# Panzer Marshal — WorldWar 2 Turn Based Strategy

> World War 2 turn-based strategy game with tactical battalion-level combat. (iPhone/iPad app by Nicu Pavel.)

- Source: https://appshunter.io/ios/app/panzer-marshal/id775273884 (this page in markdown: same URL + `.md`)
- Developer: [Nicu Pavel](https://appshunter.io/developer/775273887)
- Category: Games, Entertainment, Board, Strategy
- Price: Free
- Rating: 3.90/5 from 342 App Store ratings · 131 written reviews indexed
- Age rating: 12+
- Requires: iOS 9.0 · 305 MB
- Languages: American English
- Released: 2013-12-13
- Data updated: 2026-06-10
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/panzer-marshal/id775273884/reviews.md

## What is Panzer Marshal?

Tactical scale World War 2 turn based strategy game, that puts the player in the role of an Axis or Allied army general. You command battalion level units with the objectives to engage the enemy forces to occupy key locations or supply points.

• Playable in both Retina high-resolution mode and normal resolution mode.
• 2 US, UK,  Soviet, 5 German, French, Italian, Finnish and Romanian starting campaigns in 200+ historical semi-accurate scenarios, and introductory tutorial scenario.
• 4000 historically accurate units, each unit having more than 20 stats and only being available depending on scenario year, based on AdlerKorps equipment. 30 countries available.
• Build you own core army, train your core units to increase their experience, gain prestige to upgrade or buy new units, carry them over scenarios as the campaign progresses.
• Units can gain Leaders in combat for more abilities
• Special unit actions depending on unit class
• Cross platform save/load game state at anytime beside the automatic turn save . Cloud based save/load game facility to continue playing on other devices. 
• 20 Terrain types that influence combat, weather and ground conditions, automatic reinforcements.
• Strategic overview map of entire battlefield, clean user interface that never hides the battlefield from player.
• Full featured unit upgrade/purchase Equipment window with sorting and filtering
• Ad Free.

## Key features

- Tactical turn-based combat
- Command battalion-level units
- Hundreds of historical scenarios
- Build and upgrade core army
- Cross-platform cloud saves
- Influential terrain and weather

## What do users think of Panzer Marshal?

Overall sentiment: positive

**Pros**

- 🚀 Excellent strategy game
- 👍 Historically accurate
- 🎮 Engaging gameplay
- 💡 Variety of units and campaigns

**Cons**

- 🐛 Bugs and glitches
- 🔧 Needs better UI and controls
- ⏱️ Slow gameplay at times
- 🔍 Lack of clear instructions

**Commonly reported bugs**

- Units becoming unselectable
- Scenarios not progressing properly
- Graphical issues and screen scaling problems
- Crashes and freezes

**Most requested features**

- Add more campaigns (Pacific, China, etc.)
- Implement scenario/map creator
- Improve cloud save functionality
- Add multiplayer support

## Recent user reviews (10 of 131)

All indexed reviews: https://appshunter.io/ios/app/panzer-marshal/id775273884/reviews.md

### 1/5 — Doesn’t work!

*2025-11-17, version 3.2.10*

I downloaded this game a year ago and it wouldn’t work.  I decided to try again and same issue.  Don’t waste your time.

### 1/5 — Waste of time.

*2025-09-11, version 3.2.10*

Refuses to end turns. You can’t progress. Pointless.

### 1/5 — Randomly can't move units

*2025-08-18, version 3.2.10*

Works fine for like 3 min, then suddenly I can't move units. I close the app and open again, cycle repeats

### 5/5 — A+ game

*2025-07-01*

If you liked Panzer General 2 you’ll love this iPhone friendly game!! Note to the dev team, is there a chance of an update with new maps coming out?! Maybe a Pacific Campaign, including Hawaii/Midway. I’d also like to have the chance to have allies as Core units. Thanks for making such a great game!

### 2/5 — Please fix

*2025-05-13, version 3.2.10*

The game has a lot of issues with current ios. Can’t select anything. Can’t fit the screen. So on

### 1/5 — Non-Functional

*2025-04-13, version 3.2.10*

The game itself is a masterpiece.  I’ve played it since the 90’s and there is no better strategy game.  However the app hasn’t been updated in the last 5 years, making it non-functional on today’s iPhone.

### 1/5 — Crash

*2024-07-07, version 3.2.10*

Crashes on every level. Don’t get. Me wrong, I love this game but when the option to end round disappears and you have to restart it just  to have it happen again. No thanks

### 3/5 — no back button

*2023-08-28, version 3.2.10*

when you go to the help menu, there is no way to leave it. you have to close the app and reopen.

### 5/5 — Absolutely amazing

*2023-07-10, version 3.2.10*

I wish we had more games like these, the amount of units figured in the game, the campaign mechanics, the slow buildup of your army and the economy is really nice only problem is the graphics

### 2/5 — Poorly ported

*2023-06-19, version 3.2.10*

I was a huge fan of this game on android and was ecstatic to see its on ios aswell. Unfortunately the game refuses to cooperate with my phone. Ive never had this issue on android but even after fixing the resolution to fit, crucial buttons like ending turn, just up and disappear and the resolution resets so that my info bar is half off my screen. I hope you can fix these issues because other then that this is a very well made game with quite alot of content.

## Frequently asked questions about Panzer Marshal

### What kind of game is Panzer Marshal?

Panzer Marshal is a tactical-scale World War 2 turn-based strategy game. Players take on the role of an army general, commanding battalion-level units to engage enemy forces and capture strategic locations or supply points.

### What are the key features of Panzer Marshal?

Key features include over 200 historical scenarios across multiple starting campaigns, 4000 historically accurate units with detailed stats, the ability to build and upgrade a core army that carries over between scenarios, and 20 terrain types that influence combat. It also offers cross-platform cloud saves and an ad-free experience.

### How much does Panzer Marshal cost?

Based on the provided information, Panzer Marshal is a paid application. It does not feature in-app purchases or advertisements, indicating a one-time purchase model for the full game.

### What platforms is Panzer Marshal available on?

The application description mentions "Cross platform save/load game state at anytime" and "Cloud based save/load game facility to continue playing on other devices." While specific platforms are not listed, this suggests compatibility across multiple operating systems, likely including PC and mobile devices.

### What is the objective in Panzer Marshal?

The primary objectives in Panzer Marshal involve engaging enemy forces to occupy key locations or supply points on the battlefield. Players must strategically maneuver their units, considering terrain, weather, and unit stats, to achieve victory in the historical scenarios.

## Version history (last 5 releases)

### 3.2.10 — 2020-11-04

Russian Counter-Offensive Campaign
Japanese Campaign
US Army Pacific Campaign
US Marines Pacific Campaign

Many fixes and improvements ! Full changelog: https://github.com/nicupavel/openpanzer/issues/202

### 3.2.6 — 2019-10-01

- Added German World Campaign a well detailed gigantic campaign with 50 scenarios
- Added United States World Campaign a semi historical campaign with 25 scenarios which has a few USA vs Soviet Union hypothetical scenarios.
- Added United Kingdom World Campaign a fun historical campaign that also portraits battles in eastern Africa against Italian Army and then continues in Europe until end of war over 24 scenarios
- Added Italian Afrika Korps Campaign a 31 scenario campaign that focuses on battles that took place on African soil ported by Alexander Sayenko.
- Added Romanian Campaign In an effort to reclaim old territories lost to Soviet Union, Romania mustered more combat troops for the Nazi war effort than all of Germany's other allies combined​. This 17 scenario historical campaign presents the course of battles fought by Romanian army from the beginning of Operation Barbarossa, Stalingrad disaster and finishing with ousting of pro-nazi regime and continuing the fight along Soviet Union against his former ally.
- Added French Campaign: Forces Francaises Libres
- Added Finnish Campaign: Artic Storm
- Added option to show hidden victory hexes (Warning: might make game too easy in certain cases)
- Game is now winnable by destroying all enemy units. This should make scenarios that rely on hidden hexes work without issues.
- Small map tooltips now also show when units have no fuel/ammo. Clicking on unit or tooltip will close the tooltip.
- Implemented Sell Unit in equipment window. You can only sell your core army units and get prestige back with a certain small penalty.
- Fixed number of turns per day report to follow how scenario designed intended.
- Fix a bug where game was stuck in AI turn unable to continue.
- Added small tooltips for Objectives, No Ammo/Fuel and Air/Naval transports to make it easier for players to find these. Each tooltip can be hidden on tap/click and can be shown again by showing Hexes lines
- Added extra scrolling space at the bottom of the map so the unit info window doesn't cover the map, making it annoying to select bottom units.
 - Fixed an issue where a reinforcement unit could not spawn resulting in game errors.
 - More units types can no be air embarked, as in original Panzer General 2
- There are also a few fixes for equipment, ui and previous campaigns.

### 3.2.1 — 2019-03-18

UI: Don't popup unit list window when AI has units to deploy
UI: Restyle menu windows
UI: Air force units will draw movement hexes over the ground units and viceversa to be less confusing when selecting other units.
UI: Split reinforce and overstrength in two steps now you reinforce to 10 first and then overstrength to 10 + unit experience/100
UI: Better message on single scenario play when losing due to enemy capturing all hexes
UI: Fix possible unit overwrite on deployment

GameRules: Overstrength now cost 20% more than usual reinforcements
GameRules: Fixed issue with transports that couldn't attack. Fixes issues with 88m flak mounted to 88mm anti-tank that couldn't fire.
GameRules: Fix submarines attack and defense values
GameRules: Submarines can only be attacked by destroyers and tactical bombers as in PG2
GameRules: Limit unit experience to 1000. Always get a leader at 1000 exp.
GameRules: Don't reset strength to 10 if unit was overstrength to a higher value

Campaigns: LSSAH and Wacht am Rhein updates from Alexander Sayenko
Campaigns: Rework and reduce the difficulty of Das Reich

Scenarios: Automatic balance improvements
Scenarios: Fixed and improved tutorial scenario

AI: Reduce chance of a unit leaving objective undefended when surrounded
AI: Make it less important for Naval units to approach objectives

iOS: Fixed bouncing text now showing properly on front
iOS: Fixed next unit arrow.
This release rebrands the game from Open Panzer to a more "catchy" name: **Panzer Marshal**.

Campaigns: Added 2 new German campaigns ported by Alexander Sayenko:
1st SS Panzer Division Leibstandarte and Wacht am Rhein(Battle of the Bulge)

AI: Partial rewrite
AI: Now AI will buy and deploy  units if it has enough prestige after resupply/reinforce.
AI: Will now try to capture objectives and be more aggressive.
AI: Don't attack if units no longer in range (retreated).

Map: Add support for railroads.
Map: No longer allow movement on the partial hexes from the map edges
Map: Automatically detect rows/cols from map image and free some wastefully allocated memory

Scenarios: Reworked all scenarios to have deployment hexes for both sides.
Scenarios: Improve and balance prestige allocation at single scenario play.
Scenarios: Balance newly bought unit experience for single scenario play.

Equipment: Several fixes including those contributed by Alexander Sayenko

Game Rules: Units that can't initiate AIR attack are now handled correctly
Game Rules: Reduce the upgrade penalty to 20% instead of 25%
Game Rules: Refill Fuel and Ammo when a unit is upgraded including its transport
Game Rules: Don't apply entrench on close combat for attacker.
Game Rules: Don't double add defense for defender in close combat
Game Rules: Don't apply ranged defense mod in close combat.
Game Rules: Retreat: Fix retreating unit not able to move next turn.
Game Rules: Changed spotting rules now unit remain spotted for the current turn. Fortifications remain spotted for the entire game
Game Rules: Fix issue Air Field detection around map boundaries
Game Rules: Relax reinforcement and resupply rules
Game Rules: Allow overstrength depending on unit experience
GameRules: Fix Naval attack/defense combat according to PG2 rules

Leaders: Fixed skilled Ground Combat leader for air units
Leaders: Fixed aggressive Attack missing 1 kill fraction

UI: New settings: Disable Fog of War and Quick Animations for the impatients
UI: Fix naval icon not being replaced correctly on equipment list
UI: Make border around Axis core units more visible
UI: Enlarge message box
UI: Scenario: Better Human/AI buttons.
UI: Added Facebook, Github and itch.io buttons
UI: Fix combat text bouncing under units
UI: Set Tactical as default difficulty.
UI: Added next unit button
UI: Unit List: Show a deploy icon for undeployed units
UI: Don't show upgrade/buy text for mobile version with <800px width
UI: CombatLog: Add button to show scenario info
UI: Unit Info fix for iOS/Safari issues

### 3.0.1 — 2018-12-03

Fixed issue with campaign flow not advancing at next scenario.

### 3.0.0 — 2018-12-01

- Added difficulty settings for Campaigns. Now players can choose between Historical > Tactical > Operational which control the prestige allocation.
- Added Campaign Dossier that will show battle statistics and medals. Accessible from the top tun info by clicking on the medal button.
- Unit information bottom window now automatically hides when there is no unit selected
- Fixed units still being shown in carrier when deploying in next campaign scenario
- Allow FLAK units to have their transport upgraded
- Better highlight of air units when air mode button is pressed
- Fixed transport and names for German Anti Tank / Air Defense units thanks to Alexander Sayenko
- Better message at the end of Campaigns which will show decorations and battle statistics.
- When campaign ends player is now taken to main screen instead of being shown just DEFEAT message.
- Fix attacking units highlight when map is zoomed
- Better unit selection highlight
- Fix for UI issue when unit had 0 fuel/ammo
- Show real unit information when clicking on Unit List/Deploy window.
- Better top window unit list with core units more visible.
- Better top window unit list with icons to indicate that unit has not moved, attacked or needs resupply.
- Better top window unit list with sorted units by core yes/no, class, name.
- Movement hexes are now shown darker if they are not spotted (or with an icon if Show Terrain Icons is enabled from Settings)
- Several scenario fixes for wrong terrain thanks to Alexander Sayenko
- Better font antialiasing
- Fixed Strategic Zoom moving right side Menu out of screen
- Better UI for unit info window with Leader/Transport info button in the left.
- Clicking on an already selected unit now deselects unit.
- Added Supply hexes as deployment hexes
- Better Save/Load from Cloud which will remember last 3 saved games
- Fixed Brilliant Victory turns from 1 to 10 in Fourth Battle of Kharkov
- Improved user interface
- Fixed issue with upgraded transports that start with 0 fuel
- Unit in combat are now highlighted during AI turn for easier spotting
- Added Das Reich German Campaign and The Great Patriotic War Soviet Campaign
- Replaced custom chrome browser library with standard webview for better compatibility with newer devices
- Many fixes for campaigns issues thanks to Alexander Sayenko
- Increased single scenario start prestige to 8000
- Improved AI
- Larger end turn button
- Better combat popups
- Added ui tooltip to inform user about double tap on end turn

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
