# PulseWire: Draw Line Game — Retro Offline Arcade

> Retro Offline Arcade (iPhone/iPad app by Divera Burak Babacan.)

- Source: https://appshunter.io/ios/app/pulsewire-draw-line-game/id6778034497 (this page in markdown: same URL + `.md`)
- Developer: [Divera Burak Babacan](https://appshunter.io/developer/6778034499)
- Category: Games, Action, Casual
- Price: Free with in-app purchases
- Age rating: 4+
- Requires: iOS 17.0 · 53 MB
- Languages: English
- Released: 2026-06-23
- Data updated: 2026-08-10
- User reviews in markdown: https://appshunter.io/ios/app/pulsewire-draw-line-game/id6778034497/reviews.md

## What is PulseWire?

NOT AN AVOIDANCE GAME. A NERVE CHALLENGE.

PulseWire looks like an avoidance game. It's the exact opposite. It rewards you for taking a risk, daring the impossible.

Trace a live current from the top of the grid to the bottom with a single finger — the ultimate offline steady hand test. The closer you skim the patrols without touching them, the bigger your score.

Play it safe for a modest 25 points at a cautious distance — or risk it all for 1,000, threading a gap with your line so tight it reads as impossible.

Every patrol, every path, every gap is visible before you start. Knowing where the gap is was never the hard part.

■ ZERO ADS. 100% OFFLINE.

PLAY ANYWHERE: No internet or cellular connection required. You get the exact same razor precision on a flight as you do on the couch.
ZERO INTERRUPTIONS: The 21-level story campaign costs nothing, tracks nothing, and stops for nothing. No ad breaks, no tracking cookies, no premium timers. It stays that way.
A STORY, NOT JUST LEVELS: Twenty-two story panels unlock as you go — one for every grid you survive.
THE CHARGE LADDER: Bank enough across an unbroken run and you climb seven ranks, from Flicker to Singularity. No farming. Passed levels seal behind you.

■ UNLOCK THE SYSTEM STUDIO (One-Time Unlock)

The complete 21-level story campaign is, and stays, entirely free. One flat unlock — no subscriptions, no consumables, no second purchase — opens the rest:

THE AI ARENA: Race a live AI across all 21 grids. Sixteen seconds, one life, no second attempt. Intercept its path to shatter its spark.
LEVEL EDITOR: Build your own grids. Drag, drop, scale, and tune the speed and aggression of 12 distinct hazard types.
DIRECTOR'S CUT REPLAY ENGINE: PulseWire already films your best moment after every clear. This lets you direct it — cinematic camera moves, slow motion, film looks, one-tap video export.

■ OR STEAL IT

Clear all 21 levels without failing a single one and the editor is yours for free. Three acts, seven grids each. Flinch once and the act starts over.

The grid doesn't chase. It just makes the world smaller, and waits to see if you flinch.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Studio Unlock | $1.99 | one-time |



## Version history (last 5 releases)

### 2.7 — 2026-08-06

NEW: THE VAULT LEAP

A Vault Orb now waits on a patrol's path. Draw straight into danger, grab it a heartbeat before impact — and the spark VAULTS: slow-motion, untouchable, clean over the top. Land it for +1500. The camera snaps. The wire holds.

Also in this build:

STUDIO — drop Leap orbs anywhere in the Level Editor. As many as you dare.
Your cinematic clips now capture the leap in full — the lift, the shockwave, the LEAP.
Fixed a rare freeze. The grid is stable.

STILL STANDING: STEAL IT
Clear all 21 levels without failing one and the Editor is yours — no purchase. Three acts, seven grids each. Flinch, and the act resets. Nobody has to buy it. Somebody has to earn it.

Survive the current.

### 2.6 — 2026-07-15

The Director gets its punch back.

Your replays now hit as hard as the moment you lived. Intercepts detonate — shockwave, shrapnel, and a white crack of impact. Core breaches split the atom and throw debris. Near-deaths bleed red at the edges the way they do when it's your thumb on the line. The camera takes the hit and shakes with it.

### 2.5 — 2026-07-15

THE INTERCEPT, REBUILT
Catch the AI's spark mid-race and it no longer just ticks +4000 — it detonates. Full slow-motion, screen-shaking cinematic. And the AI's entire run is erased: every sink it grounded, gone. It starts again from nothing while you bank the points.

Fixed: your score now updates the instant you land the hit.

### 2.4 — 2026-07-12

Haptics upgraded! A small change, but a big difference to how the game feels.

### 2.3 — 2026-07-08

AI RACE, SHARPENED

• Proximity call-outs are live in AI Race — every graze now tags itself: GRAZE, TIGHT, CLOSE, DANGER, NEAR DEATH, CORE BREACH. The grid finally tells you how close you came.

• Cut the tempo dip on the +75 graze. No more flinch — full speed, all the way through.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-10.*
