# Roche Limit — Bend gravity. Don't get greedy

> Bend gravity. Don't get greedy (iPhone/iPad app by Basujit Chakravarty.)

- Source: https://appshunter.io/ios/app/roche-limit/id6791515238 (this page in markdown: same URL + `.md`)
- Developer: [Basujit Chakravarty](https://appshunter.io/developer/1838221335)
- Category: Games, Action, Casual
- Price: Free with in-app purchases
- Age rating: 4+
- Requires: iOS 16.0 · 6 MB
- Languages: American English
- Released: 2026-07-23
- Data updated: 2026-08-07
- User reviews in markdown: https://appshunter.io/ios/app/roche-limit/id6791515238/reviews.md

## What is Roche Limit?

You are gravity.

Press and hold anywhere and a singularity tears open under your finger, pulling a comet into orbit. Feather the hold and you get a slingshot. Linger, and the event horizon swells until the comet is shredded at the Roche limit — under your own finger. You never steer the comet. You bend the space it moves through. The antagonist is your greed for pull.

— BEND, DON'T STEER —
One thumb. Hold to open a gravity well, release to let it decay. Two fingers for orbital weaving. That's the whole control scheme, and it has a skill ceiling you'll spend weeks on.

— FEED, THEN CRUSH —
Curve the comet through cyan energy cores to score — each one feeds its mass toward a gold threshold. Go crush-ready and the red anti-matter stars that used to kill you shatter for bonus instead. Risk becomes power.

— A SKY TO CLIMB —
Pan a night-sky map of 40 real constellations, grouped into ten galaxy worlds. Clear each sky by feeding the comet its core target, or by TRACING THE FIGURE — brushing every landmark star in a single life, each one a rising note. Earn three mastery stars per sky: CLEARED, SWIFT, ENDURED.

— EVERY GALAXY PERFORMS —
Past the first world, each galaxy carries a phenomenon of its own, and the sky performs it whether you are ready or not. A star that breathes, swelling its pull as it brightens. A binary pair orbiting a shared centre. A river of dust that carries you if you ride it, and fights you if you cross it. Einstein gates you dive into and exit at the angle you entered. A wandering heavyweight dragging the field behind it. Cores that fall like snow, so you aim where they will be. Meteor trains that telegraph — the path glows before they ride it, and a golden comet ploughs the whole run. A nova that charges, then rings out and clears the field. And in the last world, two bodies falling together until the merger shoves everything outward.

— THE SKY ABOVE YOU —
True Sky reads your coarse location once (or just the clock) and builds tonight's actual heavens — the constellations overhead right now, the Moon, the planets — and lets you fly them. Figures wake and reveal their names as the comet nears.

— OR JUST BREATHE —
Zen sky: your real sky, hazard-free. No score, no death, no timer. Just the stars and the notes.

— PURE LIGHT ON PURE BLACK —
True-black AMOLED. Every element is procedural glow — no images, anywhere. Every sound is synthesized from a single pentatonic root — no audio files, anywhere. The void is silent; only spacetime sounds. Runs escalate over two minutes from meditative to knife-fight.

Die once in a run and you can take a short optional ad to revive in place and keep your score — or decline it, and the run ends exactly as it would have.

Free to play, with an occasional ad between runs — a one-time Remove Ads purchase clears them, and grants the revive free, every run. No pay-to-win. Just you, the pull, and the discipline to let go.

Standard Apple Terms and Conditions - https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Remove Ads | $2.99 | one-time |



## Version history (last 3 releases)

### 2.1.0 — 2026-08-02

version 2 — the sky comes alive

• Every galaxy past the first now performs a phenomenon of its own — nine across the ladder
• Breathing stars, a binary pair, a river of dust, Einstein gates, a wandering heavyweight
• Falling cores, telegraphed meteor trains with an on-screen countdown, a nova shockwave
• A merging pair in the final world whose ripple shoves the whole field
• Constellations refitted to fill the play area — figures are far bigger and easier to read
• Every new phenomenon introduces itself once, the first time you meet it
• How to Play gained a swipeable deck of animated previews, one per phenomenon
• Die once per run and an optional short ad revives you in place, keeping your score
• Remove Ads owners get that revive free, every run, with no ad
• Southern Reach and Leviathan Deeps tuned tougher to match what their skies now do

### 1.10.2 — 2026-07-25

• A bigger sky: 40 real constellations across 10 galaxy worlds, each galaxy with its own shape
• One continuous night sky — pinch, pan, and fling; zoom toward a galaxy and its skies open in place
• True Sky and Zen Sky modes, plus contextual mode nudges after a run
• Fairer ad cadence: a break every few deaths, even if you walk away from game over
• ENDURED mastery tightened — red stars keep spawning if you skip cores
• Game over is now tap-anywhere to retry
• Continuous flight haptics sustain properly and re-arm after interruptions
• Restore Purchases always confirms with a clear message

### 1.8.1 — 2026-07-23

No release notes.

## More apps by Basujit Chakravarty

- [Effortless List](https://appshunter.io/ios/app/effortless-list/id6752209407)
- [Bestå - Danish Exam Prep](https://appshunter.io/ios/app/besta-danish-exam-prep/id6761922379)

All apps by Basujit Chakravarty: https://appshunter.io/developer/1838221335

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-07.*
