logic deciding which attribute a check uses isn't sharp enough (deceiving a guard should be social, searching for stairs should be mental), and failure consequences can escalate far past what the moment calls for, including taking items that had nothing to do with the action. Both are real problems on our side and we're working on them.

### 2/5 — It’s good, just not quite there yet.

*2026-08-22*

You really can do anything within reason. As long as you can explain it with enough detail you’ll mostly succeed any action, but it won’t matter because the ai will gaslight you. Like if you kill a character important to the story. Say chop off their head, and use it as a magical conduit till it turns to ash. Only to find out later that they are alive and unafraid of you. And when you question it. The ai plays it out by saying you’re confused and your memory of the past is cloudy. You can even build a rebel army, but if the city they are in is a plot point. They will mysteriously disappear. Oh yeah and you can wear as much regular clothes as you want but the moment you enchant them the weight or magic density is too much for more than one item to be equipped. And the ai won’t tell you which so they have a plausible excuse to keep you underpowered. And killing people is not like a video game. It’s more like real life. There is a more desperate struggle. Don’t joke about killing your self either otherwise you will go down a rabbit hole trying to find a plausible reason you don’t actually die. The whole time rolling against a dc of 26-28. You can spend lots of time doing side quests like building a golem. But the moment you boot up the main quest again if you side quests isn’t built into the main quest it’s just abandoned. And you get gaslit again that your memory is cloudy. Then I like how after coming back after a day it forgets your last action giving you time to replay your last action with a days worth of thoughts on how you make this better. The arena is a joke though. Like who spends 20 action points to revive yourself after a failed dungeon run. Daily points are about 12 points. And your character doesn’t gain anything for the story by doing arena. It feels like it does nothing. The action points are expensive too so much so that it makes me think maybe ai is expensive to maintain. Hopefully with enough money they can make it a 5 star experience.

**Developer response:** Really detailed feedback, thank you. The retconning you describe, dead characters returning and side quests quietly dropped, comes mostly from the lighter default model losing the thread; stronger models in the settings handle continuity much better. Your point about Arena not feeding back into your story is fair and something we want to change. Appreciate you taking the time.

### 3/5 — Over priced and repetitive

*2026-08-16*

To get a membership it is very expensive. If you don’t, you will dump far more money into energy than into a membership, both being heavily over priced, especially given you have minimal selections for your character, no spells, no attributes, only the skill sets and that’s it. Another thing I find annoying is the fact that sometimes I just don’t know what to say so I choose continue to make the story just pick what happens. Each time you click continue or action, you lose energy. There was a moment when I hit continue three times and AI only repeated itself using different words but still essentially the same thing. 
I wish there were more story options where you get to build your character instead of being forced to choose a pre made character. It would also be cool if your items that are selected at the beginning or purchased can be switched between your characters. 
Thanks as well for the response from developers. 
I added a couple more things to my review I forgot to add. I really appreciate that they take time to read these.

**Developer response:** Fair feedback, thank you. Those repeated responses on Continue are usually the lighter, cheaper AI models struggling to move the story forward; switching to a stronger model in the settings helps a lot. On cost, it's free to keep playing daily (we just raised the daily free energy), with the subscription optional. We're also working on reducing low-value repeated turns. Appreciate the detail.

### 3/5 — Over priced and repetitive

*2026-08-12*

To get a membership it is very expensive. If you don’t, you will dump far more money into energy than into a membership, both being heavily over priced, especially given you have minimal selections for your character, no spells, no attributes, only the skill sets and that’s it. Another thing I find annoying is the fact that sometimes I just don’t know what to say so I choose continue to make the story just pick what happens. Each time you click continue or action, you lose energy. There was a moment when I hit continue three times and AI only repeated itself using different words but still essentially the same thing, three times in a row.

### 4/5 — Very fun but…

*2026-08-11*

This is exactly the kind of thing I’ve been looking for. Create your own characters, create your own adventures even, and have an AI run the game world. Multiplayer is great too (just need to wait for that functionality to be available on the website. Some of my friends can’t get the mobile version.). I have only a few nitpicks.

- you’re forced to generate an image for your characters. I’d rather import an image that portrays my characters exactly as I envisioned them.
- You can’t go back and edit a choice after the AI storyteller has responded to it. It’s very awkward when the characters react to your bad grammar.
- There’s no search function for adventures. Ideally, you’d input the title of an adventure that a friend or someone else has made, and a list of search results would come up, hopefully including the one you want to play. Instead, you only have what seems to be just the most frequently played adventures to choose from.
- The energy system is… disappointing. I fully understand that implementing AIs is expensive, but buying energy in a shop is one of the worst microtransactions you can get in a mobile game. Wouldn’t a better system be you can play for free, but only for a specific amount of choices per day until that AI model is locked unless you buy a monthly subscription?

All in all, I’m happy with the game, I’m enjoying my time in it, and there’s only a few things that could be better about it. I’m glad this is getting frequent updates!

### 2/5 — Good idea, needs improvement

*2026-08-11*

This is a good concept that I have seen a lot of. However, this game is limited by energy, the currency system. I like that you can get free energy for sharing the game but, there should be more options like ads.
About the gameplay; the game is fun and the AI seems reliable, however there should definitely be more specific class options, a greater variety of races and also, more specific spells and items. The stats system needs replacement because physical  is very unbalanced as it takes the role of dexterity as well. Mental is largely unused as mages use spirit for spell casting.
I think there should also be a personality description, to remind the AI what kind of person you are.
Sometimes my energy is wasted as the AI practically repeats the last text it gave, so it’s better value to describe what you do early before the AI gives options.
Overall this is a fun game for an hour until you run out of energy. To earn 5 stars, please consider the guidance I gave.

**Developer response:** This is genuinely useful, thank you for the detail. A few are already on our radar: more free energy options like ads, and reducing the repeated-text turns (usually the lighter AI models — a stronger model in settings helps now). The class/race/spell variety, the stats rebalance, and a personality field are all good calls we're noting. Thanks for taking the time to lay it out.

### 3/5 — Game mechanics don’t make sense

*2026-08-11*

I’ve been enjoying the game and the story, but I’m having a serious issue with how my character’s attributes are being used during rolls.

My character has a Spirit attribute of 10, but when the game performs a Spirit Check, I’m getting results such as:

- 10 + 4 = 14
- 2 + 6 = 8
- 5 + 5 = 10

My Spirit attribute is still 10, so I don’t understand why different numbers are being used during these Spirit Checks or how my Spirit of 10 is actually being taken into consideration.

This has become especially frustrating because it is causing me to fail important rolls. For example, I recently received 5 + 5 = 10 vs DC 12, resulting in a failure. I have specifically invested my level-up points into Spirit because I want my character to be strong in Spirit-based actions, but when a Spirit Check happens, I cannot tell how my actual Spirit attribute is affecting the result.

I’ve noticed the same confusion with other attributes as well. When I put points into Physical, Mental, Social, Spirit, or Luck, I expect those investments to have a clear and understandable effect when the corresponding attribute is checked.

The biggest issue is that the game does not explain how the displayed attribute number is being used during these rolls. I’m not asking for the game to make every roll successful. Failure is part of the game. However, I should be able to understand why I failed and how the attribute points I’ve invested are affecting my chances.

Please either correct the way attributes are being applied during checks or provide a clear explanation within the game showing exactly how my displayed attribute is being taken into consideration when a roll occurs. Right now, I can see that I have Spirit 10, but when a Spirit Check happens, the numbers shown on the roll do not clearly correspond with that attribute, making character progression feel confusing and unrewarding.

**Developer response:** Great, specific feedback, thank you. Here's how it works: each check is a 20-sided die roll (1-20) plus a bonus of half the relevant attribute, so Spirit 10 = +5 on a Spirit check. In "10 + 4," the first number is the random d20 (that's why totals swing so much) and the second is the bonus. You're right that the app doesn't explain this and that half-attribute rounding makes single points feel weak, both things we want to fix. If you're seeing a bonus other than +5 on a true Spirit check, that's worth a look, email neverend@aiapps.games and we'll check your character.

### 3/5 — Interesting idea

*2026-07-16*

Thank you for this text based Dungeons & Dragons type of role-play. I am legally blind, but wondering what is the point of your race and your class in this game as far as I can tell there is nothing that says exactly why you are choosing certain race or why you were choosing a certain class and no idea what your abilities are supposed to be without it being stated upfront. I think during character creation there needs to be descriptors for each and if this is Dungeons & Dragons, tell me what my skills and my abilities are that as far as I could tell, the only thing about this, that is Dungeons & Dragons is the world. As far as I can tell you use three dice to make a skill check and everything seems to be a skill check in this game. It is not dungeons and dragons, dungeons and dragons users 20 sided die for many things as well as the 12, 10, eight, six and four sided dice as well as the D 100 please make this make sense to me how this is Dungeons & Dragons and please make this make sense to me what the purpose of race and class are what abilities do you get for each etc.. How do I know if a weapon I pick up I am going to be able to use competently? How do I know if I need a magic tomb what are your abilities scores for? In Dungeons & Dragons normally your build scores are from 3 to 18 with anything from a 10 and above give you a plus one for every two points above 10 and a minus one for every two points below 10. And the abilities are completely different in the two games please help make sense of everything about your game in plain language so that I know what I can do that is special from one class to another. I haven’t tested this but wondering no matter what class I take can I tell the games dungeon match that I am doing anything I want to whether it is available to do class in Dungeons & Dragons or not? How many attacks do I get in a turn or is every character only allowed one attack? How do I use magic in the game? Is it totally up to me my imagination in what I described to the dungeon master as what I am doing magically? How does this all work? or any other item in the shop?

**Developer response:** Thank you for such detailed feedback — genuinely useful. To set expectations: this is a freeform AI-driven RPG inspired by tabletop fantasy, not official D&D or strict 5e, so it uses a simpler skill-check system rather than the full d20 dice set, and race, class, and attributes flavor how the AI narrates and resolves what you attempt rather than granting fixed ability lists. You can truly try anything and the AI adjudicates it. You're right that character creation should spell out what each choice does in plain language — we'll work on adding clearer descriptors. Thanks for taking the time, and for the accessibility perspective.

### 3/5 — 1 Complaint

*2026-07-14*

I think the idea behind this app is amazing. I’m not much of a dnd person but I love fantasy books, and this pretty much just lets me write my own narrative. However this is restricted by the energy. I totally get the limited amount of energy being a feature. However, I think it is limited toi much. A passive revenue of energy would be one of the best fixes that I can think of.

**Developer response:** Really appreciate this. You're not the only one asking for a steadier flow of energy, and that's exactly what we're working on — more free ways to earn beyond the daily rewards. Thanks for laying the feedback out so clearly.

### 3/5 — Fun but needs more to it

*2026-07-12*

It’s a great idea and it is fun to play, but the energy (like most free games) and the character creation being locked behind a paywall, ruins the experience you barely get started and into it and it cuts you off after only a few actions, then you only get energy every day and it goes up every day you log on to try to “incentivize” you to play every day to get the same small hit as the first day, the pay wall is insanely overpriced. But if they can work out a better energy system that helps keep the player engaged longer, this could genuinely be a great experience for those entering or thinking about playing D&D without needing dozens to hundreds of dollars to have some simple fun in a fantasy world with a hand built character.

**Developer response:** Thoughtful feedback — thank you. A better energy system that keeps you playing longer is exactly what we're working on, including more free ways to earn. Appreciate you seeing the potential here.

### 2/5 — Bs game like usual

*2026-07-09*

Good game i think but the fact you need to pay to play longueur its a joke, i got better things to do than wait or pay to play… bye

**Developer response:** Thanks for giving it a shot. You can keep playing for free with the energy you earn each day through Daily Rewards, and a subscription is optional if you want more in one sitting. More free ways to earn are on the way, too.

### 3/5 — Enjoy, buuuuuut …

*2026-07-07*

I enjoy this so far, it allows me to play dnd on my own, and I like how it makes the story up as I go, a lot of fun for sure! 

However, I subscribed to the Legend package THINKING it was going to be awesome and I was going to rewarded … and wasn’t! What a let down! Also as I played, there isn’t a leveling system, or progression, or a system where you can check your stats, and you don’t know what spells are available to you…. You just kind of make things up and go on the fly.  No energy regeneration, so if I use up my 1500 energy, that’s it, I will have to wait a month (a MONTH) to play again. Sooo yeah … fun time until it isn’t.

**Developer response:** Thank you for subscribing, and sorry it didn't match what you expected. You're right that the game is freeform right now rather than a structured leveling/stat system — that openness is the design, but clearer character progression and visibility is real feedback we're taking seriously. On energy, you also earn free daily energy on top of your Legend grant, and we're adding more ways to top up for free. If you'd like us to look at your account, email neverend@aiapps.games — we'd genuinely like to make this right.

### 4/5 — Super Cool So Far

*2026-07-01*

I really like this game so far, it open ended and utilizing AI in a really fun and interesting way. I have tried a couple of different games of this genre and this one is definitely up there is the category. I totally understand the more expensive nature currently since it is in such early development but later on, I think it would be better if making your own adventures were free or cost energy. I don’t really mind the cost of the energy but I really would like to make my own campaigns without having to pay. Overall though, this is awesome!

## Most critical reviews (10 lowest-rated)

### 1/5 — The price.  Omg

*2026-09-13*

Who is seriously paying £150 a year for a mobile game.   This is beyond nuts.    What a shame, 12 of us downloaded this and we’d have been happy to pay but not £1800 for the lot of us, that’s just mental.

### 1/5 — It totally Ends… not never!

*2026-09-05*

Played for the initial amount of energy I was given. Like everything it’s all about money, about maximising profits and getting people to dig deep. 

Game was okay and I’m sure it has great potential but there’s no free way to gain energy pay of don’t play simple. 

Saying in app purchases is a bit of a lie it pay of its pay or no play.

### 1/5 — Meh

*2026-08-24*

Its like paying an rpg with a toddler. Its repetitive, didnt make sense sometimes. And easily outsmarted. I started bound in a cell. But i still had all my weapons. I roll to cut my bonds with my dagger. “The leather and rope is to strong” sure whatever. “I wait for the guards.” They come in and sound the alarm. Apparently im try to escape. They run to sound the alarm. I write “i stand up and walk out.” “Your hands swing free at your side as you leave the cell.” Ok im done, youre dumb as a post. 🤷‍♂️🤣😂

**Developer response:** Fair, that's a bad showing. The default AI model is the lightest and fastest one, and it can lose track of continuity exactly like that. Switching to a stronger model in the settings makes a big difference. We're also working on making the default better so it doesn't happen at all.

### 1/5 — The RPG Experience nobody wants

*2026-08-07*

Imagine starting a compelling D&d like adventure in a prison cell. Interactions with the guards and environment seem fluid adaptive and dynamic, but UH OH. 
Hard stop on the game. Hundreds of dollars, or wait a day for your next one turn. 
That’s right… every 24 hours, you can submit ONE action and see what happens. 
Then enjoy waiting another day to follow up. 

This game is fine in concept, but the developers are off their nut if they think this app is worth the insane price they’ve put on it. 

I’d bet that this is an LLM grift. This will be gone in 6 months and these devs will have bought jet skis.

**Developer response:** The hard-stops and looping usually come from playing on one of the lighter, cheaper AI models, which can struggle to hold a long adventure together. Switching to a stronger model in the settings makes a big difference and keeps the story coherent. It's not meant to be one action a day. You also earn free energy daily and the subscription is optional. Worth another try on a better model.

### 1/5 — Could be amazing but they’re money hungry and made it trash as a result….

*2026-07-13*

Games actually really fun has endless possibilities and room for growth unfortunately the whole “ take action” is facilitated by the resource of energy, which is not free so unlike what the ad says if you wanted to read and you wanted to be really in depth then it cost you like $150 a year which is ridiculous for an iPhone game

**Developer response:** Fair feedback, and thanks for the kind words on the game itself. It is free to play — you get energy every day through Daily Rewards without paying, and the subscription is optional for heavier sessions. We hear you on cost and are actively tuning the energy economy so it stretches further.

### 1/5 — Erasure of all progress.

*2026-07-02*

I was feeling iffy about this game because I had written a whole backstory for my character and was immediately put in a dungeon with no memory of who I was or why I was there. There was little windows to escape and when I finally did I started to have fun exploring the world, I gained coin and started to make a life outside of the dungeon but when I went to sleep one of the nights in game, I suddenly woke up BACK in the same dungeon with no memories. I had used up 500 of my 1000 energy points only for all of it to be wasted. Horrible waste of my time.

**Developer response:** Sorry about that — progress resetting and losing energy was a real bug, and we've fixed it in a recent update. Please update to the latest version and it shouldn't happen again. If you're still out the energy from that session, email neverend@aiapps.games and we'll credit it back.

### 1/5 — Pay to play

*2026-06-22*

Seems interesting but it’s a purely pay to play

**Developer response:** Thanks for giving it a try. It's actually free to play — you get free energy daily through Daily Rewards, free dice rolls, and bonus energy for inviting friends, with subscriptions optional if you want more. We're also actively tuning the energy economy so it goes further. Hope you'll give it another shot.

### 1/5 — Pay to play, get your wallet.

*2026-06-16*

I’m going to be completely candid: the little bit that I WAS able to play (before I was limited by 20 actions per day), was very entertaining and exciting, AI powered dungeon master? I mean come on, that’s fantastic. My issue, however? Is that you must literally pay to play, 20 actions a day is barely a conversation with an NPC, AND my 20 energy don’t refresh after a day, so I’m beat in that regard. The worst part? If you REALLY like this game and decide to do the highest subscription possible? You can STILL run out of energy and then you’re literally forced into micro transactions if you want to keep playing. From a capitalist perspective? Locking down an exciting new game behind a pay-wall is a “smart” move so to speak if you want to milk people for all they’re worth and take advantage of their hobbies and interests. From a players perspective? This a disgusting way to monetize something that’s meant to bring people joy. I’ve always wanted to get into D&D and I finally thought I’d give it a try, but this has completely put me off. I’m genuinely appalled at the state of monetization that we’ve reached. I have much more to say but I’ll leave it at that. Ridiculous.

**Developer response:** Really appreciate the candid feedback, and glad the core experience clicked for you. The cost concern is fair, and we're actively rebalancing energy so it stretches further — especially for subscribers. In the meantime you can earn free energy every day through Daily Rewards and free dice rolls, plus bonus energy for inviting friends, all without paying. We're reading feedback like yours closely as we tune this.

### 1/5 — If your looking for a free at look else where

*2026-06-16*

They expect people to spend 200 a year to play this game yes you get free rolls each day 3 text inputs

**Developer response:** Fair feedback — thank you. You don't have to pay to keep playing: Daily Rewards give free energy each day, dice rolls are free, and inviting a friend earns bonus energy for both of you. We also hear you on wanting more room, and we're actively tuning the energy economy to go further. Hope you'll give it another look.

### 1/5 — Can’t even play

*2026-06-11*

I created my own character but when i finish it wont even create my character and i redid it twice and still wont work i used all the photo energy points for my character to not even be accepted its like it forces you to play the premade characters. Got excited for no reason.

**Developer response:** Sorry about this — that was a bug, but the good news is we've already fixed it, so it shouldn't happen anymore once you're on the latest version. You're definitely not meant to be stuck with the premade characters. Since it burned your energy without saving your character, email us at neverend@aiapps.games and we'll get that restored for you.

## Most praised reviews (10 highest-rated)

### 5/5 — Game & Devs Rock!

*2026-08-27*

Hello! I am not just reviewing the game here but also the devs and customer support after have several discussions with them. The game is amazing! I like it. The AI and build your own character is fantastic fun! I noticed a couple things and brought it up to customer support and devs - they are so kind and professional. They are working on fixing a bug and then discussed other concerns with me that resolved my way of interpreting them. If you like DnD or any fantasy game, definitely check this one out! Have fun with the AI and use your imagination…it will make the game so much more fun!

### 5/5 — Favorite App This Year

*2026-08-21*

I don’t often write reviews, but  have been wanting an option to play through a DnD story solo for sometime. Every time I try with friends, something comes up in someone’s life and the campaign never reaches the end. While I know this app is still under development, it has done a great job of capturing the storytelling aspect of DnD and letting you push past conventional gaming boundaries. Most importantly for me, when I have found anything incorrect and put in a work ticket (3 times since I started playing), the dev has been responsive, friendly, honest, and helpful. Understanding this is a newer app in the making, I am glad to support a developer that cares about the community and making a quality game. I am excited to discover how far this app can go.

### 5/5 — Decent but has its issues

*2026-07-27*

Its decent but the issue i encountered was that as you level up your dice roll for basic tasks continue to go up as you level up, so the levels and attributes are just there to look nice and dont give much advantage, merchants in the main story are non existent when you buy items you have to start a new story to use them, besides that the mechanics are decent but i would like for a visual map since sometimes the AI can forget geography

**Developer response:** Really useful, specific feedback — thank you. You've hit some real ones: using items and merchants within an ongoing story, and character levels/attributes shifting outcomes more, are things we want to improve — and a visual map to keep the AI's geography consistent is a great idea we'll pass along. Appreciate you taking the time to detail it.

### 5/5 — Amazing

*2026-07-07*

So I’ve gotten to try the game out and absolutely love how smooth it plays and how fast the AI is. I played a lot of DND games with AI, but for the most part they’re kind of slow. This one seems smooth and fluid and works very well. If you ever have any problems, you can contact the maintenance or/people that run the game. They’re absolutely friendly and make sure that they take care of anyone playing the game. This is definitely one that I will never put down absolutely amazing app!!

### 5/5 — Would be good if they actually gave you the energy you pay for

*2026-07-06*

Story is fun, entertaining, and generally fair. It’s essentially DnD…. However if you want a more immersive experience you have to choose the smarter AI and it burns more energy. It’s worth the download and even worth subscribing…. The hard part is having the patience to not play and burn through all your energy in 2 days. Recommend taking breaks if you aren’t going to subscribe.

### 5/5 — Love the app!

*2026-06-20, version 1.0.14*

Fun adventures - always something new to try

### 5/5 — Amazing Game + Support

*2026-06-19*

Being a fan of Dungeons and Dragons and wanting a simple storytelling adventure that I can dive into, this game has been exceptionally fun. While it still has its on improvements and growth, the support team has never failed to respond within 12hrs and provide an actual solution. From simple things such as needing help understanding the UI, to fixing a bug and providing an app update asap. This has been very fun for solo, and I’m slowly diving into multiplayer with friends. 
Progress: the progress has been immense and exciting. I am unsure about their plans to add more options when creating an adventure such as: Locations, Items, Groups, etc instead of the standard ‘playable character’ and ‘NPC.’ I think it would be very expansive for the adventures and the Ai would be able to pick up specifics of the locations and keep symmetry without worrying about the adventure memory as much; also creates a more specific/linear storyline for any players who are looking for that. 

Amazing game, have already recommended it to friends.

### 5/5 — Great tech support

*2026-06-16, version 1.0.12*

The tech support is on cue. The story system is great. I enjoy making stories that will just keep going ! I just wish the energy was a bit more :)

### 5/5 — I’m loving the game

*2026-06-14*

I’m absolutely loving the game I’m having two problem’s though when I try to create a custom character it’s tells me try again later and I also can’t start a campaign with my girlfriend it just won’t let her choose a character

### 5/5 — Bs game

*2026-06-06*

Burn 1 energy per paragraph. Daily reward is 3 energy. Don’t download

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-16.*
