# Risk: Dice War — Domination

> Turn-based territory conquest game with dice combat and strategic army deployment. (iPhone/iPad app by 昌涛 刘.)

- Source: https://appshunter.io/ios/app/risk-dice-war/id1179631910 (this page in markdown: same URL + `.md`)
- Developer: [昌涛 刘](https://appshunter.io/developer/472600246)
- Category: Games, Entertainment, Strategy
- Price: Free
- Rating: 3.42/5 from 43 App Store ratings · 25 written reviews indexed
- Age rating: 4+
- Requires: iOS 11.0 · 10 MB
- Languages: Arabic, English, French, German, Italian, Japanese, Korean, Russian, Chinese, Spanish and 1 more
- Released: 2017-01-12
- Data updated: 2026-06-10
- Monetization: ad-supported
- User reviews in markdown: https://appshunter.io/ios/app/risk-dice-war/id1179631910/reviews.md

## What is Risk?

It is played on a number of predefined 2D maps containing 22 to 43 territories. 

The goal of the game is to control every territory on the map or to be the last player that has not surrendered or been eliminated from the gameplay. At the start of a game, territories are randomly divided among the players, and a random number of dice (representing armies) are stacked on each territory.

A player is then randomly selected to go first. Players take turns to attack and hold neighboring territories. In order to alleviate concerns that starting last (7th) in the first round is a disadvantage, the 6th and 7th players to play receive a one die bonus.

Both players receive an extra die in their dice distributions, increasing the probability that their territories will survive attacks for the first round of play.

## Key features

- 2D map-based gameplay
- Territory conquest objective
- Dice-based combat
- Random territory division
- Army stacking
- Turn-based attacks

## Recent user reviews (10 of 25)

All indexed reviews: https://appshunter.io/ios/app/risk-dice-war/id1179631910/reviews.md

### 4/5 — An Old Classic

*2026-01-21*

I played this game non stop on the browser, 20ish years ago. I randomly searched it and found it. The ads are very well implemented and non intrusive, the map generation is refreshing but… the ai is so bad. My win percentage on over 20 games is through the roof, only lost two games. The ai has no self preservation - they attack at a disadvantage and don’t cease fire on fellow disadvantaged players when there is a king. You have to fix ai.

### 5/5 — beautiful,

*2024-02-26*

thank you.

### 2/5 — Too many ads

*2023-08-17, version 1.0.1*

Too many ads including one that shows the entire time

### 5/5 — Worth the time

*2023-05-24*

This game is just like the flash game I used to play on CPU. They ads are not overwhelming I barely notice them because it's in between games. This is a fun time killer/ strategy game.

### 1/5 — Scam artists!!

*2023-01-15*

Refund my money if you are going to put ads back in!

### 3/5 — 暇つぶしに最適だが…

*2022-12-10, version 1.0.1*

ストラテジーゲーム好きには、暇つぶしに最適です。短い時間でゲーム欲を満たしてくれます。

ただし、いつかのバージョンから改悪され、初期配置の際、与えられるサイコロの総数がランダムになってしまいました。初期の4つのマスに、それぞれ1〜2個ずつしかないような状態で「このマップを使用しますか？」と聞かれても、変な縛りプレイでもない限り使用するわけがないので、ただの時間の無駄です。初期配置を決めるだけでイライラします。初期配置では、全チームのサイコロの総数が同じになるように戻していただきたい。

### 3/5 — Unbalanced

*2022-10-15*

Going up against cells that have the same number of dice than you more often than not leads to their victory. I don’t believe it used to be this way. My guess is the algorithm was probably tweaked when they implemented the ads.

### 1/5 — Total Fix

*2021-08-14, version 1.0.1*

I don’t know what they’ve done to this game but it’s now set up against you. For example, if you have more dice than the neighbouring territories you seem to lose a disproportionate amount. But if the neighbouring territory has less dice and is rolling against you then they somehow manage to win

### 1/5 — これ好きなのに……

*2021-07-30, version 1.0.1*

ゲーム自体は楽しいのは知ってますが、
勝敗は「運」のときと、操作されて勝敗が決まることがあるので、
それに途中で気づいて消しました。

例えば、
序盤で陣地が少なく、サイコロが多い相手に対して、それ以上のサイコロの数で挑んでも、絶対負けます。

また後半、相手の方が陣地を多く持っている場合、サイコロの数が同数か少し多い状態で挑んでも、絶対負けます。

また、CPが負けそうになると、無謀な戦いを挑み、早く負けようとしてきます。
など……

改善されたらまたやりたいです。

### 1/5 — ADS ARE BACK!

*2021-07-01*

Ads are back even though I paid for them to be removed a long time ago! With no option to turn them back off!!

## Frequently asked questions about Risk

### What is Risk: Dice War?

Risk: Dice War is a digital adaptation of a territory control board game. Players aim to conquer all territories on a map or be the last player remaining by strategically attacking and defending using dice-based combat.

### How do you win in Risk: Dice War?

Victory is achieved by either controlling every territory on the game map or by being the sole player not surrendered or eliminated. This requires careful planning of attacks and defenses.

### Are there any in-app purchases or ads?

The application is free to play and is supported by advertisements. There are no in-app purchases available.

### What are the maps like in Risk: Dice War?

The game features predefined 2D maps that contain between 22 and 43 territories. These maps provide the battlegrounds for players to compete for domination.

### How are armies and turns handled?

At the start, territories are randomly divided, and armies (represented by dice) are stacked on them. Players take turns attacking neighboring territories, with bonuses given to players who start later in the first round to balance gameplay.

## Version history (last 2 releases)

### 1.0.1 — 2021-05-28

bug fixed

### 1.0.0 — 2017-01-12

This app has been updated by Apple to display the Apple Watch app icon.

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All apps by 昌涛 刘: https://appshunter.io/developer/472600246

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
