# Stack Tower Insanity — Stack. Survive. Fight back.

> Stack. Survive. Fight back. (iPhone/iPad app by Stefan Paunovic.)

- Source: https://appshunter.io/ios/app/stack-tower-insanity/id6787556141 (this page in markdown: same URL + `.md`)
- Developer: [Stefan Paunovic](https://appshunter.io/developer/1687512272)
- Category: Games, Action, Casual
- Price: Free
- Age rating: 9+
- Requires: iOS 16.4 · 61 MB
- Languages: American English
- Released: 2026-07-16
- Data updated: 2026-08-14
- User reviews in markdown: https://appshunter.io/ios/app/stack-tower-insanity/id6787556141/reviews.md

## What is Stack Tower Insanity?

How high can you stack before the tower fights back?

Stack Tower Insanity starts as the stacking game you know — tap to drop blocks, land them perfectly to keep your tower wide — and turns into something else entirely the higher you climb.

STACK
Tap to drop moving blocks. Perfect drops keep your block wide and build a scoring streak: land them back to back and each one is worth more than the last. Miss the edge and your tower shrinks until there's nothing left to land on.

SURVIVE THE SWAY
From floor 25 every block is worth double — and the whole tower starts swaying. Timing gets harder, drops get riskier, and every perfect landing matters.

FIGHT BACK
Reach floor 50 and the game transforms: your block becomes a ship. Steer with tilt controls, auto-fire at incoming enemies, and survive as long as you can. The invasion starts as a trickle and builds to a storm by floor 100 — and a drop timer keeps you climbing, so camping is never an option.

BOSSES
Every tenth enemy is a boss: twice the size, ten times the health, and a gun that sprays the whole lane. Bring one down for a serious score.

GRAB THE POWER-UPS
Downed enemies drop shields, rapid fire, and screen-clearing bombs. Steer into them mid-fight to turn a losing run around.

UPGRADE YOUR SHIP
Spend coins on fire rate, damage and hull upgrades — then max them out to unlock TWIN CANNONS and fire two shots at once.

CLIMB THE LEADERBOARD
Daily, weekly and all-time boards. Finish in the top 100 to earn coins, medals and exclusive rewards — then tap any rival to see their stats.

39 ACHIEVEMENTS
From your first perfect drop to one million blocks stacked. Game Center achievements included.

MAKE IT YOURS
Aircraft skins, tower skins, avatars and profile frames — earned by climbing, won on the leaderboard, or bought with coins. Chase The Architect set if you dare.

Free to play. Optional in-app purchases (coin packs, cosmetic packs, remove ads, 2× rewards) and ads that can be removed forever with a single purchase.

Simple to learn. Brutal to master. Insane past floor 50.


## Version history (last 5 releases)

### 1.3.3 — 2026-08-12

Your progress now survives reinstalling the app.

• Delete Stack Tower and install it again — your coins, upgrades,
  cosmetics and records come back with you. No account, no sign-in,
  nothing to remember
• Your lifetime stats are now backed up too, so perfect drops, kills
  and boss takedowns aren't tied to one install any more

Fixes:
• Save and Cancel no longer spill outside the edit-profile card
• Fixed the buy button layout on Store packages

### 1.3.2 — 2026-08-11

The invasion fights back.

• Enemies now get tougher the longer you survive — every spawn raises
  the stakes, and bosses arrive far more often than before
• Bosses are real fights now: they hit harder than regular enemies and
  take serious firepower to bring down
• Enemy fire speeds up as a run goes on, so deep floors are about
  dodging, not just out-shooting
• Fixed shots occasionally passing straight through their target

Also in this update:
• Tower height now shows your actual height, alongside your score and
  perfect drops
• New run history — review your past runs from your profile
• Profile tracks total perfect drops and your best streak
• Perfect-drop sounds no longer get swallowed when you land several
  in a row
• Leaderboard refreshes automatically when you open it

### 1.3.1 — 2026-08-11

The tower fights back sooner — and now it fights dirty.

THE INVASION
• Combat now starts at floor 50, fifty floors earlier than before
• Enemies arrive one at a time on a random timer that tightens as you climb, hitting full intensity at floor 100
• BOSSES — every tenth enemy is twice the size with ten times the health, and a gun that sprays at random angles
• Power-up drops: shields, rapid fire and screen-clearing bombs. Steer into them to collect
• TWIN CANNONS — max out Damage and Fire Rate to unlock a second cannon and fire two shots side by side

KEEP CLIMBING
• A 20-second drop timer during the invasion. Every placement resets it, so camping a floor is no longer an option
• Perfect drops now build a streak: land them back to back and each is worth more than the last
• Double points from floor 25

LEADERBOARDS & REWARDS
• Real daily and weekly boards, with medals for the top 3 and coin rewards for the top 100
• Tap any player to see their public stats
• A reward gallery and medal statistics on your profile
• Every player now gets their own unique name

COLLECT
• Aircraft skins — unlocked by reaching floors 50, 100, 250 and 500, bought with coins, or won on the leaderboard
• New avatars and frames all the way up to the Architect set
• Three new boss achievements (39 in total)

FEEL
• Sound effects and haptics throughout
• Explosions and screen shake when a boss goes down
• Floating score popups on every kill
• A 3-2-1-GO countdown after reviving, with a safety shield
• A redesigned game over screen and a new studio intro

Plus: Restore Purchases, collapsible store categories, sound settings moved to your profile, and a long list of fixes.

### 1.2.0 — 2026-08-05

The tower fights back sooner, and now it fights dirty.

• INVASION AT FLOOR 50 — combat starts 50 floors earlier, and enemies now arrive one at a time on a random timer that tightens the higher you climb, reaching full intensity at floor 100.
• POWER-UP DROPS — destroyed enemies drop shields, rapid fire, and screen-clearing bombs. Steer into them to collect.
• AIRCRAFT SKINS — unlock new ships by reaching floors 50, 100, 250 and 500, buying them with coins, or winning them on the leaderboard.
• DAILY & WEEKLY LEADERBOARDS — real daily and weekly boards with medals for the top 3 and coin rewards for the top 100. Tap any player to see their stats.
• REWARD GALLERY & MEDAL STATS on your profile, plus collapsible achievement categories.
• UNIQUE PLAYER NAMES — everyone gets their own handle, and no two players can share a name.
• REVIVE COUNTDOWN — a 3-2-1-GO breather with a safety shield instead of dropping you straight back into the fight.
• A redesigned game over screen, a new studio intro, double points from floor 25, and a long list of fixes.

### 1.0 — 2026-07-16

No release notes.

## More apps by Stefan Paunovic

- [Maplers Guide](https://appshunter.io/ios/app/maplers-guide/id6473450919)
- [Fuel Log - Economy Tracker](https://appshunter.io/ios/app/fuel-log-economy-tracker/id6752357617)

All apps by Stefan Paunovic: https://appshunter.io/developer/1687512272

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-14.*
