# Nomad Sculpt — Sculpt, paint and create in 3D

> Mobile 3D sculpting, painting, and rendering application. (iPhone/iPad app by Hexanomad.)

- Source: https://appshunter.io/ios/app/nomad-sculpt/id1519508653 (this page in markdown: same URL + `.md`)
- Developer: [Hexanomad](https://appshunter.io/developer/1519508655)
- Category: Graphics & Design
- Price: $19.99 with in-app purchases
- Rating: 4.80/5 from 13,348 App Store ratings · 653 written reviews indexed
- Age rating: 4+
- Requires: iOS 16.0 · 189 MB
- Languages: American English, Arabic, Czech, Dutch, French (France), German (Germany), Hebrew, Hindi, Indonesian, Italian and 13 more
- Released: 2020-08-04
- Data updated: 2026-08-26
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/nomad-sculpt/id1519508653/reviews.md

## What is Nomad Sculpt?

• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.

• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

• Decimate
Reduce the number of polygons by keeping as many details as possible.

• Face Group
Segment your mesh into subgroups with the face group tool.

• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.

• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.

• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.

• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.

• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!

• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.

## Key features

- Sculpting tools (clay, flatten, smooth, trim)
- Vertex painting (color, roughness, metalness)
- Layer system for sculpting and painting
- Multiresolution and voxel remeshing
- Automatic UV unwrapping
- PBR rendering with post-processing effects
- Export/import in glTF, OBJ, STL, PLY

## Pricing and in-app purchases

Base price: $19.99.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Quad Remesher | $15.99 | one-time |


## Chart rankings

- #3 in Top Paid · Graphics & Design (US App Store)

## What do users think of Nomad Sculpt?

Overall sentiment: positive

**Pros**

- 🚀 Powerful sculpting tools
- 👍 Intuitive and user-friendly interface
- 💡 Impressive features for the price
- 🎨 Great for digital painting and sculpting
- 🎨 Smooth performance even on older iPads
- 🎨 Versatile and capable sculpting app
- 🎨 Excellent value for the price
- 🎨 Comparable to professional desktop tools
- 🎨 Allows for organic and detailed sculpting

**Cons**

- 🐛 Occasional crashes and bugs
- 🐛 Issues with autosave and file management
- 🔋 High battery consumption
- 🎨 Lack of advanced features like rigging and animation
- 🎨 Steep learning curve for beginners

**Commonly reported bugs**

- Crashes when importing/exporting certain file types
- Glitches with symmetry and transform tools
- Inconsistent performance on older iPad models

**Most requested features**

- Add UV mapping and unwrapping tools
- Implement a more robust autosave system
- Include rigging and animation capabilities
- Add support for more file formats (e.g., FBX)
- Improve palm rejection and gesture controls
- Provide more brush customization options
- Implement a timeline or layer system for sculpting

## Recent user reviews (10 of 653)

All indexed reviews: https://appshunter.io/ios/app/nomad-sculpt/id1519508653/reviews.md

### 5/5 — Loving this app so far! 🥰 But there’s one issue!

*2026-08-19, version 2.8*

So far, I’m loving this app, and it was fairly easy to learn how to use the sculpting tools, and tweak the settings. Now, onto the issue. There needs to be a rigging section/setting added to this software, but I know it will take a ton of hard work, coding, and even money (and even it’s possibility is skewed because of the space issues with mobile devices). I’m utterly exhausted with having to transport all of my sculpts and creations into complicated, time-consuming softwares like Blender (or any third-party rigging websites) because I am a hands/fingers on creator, and I don’t like to use computer mouses and trackpads to use softwares like Blender (but that’s just my personal preference). 🥹 I hope y’all will be able to eventually add a rigging setting to this app. This app has a lot of potential! 😇

### 5/5 — 😀

*2026-08-16, version 2.8*

:)

### 5/5 — Nomad

*2026-08-13, version 2.8*

This is very hard

### 5/5 — Best app ever

*2026-08-12, version 2.8*

Worth every penny and then some

### 5/5 — Love it

*2026-08-11, version 2.8*

I love the ease of use of this program and that I am able to model wherever I want o my phone or iPad.

### 5/5 — Amazing!!

*2026-08-07, version 2.8*

As my first program to learn 3d modeling, I’ve managed to learn so much and I can’t wait to create more!!!!

### 2/5 — No free trial

*2026-08-05, version 2.8*

Said 14 day free trial but charged me straight away

### 5/5 — Nomad changed my life

*2026-08-04, version 2.8*

I am a 50 year old man and I am not tech savvy at all but this app has opened up my world , I can create pretty much anything now and print it out , it is amazing , and every day I get better and learn more with it, I love it .

### 1/5 — DO NOT USE WITH IPHONE

*2026-07-29, version 2.8*

I have a iPhone 17 Pro Max, the largest phone possible. The UI is CLUTTERED. This reduces my view port to 60% of the screen. It’s like building a ship in a bottle. Can’t touch the microscopic 3 dots under icon to see if there’s a way to close it. Dev; this app may *work on both iPad and iPhone, but it’s not necessarily appropriate for small screens. I model on my phone all the time and the UI here just stinks. Terrible first impression, terrible waste of $20.

### 5/5 — Love it!

*2026-07-27, version 2.8*

Easy learning curve.  Excellent results.  Excellent support

## Frequently asked questions about Nomad Sculpt

### What can I do with Nomad Sculpt?

Nomad Sculpt allows you to sculpt, paint, and create 3D models directly on your mobile device. You can shape your creations with various brushes, paint them with different materials, and utilize features like layers and multiresolution sculpting for a flexible workflow. The app also supports PBR rendering and exporting your models in common 3D file formats.

### What are the key features of Nomad Sculpt?

Key features include a robust set of sculpting brushes, vertex painting capabilities, a layer system for non-destructive editing, multiresolution sculpting, voxel remeshing, and dynamic topology. It also offers automatic UV unwrapping, PBR rendering with post-processing effects, and support for importing and exporting various 3D file formats.

### Is Nomad Sculpt free to use?

The core functionality of Nomad Sculpt is available for free. However, there is an optional in-app purchase for the Quad Remesher feature, which provides advanced automatic retopology for your meshes.

### What file formats can I import and export with Nomad Sculpt?

Nomad Sculpt supports importing and exporting your 3D models in several popular formats, including glTF, OBJ, STL, and PLY. This allows for seamless integration with other 3D software and workflows.

### Who is the target audience for Nomad Sculpt?

This app is designed for 3D artists, hobbyists, and designers who are looking for a powerful and accessible tool to create 3D models on their mobile devices. It's suitable for both beginners exploring 3D art and experienced professionals seeking a portable sculpting solution.

## Version history (last 5 of 5)

### 2.8 — 2025-12-23

usd: fix crash on export and import
scene: group lock will now lock its children
boolean: fix random crash
input: fix second single tap sometimes not being recorded
reference: simplify reset view on unlock option
reference: fix transform mode going crazy when reference is locked and rolled

### 2.7 — 2025-12-16

scene: fix random crashes and freezes
reference: keep roll when unlocking
voxel: add 100% relax pass
grid: fix snapping with large scene
move: fix normal deformation with object with non uniform scale or skew

interface: fix crash when using binding search bar
interface: fix gamepad button bindings
interface: add collapse all button in scene menu
interface: multi material editing was sometimes broken when selecting instances
interface: fix slider issue with tooltip
tube: add normal snap option

ply: fix faces being sometimes flipped on export
stl: fix faces being sometimes flipped on export
fbx: improve export with non uniform scale, skew and layers
gltf: improve loading speed for files with many facegroups
usd: improve support

### 2.5 — 2025-12-05

ios: add back language selector in Settings app
ios: fix nomad file thumbnail on iOS File app
ios: pencil double tap hotkey now forces toggle
ios: reuse previous render preview

crash: fix crash when decompressing legacy data

interface: fix fonts and text not appearing correctly
interface: fix warning icon positioning at the bottom
interface: floating window keeps their position more consistently

pencil: increase interaction threshold for tap
reference: fix jittery translation syncing
gesture: added transform tool to interaction filters
export: make sure that export count is the same as actual export
tube: fix point not being able to be dragged with very small radius
layer: join as layer now only pushes one undo instead of two

### 2.4 — 2025-12-01

ios: fix crash on older ipad
layer: fix crash on clone

### 2.3 — 2025-11-30

locale: add czech, dutch, hebrew, swedish
locale: fix arabic ligature

ply: fix ascii import
usd: fix procreate export when smooth shading is enabled with inverse culling or flip matrix
usd: fix crash when exporting an usd with hidden group nodes with children
usd: fix zbrush usd color space

voxel: fix crash for high resolution (~1200)
voxel: improve performance for high value

brush: tweak brush behavior, add more normal filtering option
brush: improve performance a bit
brush: fix falloff editing in symmetry mode
brush: layer tool improvement for lock radius mode

postprocess: add stupid color tint to ssao and bloom
postprocess: add options and improve curvature effect
postprocess: fix pixel art render export keeping correct pixel size
postprocess: remove full resolution option (always on)
postprocess: denoiser is not saved anymore in project or general settings
shading: improve screenspace soft shadow, especially for point light

scene: add separate layers option in scene menu to split layers into multiple objects
scene: add join layer option to joint multiple objects into different layers

pressure: change default pressure curve for brushes to take into account light pressure
pressure: support pressure greater than 100 percent, can be turned off

camera: add alternative trackball option
camera: when the camera is locked through the corner cube, the reference will be sync with camera movement. This is meant to be used with an orthographic camera.

curve: add an option to not merge automatic points
project: make sure to keep the current active project when deleting another project
facegroup: add option to generate face group from uv islands
gizmo: fix pivot wrongly being reseted on multiselection
mirror: add more mirroring options

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-26.*
