# Reborn Until Ten: Archery Life — Draw, aim, release every arrow

> Draw, aim, release every arrow (iPhone/iPad app by JUYOUNG PARK.)

- Source: https://appshunter.io/ios/app/reborn-until-ten-archery-life/id6810739777 (this page in markdown: same URL + `.md`)
- Developer: [JUYOUNG PARK](https://appshunter.io/developer/6778309741)
- Category: Games, Sports, Simulation, Sports
- Price: $2.99
- Age rating: 4+
- Requires: iOS 15.0 · 24 MB
- Languages: American English, Japanese, Korean
- Released: 2026-09-14
- Data updated: 2026-10-31

## What is Reborn Until Ten?

Miss the ten and you are reborn. Draw, aim and release every arrow yourself;
fail to sign a pro contract in three years of high school and you restart
from first-year spring with three memories. When the pin settles inside the
ten ring it lights gold, and letting go right then is the whole shot.

No ads. No in-app purchases. No gacha. No server, no account.
You buy it once, and it runs in airplane mode.

- ONE ARROW, ONE GESTURE
One gesture is the whole input. Wind, clock and the archer beside you supply
the rest.
When the pin lands inside the ten ring it lights gold and ticks, so your
hands learn "now" before your head does.
A well-timed release slows the flight's first moment: you feel it before it
lands.
Twenty seconds an arrow: the number reddens at five, and zero is a miss.
A ten flashes gold, an X shakes the screen, and your best run of tens carries
across lives.

- SET PLAY AND ONE-ARROW DECIDERS
Five sets of three arrows, two points a set, first to six. At 5-5 one
shoot-off arrow decides it.
You shoot in turns, so their arrow lands first and their ten becomes your
pressure. Answer with a ten and the screen says ANSWERED.
Early rounds come down to one arrow: "Sets 4-4. Last arrow. They have already
shot."

- YOUR RIVAL
Every stage assigns one archer better than you, on the far side of the draw,
with the record and gap in the hub: "H2H 2-1, +9 on you."
You meet in the semi-final; the first win keeps one more memory card.

- THE COACH'S SIGN
Before a decisive arrow the coach says what to do and why: "The gust is
dying. Hold two beats, then let go."
Every sign carries a confidence, and a coach you never talk to is wrong more
often.
Follow it and the arrow gets easier. Ignore it and land the shot anyway and
your nerve grows.

- THREE YEARS, ONE SLOT A WEEK
Pick one of three schools; coach and team-mates are fixed for three years.
Every week is one slot: train, bond, compete or rest. One choice drops three.
Eight weekly choice events cut in: a sore shoulder, extra drills, a rival's
taunt.
Six stats capped by talent grades, every cap breakable. Three irreversible
awakenings: heavy bow, precision, iron heart.
Your shoulder is a consumable. When it goes, the game names the cause, the
recovery time and the next move.
Long-press a training card to run weeks up to the next event.

- YOU ALWAYS KNOW WHERE YOU STAND
The hub's top line is the bar you must clear: "Bar 83 · You 74."
When a life ends the score comes apart: "Score 74 = Events 52 + Coach trust
12 + Archetype 10 · Bar 83, 9 short." Failure stops being an accident.

- REBIRTH
Each life leaves souls and memory cards behind, thirty-one in all.
Fifteen soul-shop entries buy permanent rules: talent breaks, memory slots,
gear.
Eight karma vows multiply what you inherit: a bare bow, no flags, a
twelve-second clock.
Twenty-one nicknames, a medal cabinet and a chronicle carry over.

- FROM SCHOOL TO THE GRAND GAMES
Sign the contract yourself and you are a pro.
The national trials run three rounds in the off-season. This is the wall.
Clear it and the international calendar comes round on a four-year cycle,
ending in The Grand Games. Eighteen events: four school, four pro, three
trials, seven international.
In team events your own two arrows are yours, and the last decides the medal.

- THE PROMISE
No ads, no in-app purchases, no gacha. No server, no account, no data
collection. Offline, in English and Korean.
One purchase is the whole game, updates included, and it covers iPhone and
Mac as a Universal Purchase.

Ads would mean building places for ads; in-app purchases, selling
difficulty. Pay once; the game stays as it is.

Your save is safe. One file, written to a temporary file and renamed into
place, with the previous save kept beside it. Quit mid-write and nothing is
left half-written, and a damaged file falls back to the one before it.

Stuck, or something felt off? Say so in a review; fixes follow that order.

A 122 cm face at 70 metres, and twenty seconds that belong to you.

## Is Reborn Until Ten safe?

Not enough ratings yet to assess Reborn Until Ten.

## Is Reborn Until Ten legit?

Reborn Until Ten: Archery Life is no longer available in the App Store. The AppsHunter Legitimacy Score for Reborn Until Ten is 35 out of 100 points across 7 verification signals from App Store and developer data.


## Version history (last 4 releases)

### 1.1.2 — 2026-10-12

· The end-of-life summary now links to our other games (also in Settings).
· The screen follows the judgment exactly: the pin turns gold on the real expected landing including wind, and the clock goes red at the very moment rush error kicks in.
· Shoot-offs show both arrows' distance from centre on the board, and say so when three ties end by lot.
· A ribbon on the flagpole shows vertical wind.
· Slow motion now kicks in only on arrows that really land a ten.
· The ending book marks newly seen endings, and a life that ends in college shows its score breakdown.
· Small polish.

### 1.1.0 — 2026-10-06

· A college ladder: no pro call after high school? Go to college and shoot two more years.
· The final national trials now take only the top three. Lose the third-place decider and you are out in fourth.
· Your high school classmate follows you as a rival for the whole life. Bitter, respectful or friendly, depending on the record.
· Mom and your pro team's coach now have a word at life's big moments.
· 12 endings to collect, with an endings book to watch them again.
· 4 rule cards that change how a life plays, each with a gain and a cost.
· Life's big moments now come with a picture: the winter no team called, injury, retirement, rebirth into a new first year, national team selection, Grand Games gold and your first pro contract.
· Tens burst with gold rays and your coach grins. On an X, a streak of tens or a deciding arrow, the coach says a word. The coach's sign card has a face now too.
· The title screen has a new dawn-range illustration.
· Settings: leave a store review, and links to our other games.

### 1.0.1 — 2026-09-15

· New season log (Records › Seasons): every season keeps its medals, tens, wins, best rank, team and trials result, and you can reopen it from the Chronicle after rebirth — for runs finished after this update.
· The medal cabinet moved to the Career tab and now shows Grand Games golds and national team selections.
· The first week of a season shows how the last one went, and run cards list high school, pro and national records.
· Fresh installs start in your device language (English unless Korean), and small text is larger.

### 1.0.0 — 2026-09-14

No release notes.

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All apps by JUYOUNG PARK: https://appshunter.io/developer/6778309741

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-31.*
