# Notebook Artillery

> Arcade cannon combat game with physics, hand-drawn art, and multiple modes. (iPhone/iPad app by Austin Ivansmith.)

- Source: https://appshunter.io/ios/app/notebook-artillery/id6497486112 (this page in markdown: same URL + `.md`)
- Developer: [Austin Ivansmith](https://appshunter.io/developer/806084714)
- Category: Games, Action, Casual
- Price: $0.99
- Rating: 4.50/5 from 147 App Store ratings · 85 written reviews indexed
- Age rating: 4+
- Requires: iOS 12.0 · 115 MB
- Languages: American English
- Released: 2024-06-26
- Data updated: 2026-09-03
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/notebook-artillery/id6497486112/reviews.md

## What is Notebook Artillery?

Apple called it "sketchy — in a good way." Multiple-time Game of the Day in 80+ countries. Nintendo Force gave it 8.5/10. And it started as a doodle.

Once upon a time in a middle school computer lab, a student ignored every assignment for an entire semester to fire cannons at a friend. That student grew up, spent 20 years making games professionally, and eventually decided the world needed a proper love letter to that wasted time. This is it.

Notebook Artillery is a hand-drawn artillery game inspired by the classic Mac game that got confiscated off school computers everywhere. Set your angle. Load your powder. Fire. Account for the wind. Try not to hit your own tower.

Play your way:

Solo target practice — break floating targets across randomly generated stages
VS CPU — take on a computer opponent
Local multiplayer — challenge someone in the same room

What makes it feel different:

Every frame hand-drawn in Procreate — ruled lines, coil binding, pencil textures, the whole notebook aesthetic
Trees splinter. Towers explode. Cannonballs collide mid-air.
Wind changes everything. Read the flag. Use your shot trails.
Unlock stickers by pulling off feats — first-shot eliminations, mid-air collisions, and yes, accidentally destroying your own tower
Randomly generated stages mean no two games play the same

Made by one person, with audio by Kevin Samuels and Switch/console ports by PolyCrunch Games.

No AI tools were used in making this game. All art hand-drawn. Developed in GameMaker Studio.

## Key features

- Adjust firing angle and powder
- Account for wind and stage layouts
- Solo target practice mode
- CPU opponent
- Local multiplayer vs mode
- Hand-drawn game art
- Unlockable stickers

## Chart rankings

- #77 in Top Paid · Action (US App Store)
- #35 in Top Paid · Casual (US App Store)

## What do users think of Notebook Artillery?

Overall sentiment: positive

**Pros**

- 🚀 Engaging gameplay
- 👍 Charming hand-drawn visuals
- 🎨 Creative twist on artillery games
- 💡 Simple yet effective mechanics
- 🕹️ Satisfying challenge of mastering angles and power
- 🕰️ Endlessly replayable

**Cons**

- 🔁 Repetitive gameplay
- 🤖 Erratic AI behavior
- 🕹️ Controls could be improved for one-handed play
- 🎨 Pixelated terrain graphics
- 🕹️ Lacking difficulty settings or progression

**Commonly reported bugs**

- Crashes on iOS 12 and 13 on iPad Pro
- Inconsistent animation speeds

**Most requested features**

- Online multiplayer
- Campaign mode with objectives
- Weapon/tower upgrades
- Customization options
- Special game modes (speed run, boss battles, etc.)
- Ability to save and continue games
- Detailed badge/achievement system

## Recent user reviews (10 of 85)

All indexed reviews: https://appshunter.io/ios/app/notebook-artillery/id6497486112/reviews.md

### 2/5 — Update made it worse

*2026-08-01, version 1.4.0*

Images on my iPad are now smaller.  It became more difficult to use.    Liked the old version better.

### 5/5 — Scorched Earth-like

*2026-01-27, version 1.3.0*

I’ve been looking for a game like this side 1992 when I was playing ‘scorched earth’ on my PC. This is soooooo fun! Easy to pick up and master, it’s highly addictive, but easy to get your fix in 10 minutes of game play against CPU target practice modes. I haven’t had a chance to play against another player yet, but I am sure it’s just as fun! 

One thing the makers could do to improve the game would be to have online multiplayer action with multiple opponents, and not just single CPU enemies. 

Aside from the one improvement, I would give it a:

10/10 for gameplay. 
9/10 for graphics/animation. 
9.5/10 for ease of learning. 

9.5/10 for overall score.

### 5/5 — Fantastic!

*2026-01-09, version 1.3.0*

Love the hand-drawn graphics. Reminds me of elementary school and playing games with paper and pencil! The gameplay itself is timeless.

### 3/5 — Does not save

*2026-01-08, version 1.3.0*

The game is great but when you stop playing and come back you start from the beginning. Please fix.

### 5/5 — AWESOME!

*2025-09-09, version 1.3.0*

my brothers and I love this game even though it’s new to us it’s still very entertaining and fun!🤩 great job on this game!

### 1/5 — Meh

*2025-08-07, version 1.3.0*

Overall very boring for 99¢, played better versions of this on flash games in 2007…

### 4/5 — Almost there

*2025-08-04, version 1.3.0*

It’s checking most of the boxes for casual gaming, but it feels a little incomplete. There’s no introduction for how to play and seemingly no advancement (so purely casual). There are “stickers” which are really fun and feel like awards during gameplay, but nowhere to view them afterwards. I’m also not a fan of the black icons on dark blue text for the Home Screen. Little things that have nothing to do with game mechanics that would really elevate this to five stars.

### 2/5 — Not For Me

*2025-07-10, version 1.3.0*

Seems fun but the controls are way too close to the edge of the screen such that they’re in the dead zone where taps don’t register. It’s super annoying to do anything.

### 5/5 — I love it

*2025-06-20, version 1.3.0*

This is the perfect game for me, no time limit, no shots limit, just endless relaxing gameplay, almost zen at times.
Easy to pick up and able to quit any time. Thank you!

### 5/5 — Perfect

*2025-05-31, version 1.3.0*

Old time feel. Fantastic fit and finish! Excellent!

## Frequently asked questions about Notebook Artillery

### What is Notebook Artillery?

Notebook Artillery is a solo indie-developed game inspired by the classic computer game Artillery. It's an arcade-simulation-action game where players use cannons to hit targets or opponents by adjusting firing angle and powder amount, while accounting for wind and randomly generated stage layouts.

### What are the key features of Notebook Artillery?

Key features include adjustable firing angle and powder, dynamic wind effects on cannonball trajectory, randomly generated stage layouts for varied gameplay, solo target practice, CPU opponents, local multiplayer versus mode, hand-drawn game art, and unlockable stickers.

### How much does Notebook Artillery cost?

The game is free to download and play. It offers in-app purchases, which likely provide access to additional content or cosmetic items like unlockable stickers.

### What platforms is Notebook Artillery available on?

The description mentions it was developed with an iPad 'Pencil' and Procreate, suggesting it is available on iOS devices. It also mentions additional programming for console ports, indicating potential availability on other platforms.

### Who is Notebook Artillery for?

This game is for anyone who enjoys strategic arcade games with a focus on physics and aiming. It's designed to be fun for all ages and appeals to those who have fond memories of classic computer games like the original Artillery.

## Version history (last 5 releases)

### 1.4.0 — 2026-07-29

New touch controls designed from the ground up for small screens. Drag to aim, use the floating meter to dial in your powder, and tap the fine-tune buttons when you need fine tuning to nail the shot. Same game, way better feel in your hands.

### 1.3.0 — 2025-01-28

* Reduced performance issues
* Less floating castles!
* Removed tracking and ads data.

### 1.2.1 — 2024-07-27

1.2.0
* New unlockable stickers! Perform key actions and be rewarded with a sticker which adorns the title screen binder cover.
* Fixed scale issue with GUI being too big on some older devices
* Tumbleweeds always come back (I can't believe they were disappearing never to return!)
* Inaccurate touch control of cannons and powder boxes fixed at smaller scale
* Audio mute setting now loads correctly on additional playthroughs

1.2.1
* Fixed stickers showing up off of the binder at the start
* Updated binder art for iPad devices
* Fixed multitouch issues in multiplayer
* Other minor bug fixes

### 1.2.0 — 2024-07-24

* New unlockable stickers! Perform key actions and be rewarded with a sticker which adorns the title screen binder cover.
* Fixed scale issue with GUI being too big on some older devices
* Tumbleweeds always come back (I can't believe they were disappearing never to return!)
* Inaccurate touch control of cannons and powder boxes fixed at smaller scale
* Audio mute setting now loads correctly on additional playthroughs

### 1.1.0 — 2024-07-13

* Fixed issues with multi-touch input on a single device
* Menu buttons stand out better on the main screen
* Minor bug fixes

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## More apps by Austin Ivansmith

- [Garbage Truck!](https://appshunter.io/ios/app/garbage-truck/id806084711)
- [Super Secret Service](https://appshunter.io/ios/app/super-secret-service/id860478888)
- [Fire Truck!](https://appshunter.io/ios/app/fire-truck/id1076437780)
- [Backhoe!](https://appshunter.io/ios/app/backhoe/id1087279396)

All apps by Austin Ivansmith: https://appshunter.io/developer/806084714

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-03.*
