# Squirrel Up! Endless Climber — One tap. Climb. Don't stop.

> One tap. Climb. Don't stop. (iPhone/iPad app by Daniel Vilela.)

- Source: https://appshunter.io/ios/app/squirrel-up-endless-climber/id6787283905 (this page in markdown: same URL + `.md`)
- Developer: [Daniel Vilela](https://appshunter.io/developer/1463881634)
- Category: Games, Entertainment, Action, Casual
- Price: Free
- Age rating: 4+
- Requires: iOS 15.0 · 46 MB
- Languages: American English
- Released: 2026-07-16
- Data updated: 2026-09-04
- User reviews in markdown: https://appshunter.io/ios/app/squirrel-up-endless-climber/id6787283905/reviews.md

## What is Squirrel Up! Endless Climber?

The squirrel never stops climbing. He runs up the trunk in an endless spiral — TAP to swirl the other way, weave between the branches, and see how high you can get before the tree wins.

Looks easy. It isn't.

ONE THUMB, ONE RULE
• Tap to reverse your swirl around the trunk
• Swipe up to hop over a branch in a pinch
• Swipe down (or tap the button) to fire a power you brought along
• That's the whole tutorial — mastering it is another story

A TREE THAT TRAVELS THE WORLD
• Sunny Grove — learn the ropes among the leaves
• Rainy Pines — crosswinds shove you sideways; read the rain to survive
• Dark Forest — fireflies, glowing acorns, and wide-swinging owls
• Frozen Summit — snow-capped branches and ice that locks your steering
• Every biome has its own hand-made chiptune track

DANGERS & TREASURES
• Wasps and owls on patrol, sticky sap, slippery ice
• Golden acorns parked just past the branch tips — greed pays, or doesn't
• Shield bubbles that eat one mistake — stack two and the ring turns gold
• Leaf gusts that rocket you skyward, and magnets that pull the tree's acorns to you
• Skim past a branch for a CLOSE CALL bonus

THE DEN
• Every acorn you grab gets banked — spend them on your squirrel
• Three bodies and a wardrobe of gear: hats, scarf, goggles, a firefly friend
• Souvenirs unlock as you reach new biomes
• The Pack: shields, gusts, magnets and second winds, bought as often as you like — carry one up every climb
• Optional one-time upgrades can add a second Pack pocket or start an unranked climb in any world
• Nut Rush mode: everything 25% faster, if you dare

DAILY MISSIONS
• Three fresh missions every day
• Claim your rewards and watch the acorns fly into your stash

MADE BY HAND
• Every pixel is drawn in code, every sound is synthesized from scratch
• Play offline — no account, no ads, no tracking, no nonsense

How high can you get? The tree is endless. Your excuses aren't.

Privacy Policy: https://danvilela.com/squirrel-up/privacy-policy


## Version history (last 5 releases)

### 1.2.3 — 2026-09-01

The squirrel is back to his proper size.

• On larger phones he was being drawn bigger than intended — he is now sized against the trunk on every screen
• Sound effects fire the instant you tap, through a new low-latency audio path
• Smoother particles and effects when the tree gets busy

Thanks for climbing!

### 1.2.1 — 2026-08-11

Two optional one-time upgrades have arrived in the Den.

• Big Pockets — carry two Pack items into every climb
• Free Climb — start an unranked run in any world
• Live local prices and Restore Purchases are built into the Den

No subscription, no consumable currency — buy either upgrade once and keep it.

Thanks for climbing!

### 1.2.0 — 2026-07-29

A pack to carry, and powers to spend when you need them.

THE PACK — a new shelf in the Den
• Four things you can buy over and over, and you take one up each climb
• Spare Shield — start the climb already protected
• Launch Gust — a rocket boost, fired the moment you want it
• Magnet — acorns come off the tree and fly to you
• Second Wind — survive one fall and get thrown clear of it

ALSO NEW
• Powers wait on a button until you call them: tap it, or swipe down
• Magnets and Second Winds now turn up on the tree too, so you can meet one before you ever buy one
• Shields stack two deep, and the ring turns gold while you hold both
• The hop comes back faster, and a swipe thrown a moment early is remembered instead of thrown away
• Golden acorns now count on the acorn tally the moment you grab them
• Nut Rush tells you what it does before you buy it

Thanks for climbing!

### 1.1.0 — 2026-07-27

Pause is here — plus a lot more tree.

• Pause any climb from the new button, then come back on a 3, 2, 1 countdown
• Head home mid-run if you need to — every acorn you earned comes with you
• Fresh obstacle patterns: long switchbacks, corkscrew tunnels and quick chicanes, with each forest leaning on its own rhythm
• The tree keeps getting harder past 250 m instead of levelling off, so the Dark Forest and the Frozen Summit finally bite
• Eased the Rainy Pines crosswind — the second forest is no longer the meanest one in the game
• A shout when you pass your best score mid-climb
• Daily Missions redrawn: roomier cards, clearer rewards, easier claiming

Thanks for climbing!

### 1.0 — 2026-07-16

No release notes.

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## More apps by Daniel Vilela

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- [Prayer Times - Salah & Qibla](https://appshunter.io/ios/app/prayer-times-salah-and-qibla/id6760282165)

All apps by Daniel Vilela: https://appshunter.io/developer/1463881634

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-04.*
