# Queueit Puzzle — Pop it. Queue it. Score it.

> Pop it. Queue it. Score it. (iPhone/iPad app by Frank Pimenta.)

- Source: https://appshunter.io/ios/app/queueit-puzzle/id6815256121 (this page in markdown: same URL + `.md`)
- Developer: [Frank Pimenta](https://appshunter.io/developer/1845110072)
- Category: Games, Board, Puzzle
- Price: $2.99
- Age rating: 4+
- Requires: iOS 17.0 · 1 MB
- Languages: American English
- Released: 2026-09-24
- Data updated: 2026-09-27
- User reviews in markdown: https://appshunter.io/ios/app/queueit-puzzle/id6815256121/reviews.md

## What is Queueit Puzzle?

The line only runs one way. That is the whole difficulty.

Tap a piece on the board and it joins the back of the line on the right. A new piece fills the hole it left, so the board never runs out — the line is the thing that fills up.

Only the leftmost three are ever judged, at the exit. Each attribute has to be all-same or all-different across those three: the colours all match or all differ, the shapes all match or all differ, the numbers all match or all differ. Get it right and they clear, the line closes up, and the new front three might clear in turn.

Six slots. Fill them with nothing at the front worth clearing and the run is over.

THREE DEPTHS

Harbour is a tutorial rather than a level: colour only, thirty pops, four trios in its whole rule space. 33% of threes clear.

Ocean is the game played straight — colour, number and shape. 3.7%.

Deep adds a facing arrow and a wider board. 1.6%, and 3,492 different trios that clear.

TWO WAYS OUT, THREE EACH

Sweep the line empty and start it again. Or pull a piece out of the line — tap it, then the row below. It is gone for good, because the board already refilled behind it.

Three of each per match. Run out of both with a full line and that is the run.

SCORING FOLLOWS RARITY

Three hundred a line, plus a bonus for how much it has in common. Numbers reading 1-2-3 pay double. Reading 3-2-1 they pay triple, because a descending run has to be planned against the end that feeds you.

ONE BOARD A DAY

The daily is the same puzzle for everyone on Earth, played at Deep in sixty moves, one attempt. Not one attempt unless you pay: one attempt.

WHAT IS NOT IN IT

No ads. No in-app purchases. No unlocks, no tiers, no energy, no account, no sign-in. Queueit is bought once and that is the end of it.

Every tile carries its colour as a letter as well as a hue, so nothing here is read by colour alone.

It plays in aeroplane mode. The only thing that ever leaves your phone is a daily score, and only when you finish one — never your name, which stays on the device.


## Version history (last 1 release)

### 1.0.0 — 2026-09-24

No release notes.

## More apps by Frank Pimenta

- [Haive App](https://appshunter.io/ios/app/haive-app/id6754662368)
- [Banana Viewer](https://appshunter.io/ios/app/banana-viewer/id6759800479)
- [Dockit Puzzle](https://appshunter.io/ios/app/dockit-puzzle/id6808261444)
- [Stackit Puzzle](https://appshunter.io/ios/app/stackit-puzzle/id6815218526)

All apps by Frank Pimenta: https://appshunter.io/developer/1845110072

---

*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-27.*
