Scuba
-scuba aaa
Very fun and simple
Ótimo jogo! Recomendo pra quem gosta de geografia e RPG!
Good
Polandball go
Yes, it’s a really fun game
AWESOME
Polandball go
AMAZING GAME
Response from developer
Thank you so much! Exactly: the free daily conquest lets you expand into neighboring land even on days you can't get outside. And a big thanks to your friend for the recommendation!
Amazing game
Response from developer
Thank you so much! Love right back to you. Hope you're claiming plenty of land out there, and good luck filling up your Dex!
10/10
Tolles Spiel
Aber trotzdem sehr gutes Spiel.
Response from developer
Vielen Dank für das tolle Feedback! Dass das Spiel viele Daten verbraucht, das Handy warm wird und der Akku schnell leer ist, haben wir an das Team weitergegeben. Wenn du magst, schick uns deinen Benutzernamen und dein iPhone-Modell an support@polandballgo.com – das hilft uns sehr beim Optimieren.
worst update ever?
• First, regarding the territory capture and city system: The new system allows high-level players to place top-tier balls to protect territories across various regions outside cities and towns. This makes it incredibly difficult for low-level and new players to capture any land. Furthermore, some dominant players have captured massive amounts of land to establish their own "cities," guarding them with balls that have over 30,000+ power. Have the developers considered the local residents living in these areas? If a local player's home is swallowed by an enemy city with 30,000+ power and a massive range, how are they supposed to play the game?
• Second, regarding the GUI: My teammates and friends all agree that the new GUI is highly confusing and difficult to navigate. Now, just to capture a piece of land, you have to click precisely on the territory, which causes massive lag and ruins the flow of the game.
• Third, regarding the map changes: While introducing a 3D map sounds great, the implementation of the fog makes it nearly impossible to know where you are. Sometimes I need to see the entire map just to orient myself, but the fog forces an aggressive "you haven't been here, go explore" mechanic. On top of that, why does the entire map need to display the Global Capture Territory Zone all the time?
• Fourth, regarding performance: All the issues mentioned above have caused the game's performance to plummet. It feels like trying to run GTA 5 on Windows 7. While trying to capture territories, the frame rate drops to a horrible 5–10 FPS. For the first time since I started playing Polandball Go, the game actually crashed. How could this happen?
• Other complaints: Pay-to-win mechanics are ruining the balance, and the developers seem completely indifferent to cheaters. Is this the standard we should expect from this game?
My Hope:
The old days were so much better. Everything was simple, smooth, and intuitive. We didn't need to overthink—we just walked through the streets and captured zones. Now that everything has changed, I must ask: is this really the intended future of the game?
Response from developer
Thank you for taking the time to write such a detailed review. 5.0 is the biggest change Polandball Go has ever had, and we hear you on the new territory system, the GUI, the fog and performance. About the fog: it clears wherever you walk, around your Capital's Reach, and over land your alliance has explored. All of your points have been passed to the team. If performance is especially bad on your device, please email support@polandballgo.com with your username and iPhone model so we can look into it, and you're always welcome to share more feedback on discord.polandballgo.com.
Best game but a little buggy
Response from developer
Thanks so much for the kind words! We're glad you're having fun collecting your favorite Polbies and battling with them. We'd love to hear more about the WW1 Belgium change and the bugs you ran into — share the details on discord.polandballgo.com, or email support@polandballgo.com with your username and a screenshot so we can look into it.
