# Opacha-mda — user reviews

> 107 indexed App Store user reviews of Opacha by Ivan Yakovliev, rated 4.00/5 from 124 ratings.

- Source: https://appshunter.io/ios/app/opacha-mda/id1515105386/reviews
- App overview in markdown: https://appshunter.io/ios/app/opacha-mda/id1515105386.md
- Rating breakdown: 5★ 82 · 4★ 7 · 3★ 7 · 2★ 5 · 1★ 23

## What do users think of Opacha?

Overall sentiment: positive

**Pros**

- ✨ No ads or tracking whatsoever
- 🎮 Highly addictive and engaging gameplay
- ⚡ Simple yet strategic mechanics
- 🔄 Endless replayability with random maps
- 📱 Minimal battery drain
- 🎯 Perfect for short gaming sessions
- 💰 Completely free with no pay-to-win
- 🧠 Challenging strategy depth
- 🎨 Clean minimalist design
- ⏱️ Fast-paced real-time strategy
- 🏆 1500+ campaign levels
- 🌐 Offline playable

**Cons**

- 🤖 AI appears to have unfair advantages
- ⏰ Requires precise timing and reflexes
- 🎮 UI can be unresponsive to quick taps
- 📐 Background panning interferes with gameplay
- 🔧 Limited strategic variety in solutions
- 🎯 Some levels feel impossible or unfairly designed
- 🖱️ Difficult to control with larger fingers
- 🔁 Repetitive level design in campaign
- 📊 AI lacks adaptive strategies
- ⚖️ Unbalanced starting positions on maps
- 🎪 AI prioritizes attacking player over other opponents

**Commonly reported bugs**

- UI buttons hidden behind iPhone notch/home bar
- Speed slider and menu buttons overlap with system UI
- Background slides when accidentally touched during gameplay
- Notification center triggered by top UI elements
- Control center triggered by top UI elements
- Screen resolution issues on newer iPhones with black bars
- Unresponsive button detection on quick taps
- Some levels impossible to beat despite multiple attempts

**Most requested features**

- Ability to play as different colors
- Multiplayer/PvP mode
- 1v1 game mode
- New node types (forge, destructible nodes, teleport nodes)
- Additional upgrade options for units
- Custom map dimensions in editor
- Delete individual connections in editor
- Multi-node selection and control
- Game statistics and summary graphs
- Auto-send units feature
- More campaign levels beyond 1500
- Campaign progress tracking
- Skirmish win/loss statistics
- Pro version for monetization

## Newest reviews (16 of 107)

### 3/5 — Great game but terrible controls

*2026-06-10*

While the game is great in general the controls are poor which is frustrating. Also it has bunch of bugs which makes buttons disappear

### 2/5 — It’s Okay

*2025-10-03*

I like the game itself but some levels are beyond unfun like level 35, I just can’t have any chance to get far cuz half the map belongs to someone else, genuinely infuriating at times so good stuff but kinda hate certain things. Try it out it’s free.

**Developer response:** Thanks for the feedback. If you want you can email me (yiotro93@gmail.com) and I'll give you few hints/advices on how to win easily. Or more specifically, how to win in level 35 :)

### 5/5 — 이 게임은 정말 오랫동안 재밌게 했습니다

*2025-02-11*

이 게임을 시작한 지 벌써 3~4년이 된 것 같습니다. 처음에는 캠페인을 끝까지 깨보자는 마음으로 시작했죠. 중간에 도저히 클리어하지 못한 몇 개는 일단 넘겼다가, 나중에 다시 여러 번 도전해 결국 모두 깰 수 있었습니다. 그렇게 하다 보니 어느새 끝이 보이더군요. 그다음에는 캘린더에 있는 미션을 하나씩 깨며 한 달을 채웠는데, 달력이 변하는 걸 보고 신기했습니다. 그러다 보니 “그럼 일 년을 채우면 어떻게 될까?“라는 궁금증이 생겨 도전했고, 결국 일 년이 하나로 합쳐지는 모습을 보고 정말 즐거웠습니다. 그렇게 게임을 즐기다 보니 어느새 2021년까지 모두 완료해버렸네요. 이 멋진 게임을 만들어주시고, 지금까지 매일 업데이트해 주신 개발자분께 진심으로 감사드립니다. I’ve been playing this game for about 3 to 4 years now. At first, my goal was simply to complete the campaign. There were some stages I just couldn’t clear, so I skipped them at first. But later, I kept coming back and trying again until I finally managed to beat them all. Before I knew it, I was nearing the end. After that, I started completing the missions on the calendar one by one. When I filled up a whole month, I noticed the calendar changed, which made me wonder what would happen if I completed an entire year. So, I kept going, and when I saw the whole year merge into one, it was incredibly satisfying. As I kept playing, I eventually finished everything up to 2021. I just want to take this moment to sincerely thank the developers for creating such an amazing game and continuing to update it every day.

**Developer response:** Thank you for the good words. Please check out my other games, for example "Drevepsina" and "Shproty", maybe you'll like them too :)

### 5/5 — Great game

*2025-01-08*

I recently discovered it and I am hooked. Unique compared to other strategy games. The AI can be challenging and I really enjoy playing. 

I look forward to other games you’ve made.

**Developer response:** Thanks for the good review. I hope that you will also like my other games :)

### 3/5 — AI is on a team against you

*2024-11-08, version 1.241102.1*

Updated: the CPU plays by the same restrictions the player has, but the CPUs will always attack the player over another CPU if a decision has to be made.

### 5/5 — Great game

*2024-10-21, version 1.240906.2*

No ads, no popups, very simple and addicting. I’m on level 801 and still have plenty more to go

### 5/5 — Great

*2024-10-11*

Love it, simple great strategy game

**Developer response:** Thanks for the good review. Please also check out my newest game 'Pochemeow', maybe you'll like it too ;)

### 5/5 — Great game and no ads!

*2024-10-10*

The game is absolutely amazing and I play it for around 4 years now. It’s perfect for a quick break and a round usually takes between 2-5 minutes.

**Developer response:** Thanks for the good review. Please also check out my newest game 'Pochemeow', maybe you'll like it too ;)

### 3/5 — Only one way to win

*2024-09-09, version 1.240906.2*

There is only one method to win in any game mode. And that is to cut the enemy off as soon as possible before it expands its territory. which makes this game monotonous and lackluster.

It would be nice to see a 1v1 game mode.

### 5/5 — Лучший таймкиллер!

*2024-09-07*

Пришлось удалить игру, потому что это самый затягивающий таймкиллер из всего, что я играл! Пять часов подряд — и жизнь пройдёт мимо :))

В действительности — классная игра, понятная механика, без излишеств, рекламы и жестких багов. Удивительно, но оказалось когда-то давно я играл в другую игру от этого же разработчика и она тоже была очень затягивающей (antiyoy). Разработчику пожелаю не забрасывать проекты, расширять функционал (например, новые улучшения «звёзд») и найти достойный способ монетизации без ущерба плавному процессу игры.

### 5/5 — Great

*2024-07-22*

Good for people who are into strategy games and I really like that you can create your own map. Would recommend!

**Developer response:** Thanks for the good review. Please also check out my newer game 'Drevepsina', maybe you'll like it too ;)

### 5/5 — 4 years…

*2024-07-03*

I can guarantee I have the most hours played in this game. I’ve been addicted… I’ve beat every daily puzzle for the past four years, and then play for at least another 30 minutes (at least) in the skirmish mode. I deleted the app I was feeling guilty for how much time I’ve sunk into this game but I can’t stop. It scratches every itch in my brain.

**Developer response:** Thanks for the good review. Please also check out my newest game 'Drevepsina', maybe you'll like it too ;)

### 2/5 — Game needs some work

*2024-06-26*

I just completed every single level of the campaign. I got stuck on a couple levels and left two for me to back later to complete. Overall the game is simple and something I can do to waste time. 

But some of the levels are literally copy and paste. I screenshotted quite a few levels after realizing this. Sure they moved the dots around but the set up is exactly the same and you will win every time once you figure it out.

The game is either really easy or a little difficult. But I figured out two strategies that made us so I win any level in one or two attempts. 

The AI is horrendous. It doesn’t adapt and uses the same predictable strategy every time. This makes it super easy.

**Developer response:** Thanks for the feedback.

### 5/5 — Прошел всю игру

*2024-05-25*

Завершил все задания в кампании и в календаре.👍

**Developer response:** Спасибо за отзыв.

### 5/5 — Good for short time sinks

*2024-05-24*

For starters let me preface this by saying that I’ve finished all 1500 levels in the campaign so I’m somewhat biased.

It’s a simple game. There are only a few mechanics but they fill their roles well. You have the base planets which balance defense and production/offense. The defensive planets which make shields faster than a single production/offensive focused planet but produce units slower than everything else. And the production focused/offensive planets that make units roughly twice as fast as a normal planets.

Aside from that each map looks to be computer generated. Which means that often you’ll end up with one team having a natural advantage over everyone else. It’s not a bad thing. Having the advantage is fun and fighting against the advantage can add some interesting challenge.

But that’s about it. It’s not complex. It’s good for short gaming sessions of maybe five minutes for each round. But those five minutes will be fairly fun. My suggestion is to play the game at 50% since the AI will have faster reflexes than any human.

**Developer response:** Thanks for the good review. Please also check out my newest game 'Drevepsina', maybe you'll like it too ;)

### 5/5 — You’ve Caught Some Essence!

*2024-05-08*

I think you have made some awesome games. I appreciate how simple they are, while maintaining depth of strategy. I adore this game, especially. I like being able to play for three minutes and leave, and I have recently been having fun in the map editor. I’d add that I feel the generosity you’ve extended to players by releasing it ad-free is what makes the world go round’!

What I Enjoy:
- I think Skirmish and Mountains have been high quality additions. 
- I’m a huge fan of how many campaign levels there are.
- I love the map awareness, decision-making, and micro-management it forces me to develop.

Some Hot Spots:
- It’s hard to see the AI redirect all their nodes at once, while I have to do it one at a time. I don’t think one at a time is bad, however.
- In the editor, I wish I could delete just a connection, instead of the entire node.
- Nodes at the top and bottom of the screen interact with the buttons, so I have to zoom in, click on the nodes, then zoom back out to play.

Wishes:
- A node that can be destroyed.
- A node that can send units to any other node.
- Custom map dimensions in the editor.
- Custom mountain sizes (the slider is already there!).
- I can drag to aim a node and I can drag to move the screen, but dragging doesn’t do anything else. For instance, what would it feel like to be able to select multiple nodes by drawing/dragging a circle around them? I can imagine being able to upgrade them like this, or control their flow. 

Thank you, again. I find it hard to hear feedback on my projects, so I hope you can find some inspiration in my words.

 I look forward to your future!

**Developer response:** Thanks for the good review and for your kind words :)

> It’s hard to see the AI redirect all their nodes at once, while I have to do it one at a time. I don’t think one at a time is bad, however.

Yeah, it probably may seem like an unfair play from AI. I could add a slight delay between redirections but it would make the code more complex and I don't feel like this problem is worth it. AI can do multiple things at once but human player can still easily outsmart AI with right tactics. 

> - In the editor, I wish I could delete just a connection, instead of the entire node.

You can do that. Just drag your finger from one node to another in 'deletion' touch mode. 

> - I can drag to aim a node and I can drag to move the screen, but dragging doesn’t do anything else. For instance, what would it feel like to be able to select multiple nodes by drawing/dragging a circle around them? I can imagine being able to upgrade them like this, or control their flow. 

Some players were already annoyed that dragging does two different things (sometimes you can accidentally drag a camera instead of redirecting your planet and it feels bad), so adding third option would probably make it even worse :)

> Thank you, again. 

You're welcome :)

## Most critical reviews (10 lowest-rated)

### 1/5 — 数字がバグって見えない

*2026-08-10*

前回のアップデートから10の位の数字が消えたり、「1」が「せ」と表示されます。好きなゲームなので直してもらえると幸いです
追記.8月3日のアップデートでもバグは改善されていませんでした。デイリーを毎日やり、小競り合いも楽しんでいたのでとても残念です…

### 1/5 — Cheaty AI?

*2026-06-28*

I've played a lot of games like this but this 9ne is just next to impossible. There's no strategy just build faster than the computer can build and rush to its home ground.. Yet I can't get past level 5. It seems the level is not possible or I'm beginning to suspect the AI cheats, it always seems to be one step ahead.. I have 2 planets and 20 troops, it has2 planets and 40 troops. I've found a solution. I u installed it!.

### 1/5 — The AI colors are “spoilers” to stop the player.

*2026-01-10, version 1.251217.1*

If you’re on a level with more than one opponent color, one of them will have the sole goal of only opposing the player tying up your resources so that a “favored” color wins, it’s a king-maker, it’ll be like “red isn’t trying to win, it’s making sure blue does.”

### 1/5 — AI is on a team against you

*2024-11-05*

Even in the levels with 3 other colors, two of the colors “will happily act as the fall guys” pressuring you so you can’t do anything about the third one that ultimately beats you, every time.  Also, many of the levels are designed to massively disadvantage the player and give the AI a head start, and I’m not convinced that the AI doesn’t make more “units” a tick or two faster than the player.  It’s also not a strategy game, it’s a puzzle game that requires solving each level “the only way it can be solved or you lose” and requires flawless timing doing so, WHILE the UI fights you as much as the enemy does. I beat this game by uninstalling it, and that’s sad to say because I love the other games by this developer.  This one is just really unfair and really poorly executed but it is a REALLY great idea. It needs a 2nd version with a 3rd building option like a forge that makes your little number units stronger..  lets be honest this is a clone of Mushroom Wars

**Developer response:** Thanks for the feedback. AI plays by the same rules as human player. Also, it doesn't specifically focus on player, it just attacks everything that can be captured. If you want you can email me (yiotro93@gmail.com) about this game and I will give you few simple hints about how to easily beat most of the levels in game :)

### 1/5 — Just a few more tweaks?

*2023-04-09*

Second Update: I finally yanked it around level 350 because I got sick of losing due to a twitchy interface made for tiny fingers. A good basic concept. I hope someone remakes it with an eye towards good UI design.

Update: I've played up to level 316 because I basically like the game. But it's UI is badly coded in one very aggravating way that keeps making me quit. The gray background slips around if you accidentally touch it while trying to touch-adjust one of the circles. It's simple enough to change how the grey background picks up touch gestures. Yes, a two finger pinch should adjust its size, as it does. But there is no game play reason for the background to respond to a single touch gesture by slipping around on screen, wrecking a round of this fast paced game. So this is either a coding error, or an attempt to make the game feel highly fragile, and hostile to larger fingers. Original: I have played through 160 levels, and have found the bad interface the hardest part of the game. The background slides under your finger unless you hit the tiny targets precisely. Over half the time, this is what loses the game. So, while it begins as an interesting puzzle-game, from level to level, ultimately I just want to toss it because of its aggravating UI design. I like the basic concept, but I've never played a game so openly hostile to the wrong sized fingers.

**Developer response:** Thanks for the feedback. Please check out game options, you can enable 'lock button' there. This button allows you to prevent the camera from moving around when you drag your finger across the screen. 

Why it's done this way: This is just a standard solution, and it works the same way in most applications. For example, moving the camera in apple maps works the same way. The game allows you to zoom in and out of the camera, so the planets are too small, then you can zoom in the camera and then hit the planets with your finger will be much easier ;)

### 1/5 — no explanation

*2022-09-20, version 1.2.220913*

It is unclear how to play and there are no instructions.

### 1/5 — Lame

*2022-08-09, version 1.2.220504*

The enemy spawns units faster than you can so even if you get more towers you can still end up losing because the longer a level goes on the more disadvantage you have.

### 1/5 — Difficulty Problem

*2022-08-08, version 1.2.220504*

I enjoyed this game and then suddenly the AI began making perfect movements and started to use strategies never taught. I love the appearance and the gameplay is great, but I can’t beat anymore levels. It’s not fun losing repeatedly without hints, guides, or learning mechanics to get better.

### 1/5 — Terrible

*2021-09-07*

Terrible

**Developer response:** Thanks for the feedback. I'm sorry that you didn't like my game. Can you please explain in more details what's wrong with it?

### 1/5 — Absolute garbage bin tier

*2021-04-22, version 1.01*

That is all

## Most praised reviews (10 highest-rated)

### 5/5 — Super Spiel

*2026-08-12*

Viele Level in der Kampagne, teilweise sehr schwierig und zusätzlich viele Benutzerlevel an denen man sich die Haare ausreißt und das alles ohne Werbung. Leider gibt es die Funktion eigener Level nicht mehr, sodass ich jeden Tag auf das neue Level des Kalenders warten muss. 
Leider gibt es bei mir einen kleinen Bug, der das Spielen aber nicht unmöglich macht. Wenn man das Spiel minimiert und wieder reingeht, dann sind die Buttons und das „Logo“ in Startbildschirm schwarze Blöcke.

**Developer response:** Thanks for the good review. I could easily increase the campaign length but it would result in longer loading times, so I decided that 1.5k levels is good enough. By the way, please check out my recent game 'Drevepsina', maybe you'll like it too ;)

### 5/5 — Топ стратегия

*2026-05-22*

Лучшая бесплатная стратегия, которую видел на просторах. Разраб легенда, если выпустишь продолжение за деньги, готов задонатить без задней мысли.

### 5/5 — Great game

*2025-11-24*

I have been playing this game for at least 5 years. The two best things about this game is #1 it doesn’t track you and #2 it has endless variations in skirmish. I have played most of the games from this developer and I keep coming back to this one. All of the other games are really good too, but this one seems to scratch an itch of simple enough to win but still challenging enough to keep me engaged. Some of the games in skirmish mode are not beatable but if you regenerate once 90% of the time you can beat it. I wish all game developers had this much integrity. Sincerely thank you for making this game.

**Developer response:** Thank you too for the good words :)

### 5/5 — Great Game that’s surprisingly addictive

*2025-09-29*

Really nice simple strategy game with a solid concept. And love that it is truly free with no nonsense pay to win. I have all the games from this developer and recommend them to every.

**Developer response:** Thank you for the good words :)

### 5/5 — Баг после обновления

*2025-08-21*

После последнего обновления начал вылезать баг, вместо кнопок черные квадраты, стал доступен секрет скрин.

### 5/5 — It’s Fun

*2025-08-16*

I’m on campaign level 800+ going strong so I think it’s fair to say I enjoy this game. The game is simple but addictive and because there’s no ads, I can put on some music and just enjoy the game. Best replacement for doomscrolling ever, would recommend. 
P.S. play the campaign before calendar, it helps to know how the game is played.

**Developer response:** Thanks for the good review. Please also check out my recent game 'Drevepsina', maybe you'll like it too ;)

### 5/5 — Чел, ты хорош

*2025-06-28*

Отличная игра, потратил в нее кучу часов и она не теряет актуальности. Просто и одновременно сложный геймплей, таймкиллер просто супер 👍🏻

### 5/5 — Супер

*2025-06-11*

Реально лучший таймкиллер
Интересные, хотя и немного однотипные, уровни. Полное отсутствие рекламы!

### 5/5 — Топ игра

*2025-05-31*

Очень интересная увлекательная игра, затягивает не реально! 
Прошёл всю игру, по больше бы уровней ещё, и уровни людей по больше добавьте , очень интересно!

### 5/5 — Балдёжка

*2025-05-29*

Кайф кайф кайф

(Отдельное спасибо за улучшение классических механик)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-28.*
