# Pocket Mine 3 - Dig & Collect — user reviews

> 51 indexed App Store user reviews of Pocket Mine 3 by Roofdog Games, rated 4.80/5 from 868 ratings.

- Source: https://appshunter.io/ios/app/pocket-mine-3-dig-and-collect/id1572666030/reviews
- App overview in markdown: https://appshunter.io/ios/app/pocket-mine-3-dig-and-collect/id1572666030.md
- Rating breakdown: 5★ 751 · 4★ 81 · 3★ 19 · 2★ 3 · 1★ 14

## What do users think of Pocket Mine 3?

Overall sentiment: positive

**Pros**

- 🚀 Fast-paced gameplay
- 👍 Addictive and fun
- 🎨 Great graphics
- 💰 Fair monetization model

**Cons**

- 🐛 Localization issues with Japanese translation
- 🤖 Frustrating monster mechanics
- 🗑️ Inability to remove unwanted characters
- 📺 Ads causing bugs and crashes

**Commonly reported bugs**

- Game crashes when mining ores
- Progress loss after reinstalling the app
- Ads getting stuck and requiring app restart

**Most requested features**

- Endless mode with global leaderboards
- Ability to trade in excess artifacts
- Optimization for newer devices
- Classic mode for original gameplay experience

## Newest reviews (14 of 51)

### 3/5 — 日本語に難あり※レビュー参考

*2026-01-15, version 64.1.0*

昔好きだったのゲームとまさかの再会、日本語がめちゃくちゃだが喜びが勝ったし応援に課金した

日本語訳があまりに酷くこれで遊ぶのやめる人いたら悲しいな…と思ったので下に分かり次第自己満足でメモしていく
・履歴書→ゲーム再開
・胸部→チェスト
・バックス→お金
・#ERROR‼︎→よりレアな追加のアーティファクト○%(英語にしてみたらこうだった、他の人も同じ効果がエラー表記なんだろうか)
・ジェーン→(キャラ名、誤訳ではないが未所持でもギアのネックレスで頻出し混乱したので書いておく)
・左を選ぶ、左に行った→残数

文字化けはもう諦める他ないが2次スキルがリロールできるものに限り🎲マークを押すと化けずに確認できるぞやったね🫠後は装備したら読めるようになる場合がある

希望:前回クリアしたカードを出してくれるやつを課金したが広告でカードスロットを増やすボタンが細すぎる+リロール&開始ボタンと近すぎるため、意図せずそのままスタートしてしまう→下の3枠がリセットされ再びお金を払ってリロールの流れがたびたび発生する
この機能は他のゲームとくらべても金額に見合った旨みが得られているとは残念ながら言えない、ボタン配置の改修や課金で広告をスキップできるようにして欲しい

### 4/5 — Add friend

*2025-05-27, version 60.7.0*

FDWN1940

### 5/5 — 楽しいよ☆

*2025-02-08, version 59.0.0*

qmpg5480 待ってます。

### 4/5 — Obvious AI

*2025-02-04*

We can tell that the “Scaver” card is AI-generated. Do better guys.

### 5/5 — Fire game

*2025-01-18*

Honestly this is one of the best games that hit the shop, I’d love to know if one day the 6 card shuffle will be sold by itself id love to buy it that way

### 5/5 — Expectation

*2024-08-06*

I wish I they work on a pocket mine 4, this one is so cool !

### 5/5 — Pocket mine 3

*2024-06-22, version 49.0.0*

Perfect game

### 5/5 — nic

*2024-05-25, version 48.5.0*

jestem zachwycona okropieństwem tej gry

### 5/5 — 面白いNihon Japan (NIH)に来てね

*2024-01-14, version 47.5.0*

面白いです。課金もしちゃいました。
最初の課金は安いのでしてもいいかも。
自分の周りにガスが発生してボンボン進むキャラが強いです。
Nihon Japan (NIH)に来てね。
不足している物はリクエストしてくれればどんどん送りますね。

### 3/5 — Addictive but.

*2023-12-26*

Too often click on double dollar ads. After video glitch . Restart game loose double dollar . Watch ads for nothing . Thanks for nothing. And why almost 200 ratings but I can only see one?

### 5/5 — 丁度良い＆日本語対応ありがとう

*2023-10-23, version 46.13.0*

デイリー要素が少なく、一度のプレイにかかる時間も短いので手軽に遊べて良いです
しかも今回の？アップデートで日本語に対応してくれて感謝感謝です
爆弾とかでどーん！！と一気に地面爆破させるのが爽快感があってとても良いです

### 5/5 — please

*2023-05-28, version 40.0.0*

If there is Japanese in the language, it will be ☆6

### 5/5 — Amazing.

*2023-03-06*

One of THE best games ever made for iOS. Hours of fun.

### 4/5 — Amazing game with flaws

*2022-12-28*

I have played this game on and off for years. I love roofdog and many of their games. This time I started playing this game on a new account to unlock cars in my new extreme road trip 2 account. I truly love the gameplay loop this game offers and the wonderful music to go with it. I want to complete adventure mode really bad and find myself coming back even after I completed my original goal of just unlocking all the cars I wanted. -1 star for monsters. I hate the monsters in this game straight up. My opinion is that the monster mechanics in this game do nothing but make the game less fun. I don’t like how you have to tap them as soon as you see them or get them to run off an edge (if that is even possible) to hit them without taking damage or losing pick durability. These mechanics make it so you are very often unable to kill monsters without taking damage. This is especially true when there are multiple monsters. I’m pretty sure if multiple monsters get alerted at once and there are no explosives, then you are guaranteed to take damage if you can’t avoid them. I don’t know how they should fix this, but the mechanics need to be reworked. Maybe they are intended to be this bad, because I would have probably completed adventure mode by now if it wasn’t for those dang annoying monster mechanics. I hate having a shield stat. I guess I was used to the first and second games where it was just mining. In my opinion this would be a 5 star game without monsters probably. Please fix/balance the monster mechanics. -1 star for having bad characters that I can’t get rid of. I noticed when I started unlocking new characters that had bad abilities like showing you where chests are, breaking blocks next to you, or turning chests into gifts that give you money, I was upset because there is no way for me to get rid of those cards. This forces me to either use money to reroll cards or waste an energy playing with a bad character that has almost no chance of making it to the bottom. I liked pocket mine 2 better, but I feel like this game is a better game objectively, I just don’t like the monsters at all. They really have an amazing game here and I feel like it could be a perfect game that I would love to play more if I didn’t have my fun trampled by monsters.

Edit: had to change it from 3 stars to 4 this game is so good other than the monsters :)

## Most critical reviews (10 lowest-rated)

### 1/5 — Cluttered

*2026-01-08*

I recently went back into my archived game library and rediscovered the original Pocket Mine. I remembered how much I genuinely enjoyed it because of how simple and fun it was. You just tapped, dug, and discovered—there were work cards that added to the adventure without overwhelming it. It was straightforward, relaxing, and addictive in the right way.

Fast-forward to 2026. After being out of the loop for years, I saw that Pocket Mine 2 and Pocket Mine 3 existed. I never played the second one and jumped straight into the third. Coming directly from the original, the difference was immediately noticeable—and not in a good way.

Pocket Mine 3 feels cluttered with unnecessary additions that completely wash away the simplicity that made the first game special. The startup screens are overloaded with graphics and visual noise, making everything feel busy and unpleasant to look at. Instead of enhancing the gameplay, it feels like the developers just kept adding more features for the sake of adding more, which ended up bogging the game down and making it less fun.

Monsters didn’t need to be added. The original recipe worked perfectly as it was. This honestly feels like New Coke—you messed up the formula. Go back.

The graphics themselves don’t feel like a true upgrade either, and some of the menus and screens look overly decorated, almost like a scrapbook put together by elementary school kids. The game still has traces of the fun elements from the original, but it doesn’t feel like the same experience.

I really think the developers should include an “original style” or classic mode for OG players who come back. This isn’t the game I loved—it’s a different version entirely, and I’m not sure I like it nearly as much as the original.

### 1/5 — Yark

*2024-04-12, version 48.4.0*

C’est vraiment nul

### 1/5 — Use your brain, devs.

*2023-07-25*

Ads without timers, ads that require multiple clicks… none of those will be watched. Zero. App will be swiped to kill every single time. Reading this advertisers? No unknown time frames, no five clicks to get back to the game, and until that happens, no app downloads or purchases of your products.

### 1/5 — Deleted everything

*2022-01-02*

Hadn’t played in a while and when i came back i was told to re-install and i wouldn’t lose any progress. Did that and lost everything, none of my data transferred over.

### 1/5 — Game crash

*2021-10-17, version 25.6.0*

Game crashing all the time cant play.

### 1/5 — Highly upset

*2021-09-05*

I love this game, but hadn't played in a while and when I went to open the app, it said I needed to download a new app. I couldn't log into the old app and now everything I spent money on is gone. I didn't spend massive money on this game, but enough to now never play it again.

### 1/5 — Не могу войти после обновления

*2021-09-01*

Уверяют, что после обновления прогресс сохранится - но нет. По записям apple и gamecenter - не находит пользователя. Игровой ID пользователя сохранился, но пароль - не помню, нет опции восстановить пароль по игровому ID.

### 2/5 — Ads cause bug

*2025-07-10*

The game is decent, however, whenever they run ads, they cause the game to be stuck on the ads screen, requiring you to close the game and lose both the energy used for the game and the reward for the ads. 

This was mentioned to support, with no solution in sight.

### 2/5 — 日本語訳が酷い

*2025-02-09, version 59.0.0*

日本語訳が変なので何がどんな効果があるかイマイチわからないです

### 2/5 — Update HUD to not be hidden please

*2024-01-29*

Fun game just as previous iterations, but the new iphones have unmovable black hubs on the screen and part of the HUD is hidden by it.

## Most praised reviews (10 highest-rated)

### 5/5 — It is AMAZING

*2026-05-04*

I play a lot in my spare time

### 5/5 — Potential Add-Ins

*2026-01-13*

I really love the game, I played the first one, I think the second one, and remembered it so fondly that I came back to see there was a third one. My personal big objective was to unlock level 40 of upgrades, and since completing that, I find that I don’t strive for much anymore. My personal game play style would love some element of an endless mode. In the endless mode you could still use your own load out and cards, but I think it would be cool to have some type of global leaderboard for almost every type of stat that all of the events focus on, like:trying to rack up a score based on things like: ores, depth, types of boxes hit, keys found, keys used, artifacts found, and stuff like that. And because it’s endless I thought of two types of ways that artifacts could be brought in with no weird system that takes away from striving for other artifacts. The first would be something like allowing any artifact from any thing to be picked up based on luck, which would cause a randomized spread of artifact pick up. Or, literally just create artifacts based on something like the alphabet, where it’s a finite amount, but people could collect as many as possible and never stop, and then have a leaderboard for that. 

Another thing I noticed was that, after getting sets of artifacts maxed out, you just collect infinite amounts of the same ones. I think a leaderboard of lifetime artifacts could be cool, and even leaderboards for who has the most legendary ones too, but I think they should be able to be traded in for craft tokens or something. Because after searching for the last couple I need, I don’t know what to do with all the random other ones, they just sit there as numbers on my screen. 

If you read all of this, thank you so much for creating such a wonderful game that shaped part of my childhood, and some of my adulthood now. I love the game and thing that adding some things like this could really freshen up the vibe for seasoned players. (I’m not seasoned but this guy in my crew is competing to get top idol spot and tbh I think he would enjoy adding some new features with idols).

Love you!!

### 5/5 — Лучшие

*2025-12-02*

Реально классная игра, лучшая в серии, но есть над чем поработать, улучшить клан, добавить еще прокачки

### 5/5 — めちゃくちゃおもろい

*2025-09-09, version 63.1.0*

スタミナちょっと少ないけど まぁ回復早いし強制広告も無いし、ガチャ専用のコインも遊んでりゃすぐ貯まるので快適です。 ただギアの説明文バグって読めないの早急に直してくれい

### 5/5 — Great mining game

*2025-07-03*

A few odd choices but a solidly fun game that is well made. 

Pros
Gear has different basic stats, unique abilities, levels, card slots and upgradable. 
Many different miners with unique abilities and upgrades. 
Cards are randomly dealt each game and again are varied and upgradable. 
Many, many different modes and events going on at any given time. 
No forced ads and paid options are well priced. 

Cons
5 max stamina when most event modes cost 2 runs out fast due to how short they are. 
Many event modes play out the same. 
Adventure screen looks clunky with just boxes of listed game modes. 
Screen rushes player down while fun occasionally I’d enjoy a few modes that don’t do this. 
Would pay for permanent x2 cash and extra card slots if reasonable price, these bundled with extra perm stam would be even better. 
Needs modes based on monster battles and old school mining games where it’s massive and about the mining like a personal favorite for mobile DDDrill.

### 5/5 — Love it

*2025-06-20*

Great game, love supporting Canadian made things

### 5/5 — やっぱ こうでなくちゃね〜

*2025-06-12, version 61.6.0*

こちらは日本語あるので楽しい〜(´∇｀)(≧∇≦)

### 5/5 — Best game I’ve ever played

*2025-02-27*

Incredible game

### 5/5 — Best game!

*2025-02-24*

For many years, I couldn’t remember the name of a game I played a long time ago. And now, I’ve finally found it! :) The game is awesome and really interesting. I’d love to see optimization for the iPhone 16 (so that all interface elements are visible). Really looking forward to future updates. Thanks, developers!

### 5/5 — Amazing

*2025-02-18*

W game like bro it’s to fun fun 😝😝😝😝😝😝😝😝😝😝🤣🤣🤣😜😜😜😝🤣🤣😜😜😝ඞ𐂂ඞඞඞඞඞඞඞඞඞඞඞඞඞ

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-05.*
