Star Grazer

Star Grazer

One-thumb endless space dodge

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Free
With Ads

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Details

  • Released
  • Updated
  • August 21, 2026
  • October 6, 2026

Features

Star Grazer screenshot #1 for iPhone
Star Grazer screenshot #2 for iPhone
Star Grazer screenshot #3 for iPhone
Star Grazer screenshot #4 for iPhone
Star Grazer screenshot #5 for iPhone
Star Grazer screenshot #6 for iPhone
Star Grazer screenshot #7 for iPhone
Star Grazer screenshot #8 for iPhone
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About

Rockets fall. You don't get hit. Star Grazer is a one-thumb arcade game about reading what's coming and slipping through it. Drag anywhere on the screen and your ship follows — left, right, and up and down inside a band near the bottom. Every hazard that gets past you is a point. Touch one and the run is over. THE HITBOX IS TINY, AND YOU CAN SEE IT Only the glowing core at the centre of your ship can be hit — a third of the ship's width. It's drawn on screen, so the line between a close call and a dead run is something you can actually judge instead of guess. GRAZING IS THE WHOLE GAME Passing close to a rocket without touching it is a graze, and a graze is worth more than surviving. Chain them and the multiplier climbs. Twelve grazes charge a blast that clears the screen. So the greedy play and the safe play are the same play, and a good run doesn't look like careful — it looks like threading. EIGHT WAVES, EACH ONE DIFFERENT LAUNCH, DEBRIS FIELD, CROSSFIRE, SWARM, DEEP SPACE, EVENT HORIZON, SINGULARITY, THE LONG DARK. Rockets fall straight. Rocks drift. Mines steer toward your column and make you commit. Every cluster is guaranteed to leave a way through — if you died, there was a gap you didn't take. FIVE POWER-UPS, ALL LABELLED SHIELD UP absorbs one hit. SLOW MOTION crawls the world while you still move at full speed. HOMING SHOTS gives you six shots that each pick their own rocket and chase it down. SCREEN CLEARED does what it says. DOUBLE POINTS doubles everything you score. Each one names itself when you grab it and shows its own timer, so you always know what you're holding and how long you have. A DAILY CHALLENGE One fixed layout per day, the same for everybody, resetting at midnight. Your score on it is a real comparison rather than a matter of what the generator happened to roll. BUILT TO BE PICKED UP Instant retry — no menus between runs. A Game Center leaderboard if you want one, and the whole game works if you don't. Plays offline on a plane. A REASON TO COME BACK A daily gift that grows with every day of your streak — keep it for seven days to win the NEBULA engine trail. Three new missions every day, and a level that climbs with every run and pays out grazes as it goes. A HANGAR TO FILL Eleven ships in six different shapes — from the sleek Needle to the Manta, the Saucer and the Twinfang — and twelve engine trails, from ion and plasma to inferno and crystal. Everything is earned by playing. FREE, AND FAIR ABOUT IT No account to create, and your progress follows you across your devices through iCloud. Star Grazer is supported by an occasional ad between runs, and by optional videos you choose to watch to continue a run or double your grazes. A one-time No Ads purchase removes the between-run ads. Nothing you can buy makes the game easier or touches the leaderboards.
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What's New in Star Grazer

1.2

October 6, 2026

A DAILY GIFT Open the game every day for a bigger gift. Keep your streak for seven days to win the NEBULA engine trail. DAILY MISSIONS AND LEVELS Three new missions every day, and a level that goes up with every run. Every level pays out grazes. FIVE NEW SHIPS AND TWELVE ENGINE TRAILS Needle, Manta, Saucer, Twinfang and Phoenix — each a whole new shape. Leave ion, plasma, sparks, comets, prisms and more behind you as you fly. KEEP GOING Crashed on a great run? Watch a short video to carry on from where you were. ALSO • A brand-new look on every screen, and a Shop in the Hangar. • Your progress follows you to every device through iCloud. • Share a picture of your best run. • Optional reminders so you never miss a gift. • Five new achievements.

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