# Realm of Evil — user reviews

> 26 indexed App Store user reviews of Realm of Evil by Pal Gabor, rated 4.60/5 from 136 ratings.

- Source: https://appshunter.io/ios/app/realm-of-evil/id6563149331/reviews
- App overview in markdown: https://appshunter.io/ios/app/realm-of-evil/id6563149331.md
- Rating breakdown: 5★ 100 · 4★ 24 · 3★ 11 · 2★ 1 · 1★ 0

## Newest reviews (6 of 26)

### 4/5 — Bag

*2026-04-30*

When player wins a card, there is option to close window without picking card, but it doesn’t work

### 4/5 — A simple and fun Deck building game

*2026-01-29*

I’m a fan of the deck building genre and this game hits the spot! Perfect balance of simplicity and game depth that makes this replay worthy.
The only reason it falls short of a perfect 5 is that there’s no game explanation of the different inflictions that are placed upon the character.
But other than that-this is a great hidden gem!
Keep up the good work.
Will there be an update or sequel?

### 5/5 — Please read

*2025-12-19*

I love this game but there is room for improvement. The interface should allow a “floating” description of status effects (like bleeding) when a player taps on the icon during battle. Additionally, I would LOVE for there to be companions and other allies you can add to your team along the journey.  Consider adding a permanent upgrade element (in addition to the level up system) like gear and equipment.

### 5/5 — Better than I expected

*2025-12-08*

This game was way better than I thought it was, I expected some terrible card game rouge like since I had been searching through many mobile card games and rouge likes previous to finding this. It blew my expectations and was able to keep engaging and entertaining as it went on, I would change nothing about this and ill happily await new updates to hopefully increase full length of the game and hopefully have a couple choices for characters to base a deck off of or something if not it still a great game that I hope has a chance to prosper further😁

### 5/5 — The game look awesome

*2025-06-06*

This game awesome and  hidden gem and worth it downloading

### 5/5 — What a game

*2024-11-01*

Realm of Evil is 4/5 for my person opinion but other people may say otherwise, because the game is missing some important stuff that games uses that could drastically improve the game but overall fantastic game, this my first review ever, :)
First
 Consider implementing an enhanced tutorial with step-by-step instructions or a practice mode to help new players get acclimated. Introducing adjustable difficulty levels could cater to both casual and hardcore players, while adaptive AI and unique enemy abilities would add an exciting challenge. Expanding card variety and introducing random environmental effects during battles would deepen the strategic elements. Additionally, enhancing the progression system with rewards for milestones could keep players: 

Streamlining inventory management by adding sorting options and quick access features would improve usability. Enhanced visual cues, like distinct animations for impactful cards, can heighten excitement during gameplay. Making the interface more accessible, particularly for mobile users, should also be a priority.

Adding narrative elements, such as a storyline or collectible lore, could enrich the game’s world. Regular seasonal and themed updates would keep the content fresh, and implementing achievements and collectibles could incentivize player engagement. Daily or weekly challenges and diverse game modes, such as “Endless Mode,” could further enhance replayability.

 Introducing global or friends-only leaderboards would encourage competition among players. Hosting in-game events and special challenges can foster community involvement, while options for sharing achievements on social media would help spread the word about the game.

Consider offering non-intrusive monetization options, such as cosmetics or skins, and a season pass for dedicated players. Additionally, an ad-free version for a small fee could improve player

 Improving sound effects with additional audio cues for gameplay events would enhance immersion. Thematic background music that aligns with the game’s atmosphere and enhanced animations for attacks and card effects could further elevate the overall

Implementing an in-game feedback tool would provide players a quick way to share their thoughts or report bugs, allowing for continuous improvement based on community input.

That’s about all I got from playing the game, keep it up

**Developer response:** Thank you so much for your thoughtful review and detailed suggestions! We're thrilled to hear you enjoyed Realm of Evil, and we truly appreciate you taking the time to share your ideas on how to make the game even better. Your feedback on the tutorial, difficulty levels, and adaptive AI are especially helpful, and we’ll certainly consider these as we work on future updates.

## Most critical reviews (10 lowest-rated)

### 2/5 — Has potential, but doesn’t yet live up to it

*2026-07-01*

The artwork is good, but the text is not. I beat the game, and I have no clue what the Speed attribute does, despite it going up by +0.5 every time I leveled up. You have “mana” to spend, but most of your cards are mundane equipment and you’re not a spellcaster. Enemy cards flip by so fast, you can rarely read what they did, and sometimes what they do contradicts what the intention/warning over their head said they were going to do. Event consequences feel arbitrary and inconsistent. In the lategame your level stat boosts matter way more than the cards in your deck, which I guess is good since every victory forces you to add another card to your ever-growing deck. During play the card rewards were repetitive and bland, but then when I beat the game it unlocked more new cards than I’d ever seen during play. Too little too late, as I’d already tired of the game play loop long before it gave me these tools that might have salvaged the game if they’d been offered earlier. The game has potential, but currently does not live up to it.

### 3/5 — Good game had fun

*2026-04-03*

It’s was a very good game and I don’t like to be nitpicking but there were a few things that were a bit annoying.
-when you are awarded with a choice of three cards you were forced to pick one and sometimes it wouldn’t align with my deck.
-the leveling system is cool and interesting but after a few runs it just got too easy.
-some of the event spaces didn’t accurately tell you if you had lost hp or gained something.
All in all I had a lot of fun and thank you for creating this game.

### 3/5 — Good game, some bugs

*2026-03-17*

Phoenix boss is broke.  When fighting it with the witch, it just freezes immediately at the start and can’t take any actions. 

Otherwise great game

### 3/5 — Played through

*2026-03-04*

A quick little game. Took 3 runs to get to the end playing offensively. Not bad, but there is no story, so it feels a bit empty. Some ideas: display cards as they are played in the middle, not over target, show effect on the target. Make enemy drop boxes fit their display. Different characters and card sets are probably in the works,  but that would help replayability.

### 3/5 — Enjoyable

*2026-01-26*

I enjoy the game, but it keeps locking up after initiating combat. Closing the app and opening it doesn’t help. It’s always in the same place, but if you choose a different path (if one is available) you can continue. Unfortunately, if you are on a final boss, that’s it, you have to restart a new game and lose all progress. Until this is fixed, it’s too frustrating to continue playing.

### 3/5 — Good start, needs work

*2025-11-04*

I quite like the art, so tried the game. It plays like a simplified Slay The Spire with Cards and Relics only (no potions). There is not enough feedback info to describe the results of events (flags). There is no description of status effects. There is no damage preview, so it’s mental math dependent - but without status descriptions, the math is just vibes.

Cards can upgrade once or twice. But upgrades are all boring - simply increasing a number on the card. There is. Ot much in the way of deck synergy. And you are forced after each fight to bloat your deck with another card.

This game needs some kind of hook to differentiate it from Slay The Spire. The RPG aspect could be some of it, but there needs to be more meaningful player agency for it to matter.

### 4/5 — Game play

*2026-07-30*

Allow for skipping choosing cards to better build a deck. Move where the cards appear after playing because they cover up the enemy intent so you have to wait for it to move to see how much health the enemy has. The game has al lot of potential!

### 4/5 — Good game, need to fix some bugs.

*2026-07-24*

Cannot close the window to refuse the new card. It makes the deck to big.

### 4/5 — More

*2026-07-15*

More content please!

### 4/5 — Indeed has room to improve

*2026-06-02*

I like the rogue play even though it’s not for me however, if you can get player versus player and player versus computer that would be nice also with all cards to select from as well as non-rogue mode like a non-survival tower mode for example like playing against artificial/computer players that would be nice. 
PS when it’s player versus player give it a Bluetooth option not just an online option.

## Most praised reviews (10 highest-rated)

### 5/5 — WORTH IT. CAN’T WAIT.

*2026-08-07*

This game is still in its early stages so it’s definitely a work in progress but it’s definitely worth the download and I’m excited to see what comes next for this game. This game will definitely blow up once it reaches the right community and I’m glad to be here early. Awesome game, super addicting and very fun. 
10/10

### 5/5 — Solid start to a rogue lite game

*2026-07-12*

This has solid mechanics but is still in the middle of polishing.  Cool artwork and fun back story. 

fix suggestion: have the option to decline choosing cards after a battle.  I don’t need garbage cards to line my deck as I get further into the game.

### 5/5 — Super fun

*2026-05-31*

Very enjoyable game, I just enjoyed how the card stacked on top of each other and how the game seem to change as it went on. Super enjoyable can’t wait for Moore.

### 5/5 — Love this game!

*2026-05-15*

This game is fantastic! Can’t wait for more updates!! Need more content for sure!

### 5/5 — More content please!

*2026-04-16*

Fantastic game! Just wish it was longer. Well done developers!

### 5/5 — 쩐다

*2026-04-07*

개잼

### 5/5 — Instant classic!

*2026-02-24*

This game has a lot of potential and I am looking forward to seeing what is in store.

### 5/5 — Well done☺️

*2026-01-24*

I don’t usually critique games, I love this one, the play and the art are wonderful. Can’t stop playing. A excellent game.

### 5/5 — Great game

*2026-01-22*

I enjoyed playing this game a lot. A couple of improvements would be to know the enemy status-some of the icons are a bit vague and also the cards that were just used tend to hang around on the screen too long, obscuring some of the enemies.
P.S. Love the game art style, really well done!

### 5/5 — Keep you occupied

*2025-12-23*

Easy to replay, fun, different ways to play.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-27.*
