# Powder & Plunder

> Powder & Plunder (iPhone/iPad app by Jason Schottler.)

- Source: https://appshunter.io/ios/app/powder-and-plunder/id6794776100 (this page in markdown: same URL + `.md`)
- Developer: [Jason Schottler](https://appshunter.io/developer/6794776102)
- Category: Games, Casual, Simulation
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 15.0 · 88 MB
- Languages: American English
- Released: 2026-08-07
- Data updated: 2026-08-30
- User reviews in markdown: https://appshunter.io/ios/app/powder-and-plunder/id6794776100/reviews.md

## What is Powder & Plunder?

Take the helm and fire broadsides at an endless procession of enemy ships. Every sink fills yer coffers — spend gold on a bigger cannon, a hardier crew, and salty mateys to keep the fight going even while you're ashore.
Ten ship tiers stand between you and open water — shielded frigates, magnetic treasure galleons, regenerating men-o'-war, and worse. Counter each new trick with the right upgrade, then sail back through conquered waters anytime to farm gold at your leisure.
 Tap-to-fire combat with a heat/overheat system to master
 Idle income keeps earning while you're away
 No forced ads — watch one only if you want the bonus
 No account required, plays entirely offline
 Progress saved locally on your device
Set sail, Captain — the sea won't plunder itself.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| No Ads Pass | $5.99 | one-time |
| Pocketful o' Pearls | $0.99 | one-time |
| Pearl Pouch | $2.99 | one-time |
| Pearl Chest | $3.99 | one-time |
| Pearl Hoard | $4.99 | one-time |



## Version history (last 5 releases)

### 1.27.5 — 2026-08-30

Lodestone Rounds cost a lot more. Countering the magnetic-hull miss chance used to be a one-time cheap buy that solved it for the rest of the game
Gun Crew Damage and Matey Damage caps doubled (120%/80%) and cost less to reach. Both used to stop mattering well before the Frigate
Woodrot Damage now grows with every tier you reach, with no hard ceiling, instead of capping out early.
Hexbreaker Rounds cost a lot more
Tar Bombs reworked. Instead of slowly fading hull regen over many levels, a cannon hit now has a chance to smother it entirely for a short spell. A new Tar Bombs Fuse upgrade controls how long that lasts.
The Fire Ship's heat-up and hull toughness both got retuned for a harder final stretch.
New: Ad Skip. One free every login, instantly claims any ad-gated reward with no video. 5-packs available in the shop for players who want more.
New: watch 100 ads and claim every Hourly Boost at once, free, for 5 minutes.
New: an Idle Station guide, plus a real fix — coming back after time away used to show nothing at all if your crew sank zero ships. Now you'll always be told what happened, even when the answer is "nothing," with a pointer to where the Idle Station's parked.
Ship's Colours and Sky & Sea themes now live in their own sections instead of one crowded list.
Fixed some confusing text 
Ad Skips and Boost Tokens now show in the top bar the moment you have one.

### 1.26.5 — 2026-08-26

7 Day Streaks Added. Reach 7 days in a row for a free (new) hourly boost token.
Monthly Streaks Added - Hit 28 days in a month for a free ascension point.
Hourly boosts Doubloon cost revised
New crows nest.
Doubloon exchange unlocked permanently.
Bug fixes

### 1.25.1 — 2026-08-17

Ascension Points have arrived — a whole new way to grow between voyages, on top of your Pirate Points.

NEW: ASCENSION POINTS
Every Pirate's Pact now also earns Ascension Points — the rate climbs the more pacts you've taken. Spend them on 9 repeatable perks (extra gold from sinkings, a stronger pact-damage bonus, cheaper Manifest upgrades, a bigger Treasure Box, heavier Broadside hits and more), each gaining a new purchasable level every 10 pacts, with no ceiling. Every 10th pact also unlocks a Tier Skip: a permanent shortcut that starts every future voyage past a tier you've already mastered, crediting the gold and idle income it would have paid. Perk purchases can be refunded and reallocated any time you're eligible to pact again; Tier Skips are yours for good. Find the new Ascension panel in the Black Market, right beside the Pirate's Pact.

If you'd already taken pacts before this update, you've been credited the Ascension Points you'd have earned all along — nothing lost by updating late.

NEW: GUIDES THAT ACTUALLY EXPLAIN THINGS
The first time you unlock the Broadside, a matey slot, Woodrot, or run into a shielded hull, a short pop-up walks you through it. A banner up top now also flags anything newly available — a matey slot, a Broadside upgrade, Woodrot, Shield Piercer, or a pact ready to take — tap it to jump straight there.

BALANCING
- Woodrot now unlocks a tier earlier, on the Navy Corvette instead of the Frigate — it no longer lands on the same tier as enemy shields.
- Pirate Points earned per voyage has been halved. Spend-side prices haven't moved, so everything simply takes a little longer to afford — a deliberate slow-down after it ran too generous.
- Taking your next pact requires reaching a bit further each time you've already taken 10 more. This is what lets your permanent pact-damage bonus — and a few Ascension perks — keep growing with no ceiling, safely.

ALSO IN THIS UPDATE
- The show-all / show-purchasable toggle is icon-only now, no label.

### 1.23.2 — 2026-08-12

Charted Waters finally lives up to its name. Every tier you've ever sunk
30/30 — in any run, any prestige — now stays charted for good. Each rank
of the level-skip pre-clears that many stages of EVERY tier you've
already mastered, not just the very first one of a fresh voyage. The
further you've sailed, the faster every future pact gets you back to
where the real fighting starts.
NEW: TIER MASTER ACHIEVEMENT
A permanent reward for lifetime tier mastery — +2% damage for every ship
tier you've ever fully cleared, cumulative, up to +20% once you've
conquered all ten. It survives every future prestige, same as your other
achievements.
Balancing
Bugs squashed
ALSO IN THIS UPDATE
The Captain's Log has a new line showing your real damage multiplier

### 1.21 — 2026-08-07

No release notes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-30.*
