Card distribution can be unbelievably frustrating at times
The game interface and graphics are good. The biggest issue is so many times during card distribution it will give 4 of the same card to a player. It is highly unlikely that 4 of same card land with one person when two players are playing. Also, people deliberately take two seeps at start and then use the penalty rule to stop the other player from securing twenty points. This rule should be eliminated and not way to win should be whoever has more points. This will make players apply more brain to avoid two seeps right at the start.
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GGreg.is.grt
GAME IS RIGGED
For the last 10 games I did not receive a single King. That is statistically IMPOSSIBLE. It seems the game developers are purposely giving those who have purchased coins worse hands in an attempt to make them spend more after losing. STICK TO PLAYING 100coin games as I will from now on. There is zero incentive to play for more coins.
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KKaranb1r
Lots of bugs in game
Game is Good but when you login as for watch ad for coins daily login reward and when you do it waste of time as after full ad game don’t open and you have to restart to make it work even last time it says after ad that reward guaranteed but you have to watch ad again to complete the step again.
BBRITELANE
We Need Change
When we play Seep here, at the beginning of the game, once the first four cards are dealt, the player who has made the call receives four cards. After that, the other two players also play using four cards at a time.
The player who made the call initially plays with all 12 cards. After that, the remaining two players receive 8 cards each. According to the sequence currently used in the game, the turns appear to proceed clockwise. However, in the actual game, the turn order should be anticlockwise.
Also, regarding the Seep rule: once two Seep scores are made, we should not have to wait for another two Seep scores for the previous ones to be cancelled or adjusted.
For example, if one team makes two Seep scores and the opposing team cancels one Seep, the two Seep scores made by that team should then be adjusted accordingly. In other words, the cancelled Seep should immediately affect the existing Seep count rather than requiring two additional Seep scores.
This change is important because, according to the actual rules, the Seep count should be adjusted immediately when a Seep is cancelled.
The player who made the call initially plays with all 12 cards. After that, the remaining two players receive 8 cards each. According to the sequence currently used in the game, the turns appear to proceed clockwise. However, in the actual game, the turn order should be anticlockwise.
Also, regarding the Seep rule: once two Seep scores are made, we should not have to wait for another two Seep scores for the previous ones to be cancelled or adjusted.
For example, if one team makes two Seep scores and the opposing team cancels one Seep, the two Seep scores made by that team should then be adjusted accordingly. In other words, the cancelled Seep should immediately affect the existing Seep count rather than requiring two additional Seep scores.
This change is important because, according to the actual rules, the Seep count should be adjusted immediately when a Seep is cancelled.
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ZZulnlo
Unable to update
Can’t update on baazi mode. And can’t open the app
RRanapanesar






