# Quadcade — Merge four, multiply power

> Merge four, multiply power (iPhone/iPad app by Marc Wilhite.)

- Source: https://appshunter.io/ios/app/quadcade/id6762098873 (this page in markdown: same URL + `.md`)
- Developer: [Marc Wilhite](https://appshunter.io/developer/1880913851)
- Category: Games, Board, Puzzle
- Price: Free
- Age rating: 4+
- Requires: iOS 17.0 · 27 MB
- Languages: American English
- Released: 2026-04-20
- Data updated: 2026-08-09
- User reviews in markdown: https://appshunter.io/ios/app/quadcade/id6762098873/reviews.md

## What is Quadcade?

Drop. Match four. Chain a cascade. Quadcade is a neon-glass merge puzzle built for short, intense sessions and the one-more-run feeling.

Stones drop into a four-column grid. Match four of a kind and they merge up the tier ladder — 4 → 16 → 64 → 256 → 1024 → 4,096 (WIN) → 16,384 (LEGENDARY). Chain cascades for exponential payoffs and stack a combo multiplier up to ×3 by keeping your streak alive. Miss a merge, and the combo shatters.

THE FUN IS IN THE CHOICES.
• A wildstone closes a cluster of any tier — arm it, and the board tells you where it fits.
• A bomb is a scalpel: tap to arm, tap the stone blocking your setup, and the column above falls into the gap.
• Hot flashes highlight cells where a 3-cluster is one stone from closing — color-coded to the tier that closes it.
• Named feats — DOUBLE, TRIPLE, QUAD, CHAIN-3, CHAIN-5+, PERFECT CLEAR — reward the plays that deserve the win.

PROGRESSION THAT GIVES BACK.
• 256 CLUB and 1024 CLUB flashes celebrate the climb and drop a bomb in your hand.
• Every 1024 you make grants another bomb. Hoard them for the clutch move.
• Your bomb cap grows with your scores: 2 to start, 3 after WIN, 4 after LEGENDARY.

NEON-GLASS POLISH.
• Retrofuturist synthwave palette. Glass tile lighting, conic aurora backdrop.
• Full accessibility: colorblind mode (tier shapes), Reduce Motion, VoiceOver labels.
• Tuned haptics and sound. No ads. No nags.

Reach 4,096 for the WIN. Reach 16,384 for LEGENDARY.

And some things aren't documented.


## Version history (last 3 releases)

### 1.17 — 2026-05-05

• Save & Resume. Your run is now remembered. Close the app, come back to exactly the board you left.
• More to chase. Keep pushing — there's something new at the far end of a run.
• Fixed a rare tap-input bug on the choice screen.

### 1.1 — 2026-04-21

• Combo meter. Consecutive merges build a multiplier up to ×3. Miss, and it shatters.
• Named feats. DOUBLE, TRIPLE, QUAD, CHAIN-3/4/5+, PERFECT CLEAR — score bursts and bomb grants in the moment.
• Bombs return — as a scalpel. Tap to arm, tap any stone to remove it. Every 1024 you make grants another bomb.
• Growing bomb cap. 2 to start, 3 after WIN, 4 after LEGENDARY.
• 256 CLUB and 1024 CLUB flashes celebrate the climb.
• Near-merge hints. When you set up a 3-cluster, the close-out cell pulses in the tier's color.
• Smarter wildstone hints. Only show when you arm the wildstone, now with a sparkles icon.
• Bomb explosion. Proper burst + shockwave + stones-fall-into-the-gap animation.
• First-time tooltips when you unlock wildstones and bombs.

### 1.0 — 2026-04-14

No release notes.

## More apps by Marc Wilhite

- [Playdate Central](https://appshunter.io/ios/app/playdate-central/id6760577398)
- [Groove Pocket](https://appshunter.io/ios/app/groove-pocket/id6762105792)

All apps by Marc Wilhite: https://appshunter.io/developer/1880913851

---

*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-09.*
