# RogueLive — Rogue like battle system 3DRPG

> 3D roguelike RPG with turn-based combat, extensive crafting, and base building. (iPhone/iPad app by Satoshi Hirafune.)

- Source: https://appshunter.io/ios/app/roguelive/id1424833978 (this page in markdown: same URL + `.md`)
- Developer: [Satoshi Hirafune](https://appshunter.io/developer/1424833977)
- Category: Games
- Price: Free
- Rating: 4.00/5 from 1 App Store ratings
- Age rating: 9+
- Requires: iOS 11.0 · 67 MB
- Languages: English
- Released: 2018-09-10
- Data updated: 2026-07-07
- Monetization: free
- User reviews in markdown: https://appshunter.io/ios/app/roguelive/id1424833978/reviews.md

## What is RogueLive?

3DRPG incorporating turn-based battle of roguelike RPG!
Fight with over 1000 items, over 300 skills, over 500 production recipes!
Main scenario ~ Labyrinthine cat ~ In addition there are many subquests!

You can place your favorite items on the map, you can also make a house!
Plant seeds, grow plants, warm eggs, turn chicks and bustle home.

A free growth system that allows you to acquire new skills and magic by choosing your favorite parameters and skills.
The building of the character becomes important which skills to acquire and which technique to set.

Tactics are also various. Will it damage damage mainly by attack magic? Do you strengthen players with medicine? Do you set traps and weaken the monsters?
There is also a way to summon monsters by summoning magic and let them fight, or set boxes to make way and avoid battle.

How to live "in a rogue-like world" is up to you!


~~~ Below is a detailed specification ~~~

【Operation】

You can play by touch operation optimized for smartphone.
The interface for operations such as buttons can be eliminated as much as possible and an intuitive touch operation can be performed.

· When you trace the screen, the camera rotation
· Changing camera distance with pinch of two fingers
· Move automatically when you touch the place you want to go to
· Touch the object you want to attack and attack
· Long press the object you want to lift to lift
· Touch and hold the place you want to throw and throw the object you have
· Touch yourself while lifting the object to bag the object


【Battle System】

The battle of RogueLive adopts the rogue like RPG turn system.
It will fight as it is without switching the screen with the enemies moving on the map.
When the player moves one step, the enemy also moves one step.
When a player attacks once, the enemy attacks once.

You can make a battle that takes advantage of the characteristics of 3D and attack from high places will raise damage and hit rate.
It is possible to throw things from the top of the cliff and unilaterally attack.


【Lifting system】

Most items can be lifted or thrown, hit an enemy and put it on a map.
Depending on the type, you can also lift and throw enemies.
It is also possible to lift fellows and throw them on the other side of the enemy to pinch it.


【Parameter description】

· Life
When this value becomes 0, it becomes inactive and forcibly returned to the camp. Always pay attention to life.

· Stamina
Consume with weapons attacks, throwing, physical skills. The stamina automatically recovers every step. It is also possible to boost recovery volume by meals.

· Spirit
Use magic or intelligent skills to consume. Spirit does not recover automatically unlike stamina so let's supplement with spirit drink etc.


【Growth system】

The growth system of RogueLive has high degree of freedom. Growth is done by using "cube".

How to get the cube
· When level up
· Quest's clearing fee
· Get from treasure box
and so on.

## Key features

- Turn-based roguelike combat
- Over 1000 items and 300 skills
- Extensive crafting and production recipes
- Home building and customization
- Free growth system with parameter choices
- Tactical combat options
- Intuitive touch controls


## Frequently asked questions about RogueLive

### What is the core gameplay loop of RogueLive?

RogueLive features turn-based combat where enemies move as you do. Players can attack, use skills, or strategically use the environment and items to defeat foes. The game also emphasizes exploration, crafting, and building a personal home base.

### How does character progression work in RogueLive?

Character progression is highly flexible, allowing players to acquire new skills and magic by choosing their favorite parameters. Cubes, obtained through leveling up, quests, and treasure boxes, are used for growth.

### Can I play RogueLive offline?

The provided data does not specify if RogueLive supports offline play. However, its gameplay mechanics suggest it may be playable without a constant internet connection.

### What kind of tactical options are available in RogueLive battles?

Players can employ various tactics, such as focusing on high-damage attacks, strengthening themselves with items, setting traps to weaken monsters, summoning creatures to fight for them, or using the environment to their advantage.

### How does RogueLive handle in-app purchases?

RogueLive is listed as free with no in-app purchases. This means all content and features are available without additional spending.

### Is RogueLive suitable for younger players?

RogueLive has an age rating of 9+, making it generally suitable for children aged 9 and above. Parents should review content details for specific suitability.

### How frequently is RogueLive updated?

The latest version of RogueLive is 1.2.5, last updated on November 4, 2022. This indicates updates occur periodically, though the exact frequency is not specified.

### What devices can I play RogueLive on?

RogueLive is supported on iPhone, iPad, and iPod devices, indicating it is optimized for iOS platforms.

## Version history (last 1 release)

### 1.2.5 — 2022-11-04

・Implemented "Ice country" Chapter 6, "～Star drop, a snowflake・6～"

You can start from the north exit of Ice Tower・Middle 10F camp.

*Caution and apology
	Due to the creator's circumstances, "～Star drop, a snowflake・6～" is not released in its complete state.
	The items, skills, enemy AI, sub-quests, and translations that should have been done have not been implemented.
	Debugging and balancing are also inadequate.
	It is also undecided whether these will be implemented in the future.
	Please be aware of this.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-07-07.*
