# Ring Rush: Dynamic Vision — Dynamic Vision Training Game

> Dynamic Vision Training Game (iPhone/iPad app by Hirotaka Kouso.)

- Source: https://appshunter.io/ios/app/ring-rush-dynamic-vision/id6762827970 (this page in markdown: same URL + `.md`)
- Developer: [Hirotaka Kouso](https://appshunter.io/developer/1848885745)
- Category: Games, Health & Fitness, Action
- Price: Free with in-app purchases
- Age rating: 4+
- Requires: iOS 13.0 · 75 MB
- Languages: English
- Released: 2026-04-26
- Data updated: 2026-08-31
- User reviews in markdown: https://appshunter.io/ios/app/ring-rush-dynamic-vision/id6762827970/reviews.md

## What is Ring Rush?

A fresh take on dynamic visual training, built around the "Landolt ring" (C-shape) used in classic eye exams.
The rule is simple: spot the gap in the ring and swipe in that direction—fast.
Simple to learn, deep to master, designed for focused mini-sessions of just a few minutes.

▼ Perfect for
- Anyone training reflexes or dynamic vision
- Athletes and esports players sharpening performance
- Commuters and break-takers wanting a quick brain workout
- Score chasers who love seeing themselves improve

▼ 5-Phase Progression
Rings get smaller, faster, and more complex as you climb.
- Phase 1: 4 directions / large rings to learn the basics
- Phase 2: 8 directions / medium rings to sharpen judgment
- Phase 3: Speed reads + shrinking rings + timer
- Phase 4: Multi-ring (×2) to train parallel processing
- Phase 5: Hard mode / fake rings / fast timer

▼ Key Features
- Classic mode: Endless climb through every phase
- Practice mode: Drill the phases you struggle with
- Daily Challenge: Compete on a fresh seed every day
- Global Ranking: Compare your scores worldwide
- Stats & Graphs: Track score, reaction time, and phase distribution
- Achievements: Unlock more the more you play

▼ What You'll See Measured
- Score / Best Vision / Accuracy / Average Reaction Time / Max Phase / Max Combo
Check your dynamic vision in real numbers after every run.

▼ Built With Care
- One-handed, friction-free controls
- Snappy, distraction-free pacing
- Sound and haptics toggle independently
- Core gameplay works offline

Warm up your eyes and brain in the gaps of your day.
What's your dynamic vision score today?

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Ring Rush プレミアム | $2.99 | one-time |



## Version history (last 5 releases)

### 1.2.1 — 2026-05-03

Improved how matches end. Previously a match finished the moment only one player remained alive, which let the last survivor coast to victory even after later mistakes. From this version, matches now continue until every player is eliminated, so the final survivor must keep playing until their lives run out.

### 1.2.0 — 2026-04-30

Battle mode got a major upgrade!

- Random Match and Create Room now let you choose between 2-Ring and 3-Ring rules
- Create Room also lets you pick Hearts (1-3 lives)
- Tap "Rematch" after a battle to instantly play again with the same opponent
- Winner is now decided by final score: even if you run out of hearts first, you can still win by score
- Refined battle lobby and waiting room UI
- Minor bug fixes

### 1.1.1 — 2026-04-28

- [New] Friend battles—invite or join from the new "Friends" tab in Battle.
- [New] Add friends with a 6-digit code, plus a request approve/decline flow.
- [New] Up to 19 new achievements (plays, accuracy, battle wins, and more).
- [New] Casual play now supports 2-ring / 3-ring modes with separate rankings.
- [Improved] Tutorial now includes hands-on steps for multi-ring rounds.
- [Improved] Subtle animations on the Daily button improve readability.
- [Fixed] Friend invite room mismatches and incorrect Daily 100% detection.
- [Stability] Reduced unnecessary crash reports during exit handling.

### 1.1.0 — 2026-04-27

[New Play Modes]
- Added "2 rings" and "3 rings" mode selection in normal play (the 2-ring mode is one-hand friendly)
- 2-ring mode is endless: the time limit shortens as your score grows
- Rankings and personal bests are now separated by mode (switch via tabs)
- Only 1-heart runs count toward rankings and personal bests

[UI Polish]
- Daily Challenge button no longer queues duplicate messages on repeat taps
- Fixed mode/tab buttons shifting slightly when selected

[New Features]
- Hearts Mode: Pick 1, 2, or 3 hearts to survive mistakes at your own pace
- Friends: Connect with friends using a 6-digit code
- Added a "Rematch" button to instantly play again after battles
- Battle results now appear in your history screen

[Balance Updates]
- Input timer now active from Phase 1 and Phase 2
- Battles use 3 hearts — one miss no longer ends the match
- Three-ring questions are now more visually balanced (no more all-right-side combos)
- Lower spawn rate for the all-direction circle in 2-ring mode

[Bug Fixes]
- Fixed sound playing on game start even when sound is turned off
- Fixed back button getting stuck in battle waiting rooms
- Fixed ads not showing right after launch

### 1.0.0 — 2026-04-26

No release notes.

## More apps by Hirotaka Kouso

- [PT/OT/ST 国試 過去問｜リハっ子](https://appshunter.io/ios/app/ptotst/id6760966121)
- [きてね](https://appshunter.io/ios/app/id6762135386)
- [賃貸不動産経営管理士 過去問｜賃管士](https://appshunter.io/ios/app/id6764287856)
- [第一種衛生管理者 過去問｜衛管トレ](https://appshunter.io/ios/app/id6764512133)
- [第二種衛生管理者 過去問｜衛管トレ](https://appshunter.io/ios/app/id6764512170)

All apps by Hirotaka Kouso: https://appshunter.io/developer/1848885745

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-31.*
