# Parry Slash

> Rhythmic combat game focused on pattern recognition and precise timing. (iPhone/iPad app by Brian Cortes.)

- Source: https://appshunter.io/ios/app/parry-slash/id1605889274 (this page in markdown: same URL + `.md`)
- Developer: [Brian Cortes](https://appshunter.io/developer/1605889276)
- Category: Games, Action
- Price: Free with in-app purchases
- Rating: 3.18/5 from 691 App Store ratings · 51 written reviews indexed
- Age rating: 12+
- Requires: iOS 11.0 · 383 MB
- Languages: English
- Released: 2022-02-08
- Data updated: 2026-06-10
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/parry-slash/id1605889274/reviews.md

## What is Parry Slash?

Prepare to fight your way through brutal enemies as you learn each boss's fighting patterns, find exploits, and time your moves. Each enemy features a unique combat style which will force you to learn and adapt in a rhythmic yet chaotic flurry of attacks, blocks, and parries.

## Key features

- Learn boss fighting patterns
- Find enemy exploits
- Time attacks, blocks, and parries
- Adapt to unique combat styles
- Rhythmic yet chaotic combat

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Swordshield | $1.99 | one-time |


## What do users think of Parry Slash?

Overall sentiment: positive

**Pros**

- 🚀 Challenging and rewarding gameplay
- 👍 Simple yet effective controls
- 🎨 Unique pixel art style
- 🎮 Souls-like experience on mobile

**Cons**

- 🐛 Inconsistent parry/block mechanics
- 🔋 Slow stamina regeneration
- 🤕 Bosses deal too much damage
- 🕹️ Dodging/movement issues

**Commonly reported bugs**

- Victory screen bugs after defeating bosses
- Freezing/crashing issues on certain devices

**Most requested features**

- More enemy variety
- Dedicated dodge button
- Ability to upgrade weapons/gear
- Better boss attack telegraphing

## Recent user reviews (10 of 51)

All indexed reviews: https://appshunter.io/ios/app/parry-slash/id1605889274/reviews.md

### 4/5 — Holy Smokes

*2023-05-28*

This game is so difficult dude, I started with 100 of the currency and didn’t even realize I lose it all if I die on any boss fight so I thought I started with zero, I basically had to beat both of the first bosses back to back, fun game. The shield boss needs polishing, I would personally make the terrain flat to fix most of the problems but also when he would go for his shield spin attack he would get hyper armor, which isn’t awful but I didn’t realize this until like the fifth attempt because I would stagger him and took double the damage. Idk how to hit the “goddess of the hunt”

### 5/5 — Controller support

*2022-11-10, version 6.7*

This game is majorly fun. Just for it being a special mobile experience. The bosses give off elden ring or dark souls vibes. As much I like to say if I could use controller it would add a new ability to parry on my fingers and a controller. This would be a new experience as a reminder that I can parry anything if I try more!

### 5/5 — SOMETHING NEW!!!

*2022-09-22, version 6.5*

This game saved my life. I lived in poverty and had serval STD’s but when I downloaded this game it changed it all. I went from a nobody to somebody! I went from hoeless to pimping and all because it was different from other simple uncool games of the AppStore! I can say with certainty that if you learn from this game then you can achieve anything in life.

### 1/5 — Obviously not meant for mobile

*2022-09-15, version 6.5*

I mean the doge is just useless if it reads as a movement on the screen. By the time you see that you need to block the boss has already hit you before your character even registers that you hit the block button. The low health and slow stamina don’t help either, but even if you wanted to move away from the relentless attacks from the boss that you can block for 2 strikes. The boss will just barely touch you with the tip of the sword and you’re stunned and dead in two swings.

### 5/5 — Good. Really good.

*2022-09-02, version 6.5*

Very very very good, very fun, very hard, very rewarding. Every negative review here can be boiled down to “it’s too hard >:(“ because they’ve never played something other than a voodoo game. Controls are fun, hard to master, very engaging. Always keep you on your toes, can draw you in for hours. Regular updates too, and minimal adds, showing this is a passion project. Best souls-like I’ve see on mobile by far, keep up the good work.

### 3/5 — Amazing concept, needs work

*2022-08-24, version 6.3*

This game has amazing mechanics with its dodges, parries, and counters. I do have nit picks, but they’re not too important when the game works. Of course, not all is great. Having finished the game, I realize there are some real flaws. At times, enemy attack animations do not have a start up and go off immediately. Other times, you can get hit when the animation hasn’t even played. Or other times, specifically with the shield boss, the hit box will hit multiple times. The game works, but not all the time. With some polish and variety, I know this game will be basically perfect. The game really is good and I loved it.

### 1/5 — USED TO BE GOOD NOW ITS HOT GARBAGE

*2022-08-07, version 5.6*

I used to love to play this game I put hours into mastering the controls then I come back to it and I see that that there are new stages so I start off with act 1 and they changed so much with the controls the joystick is to small there is a heart covering a lot of the screen you can jump for no reason cause you still get hit and the block has a delay. Not only that but after each death it asked if you want to watch a add with a very laggy option that is meant to trick you into watching one anyways over a very good game that got ruined

### 1/5 — Unenjoyable Gameplay and Mechanics

*2022-06-29, version 5.0*

The graphics are an interesting take on the souls-like series and if the game was made correctly, the style would be famous. However, the frame rate matched with the speed of the bosses makes the game awful to play. However this isn’t the reason it’s garbage. It seems no effort was put into the parry mechanic as someone of the soulsbourne genre would know that parrying should be rewarding. However parrying doesn’t award anything other than the stamina damage and feels useless as the boss will continue with the next attack regardless making it impossible to counterattack without being damaged or posture broken to the point where you just get combo’d to death without any recovery mechanism other than a jump which seems completely useless as it doesn’t work half the time and without a dedicated button it is a waste of time to give up movement to jump and still be hit

### 2/5 — Updated review

*2022-06-24, version 5.0*

As Play more of this game I start to see problems with it like the fact that the stamina bar takes too long to regenerate the moving stick is in the bottom left corner of my tablet making it impossible to move and the parry/block system is unresponsive slashing you’re sword takes a little too long the bosses gives you no time to breathe and jumping in this game is pointless like jumping in this game is not responsive and the controls are horrible like just make a jumping button and dodging button

### 3/5 — Good concept, bad gameplay

*2022-06-18, version 5.0*

The game has an amazing concept, it’s personally pretty fun at first, but the gameplay is just frustrating to learn and use.  The parrying in the game is slow and hard to learn at all.  The first boss makes it almost impossible to enjoy the game at all.  There is only one move that he choreographs to the player, which is his far away slash.  If there was a way to signal when he was going to attack, like the soulsborne games, it would make 10x better.  The sidesteps are practically useless and the stamina system is annoying.  Your character is like glass and loses half his health to a single attack or all of it due to a stunlocking combo.  I understand you can stunlock the boss too, but the boss has infinite stamina while i only have a couple swings.

Please use this as constructive criticism and not hate for the game!

## Frequently asked questions about Parry Slash

### What kind of game is Parry Slash?

Parry Slash is a challenging action game focused on combat. Players must learn the fighting patterns of each boss, find their exploits, and precisely time their attacks, blocks, and parries to succeed.

### What are the key gameplay mechanics?

The core mechanics involve observing enemy combat styles, adapting to their unique attack rhythms, and executing precise defensive and offensive maneuvers. Success hinges on timing your blocks and parries effectively.

### Is Parry Slash free to play?

Based on the information provided, the game is a paid application. There are no mentions of in-app purchases or advertisements, suggesting a one-time purchase model.

### Who would enjoy playing Parry Slash?

This game is designed for players who appreciate a high level of challenge and enjoy mastering complex combat systems. It appeals to those who like to study enemy behaviors and execute precise actions in fast-paced scenarios.

## Version history (last 3 releases)

### 6.11 — 2023-03-04

-Hotfix for Bloodbit zero display error

### 6.9 — 2023-03-01

-NEW Swordshield Player Weapon
-Added Weapon Selection and Upgrade System
-New Enemy Leveling System to Gradually Increase Enemy Difficulty
-Improved Enemy A.I.

### 6.7 — 2022-10-20

-Bug fixes

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## More apps by Brian Cortes

- [Dad Jokes A.I.](https://appshunter.io/ios/app/dad-jokes-ai/id1671455028)

All apps by Brian Cortes: https://appshunter.io/developer/1605889276

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
