# Slicing Life — Cut the shape. Dodge the rest

> Cut the shape. Dodge the rest (iPhone/iPad app by Khidayotullo Salakhitdinov.)

- Source: https://appshunter.io/ios/app/slicing-life/id6805911559 (this page in markdown: same URL + `.md`)
- Developer: [Khidayotullo Salakhitdinov](https://appshunter.io/developer/1694447260)
- Category: Games, Casual, Puzzle
- Price: Free
- Age rating: 4+
- Requires: iOS 15.0 · 139 MB
- Languages: American English
- Released: 2026-09-04
- Data updated: 2026-09-11
- User reviews in markdown: https://appshunter.io/ios/app/slicing-life/id6805911559/reviews.md

## What is Slicing Life?

Claim the shape one cut at a time.

Run the edge, dive across the middle, and slice off everything you do not need.
Time it wrong and the hazards you were dodging take the run instead. Every level
asks the same question: how little can you leave behind, and how few cuts will it
take you?

100 LEVELS, TEN ACTS
A campaign built as a curve, not a list. Act one teaches you the field one hazard
at a time. By act ten you are threading a shrinking target between ten kinds of
hazard: movers, border patrollers, spinning blades, magnets that bend your line,
shooters, breathing pulsars, timed laser beams, hunters that chase your cut, and
barriers no dive can cross. Every level is a step up from the one before it — no
filler, no spikes you cannot read.

NINE SHAPES TO CARVE
Round and blobby while you learn, then deep-pointed stars and crosses, toothed
gears and bitten crescents, waisted hourglasses and zigzag bolts. Every silhouette
cuts differently, and the late acts shuffle all of them.

ENDLESS
When the campaign runs out, the waves do not. Endless picks up past level 100 and
keeps climbing for as long as you can hold on.

FOURTEEN RUNNERS, FOURTEEN POWERS
Start as MASK and unlock thirteen more with the stars you earn. Every one of them
plays differently: MASK runs the edge faster, BOSS gets credit for bigger cuts,
BLAZE dives quicker, POP gets cuts refunded, NINJA stuns the field on the way out,
PYRE burns shots off its own line, REX brings an extra life, WRAITH walks through
border patrols, ZED ignores magnets. Then five elites who change a run outright:
AEGIS starts every run shielded, CRYO freezes the hazards, PHASE slips through one
of them, CHRONO drags them into slow motion, and SLY makes your first cut free.

BUILT FOR ONE HAND
Portrait, one thumb, no tutorials to sit through. Pick it up for a level, put it
down mid-act — your progress follows you to every device you sign into.

THREE DIFFICULTIES
Casual for the ride, Classic for the fight, Expert when you want the shape to bite
back. Each keeps its own stars and its own leaderboard.

LEADERBOARDS
Campaign and endless boards per difficulty. The podium is right there on the ranks
screen, and so is whoever is standing on it.

Free to play. If you want the ads gone it is a single dollar, once — or take the
bundle and open every character with it. No energy timers, no paywalled levels,
nothing that expires.


## Version history (last 3 releases)

### 1.4.0 — 2026-09-08

A Daily Challenge. Every day the whole world gets the same shape, the same
hazards and the same rules: Classic difficulty, MASK, one life, six cuts, no
pickups. The score is checked by our server, so the daily board is the one
board nobody can talk their way onto. Play it offline and the result is sent
when you are back.

Practice. One lesson for each of the ten hazard types, with a hint that
explains what you are looking at, unlimited lives and no ads. The campaign
offers a lesson the first time a hazard you have not met shows up, and your
run is waiting exactly where you left it when you come back.

Replays. Every run is recorded. Watch it at quarter speed, jump to the last
two seconds, see the exact contact that ended it, and race a cyan ghost of
your personal best.

ANGEL and DEMON are earned in play. Finish levels 1 to 10 on any difficulty
for ANGEL; clear ten different campaign levels without losing a life on them
for DEMON. Anyone who already had them keeps them, and the character bundle
still opens the full roster.

Recovery codes. Settings can issue a code that moves your progress, purchases
and leaderboard identity to a new phone. Keep it somewhere safe; it is the
only copy.

Under the hood: saves are written atomically with a backup, cloud sync can no
longer overwrite newer progress, purchases are verified with the store before
anything unlocks, interstitials are rarer, and the whole roster wears its
final artwork.

### 1.3.0 — 2026-09-05

Fewer ads. The interstitial now belongs to a lost run and nothing else. Clearing a
level and pressing NEXT LEVEL never shows one, neither does starting from the menu
or advancing an endless wave, and even after a loss it is every second restart at
most, never twice inside two minutes. Players told us there were too many; this is
the fix, not a smaller version of the same thing.

Two new runners, earned rather than bought. ANGEL carries GRACE: it starts every
run shielded like AEGIS, and twelve seconds after that shield is spent it grows
back, so one mistake is never the end of an attempt. DEMON carries HELLFIRE: every
completed cut holds the whole field still for 1.2 seconds - half again as long as
NINJA - and any shot that touches the cut line burns out on it instead of severing
it. Neither has a star price. ANGEL is for rating the game and DEMON is for
subscribing to the Incognito Generation channel on YouTube, and the character
bundle still opens all sixteen.

The roster screen now fits sixteen cards without crowding the flavour line or the
back button on a tablet, and a runner you have just earned announces itself when
you come back into the game.

Plus the usual fixes.

### 1.2.0 — 2026-09-04

No release notes.

## More apps by Khidayotullo Salakhitdinov

- [Little Wanderers Flight](https://appshunter.io/ios/app/little-wanderers-flight/id6450693267)

All apps by Khidayotullo Salakhitdinov: https://appshunter.io/developer/1694447260

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-11.*
