# Stikjab: Block, Deflect & Duel — Unpredictable Ragdoll Combat

> Unpredictable Ragdoll Combat (iPhone/iPad app by GEON NYEONG GO.)

- Source: https://appshunter.io/ios/app/stikjab-block-deflect-and-duel/id6771654048 (this page in markdown: same URL + `.md`)
- Developer: [GEON NYEONG GO](https://appshunter.io/developer/1715636773)
- Category: Games, Action, Casual
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 17.0 · 309 MB
- Languages: American English, Korean
- Released: 2026-05-23
- Data updated: 2026-09-05
- User reviews in markdown: https://appshunter.io/ios/app/stikjab-block-deflect-and-duel/id6771654048/reviews.md

## What is Stikjab?

Shield in one hand. Needle in the other.
The balloon tied to your head pops with a single strike.

Stikjab is a fast-paced combat arcade where reflexes and split-second decisions decide the winner. 
Block incoming needles with your shield, deflect them with your own, and finish your opponent with one decisive strike. 
Simple to pick up, impossible to put down.

▶ Solo Survival Mode
Needles streaming in from every angle. Balloons drifting through the air.
Your only job: stay alive.
Block with your shield. Deflect with your needle. Pierce the floating balloons with precise strikes. 
Every action earns you points — blocking, deflecting, popping. 
Every move pays off. Take a hit on your balloon and you lose a life. 
Take one to the arm or body and you're locked in a brief stun, frozen for a moment with the next needle already on its way.
Stay alive as long as you can. Push your top score higher. 
Beat your longest survival time. Your best records stay with you. 
Outscore your friends. Outlast yesterday's run. 
Get pulled back in by that endless "just one more try."

▶ 2-Player Duel Mode
One phone, two players. The screen splits top and bottom, and a 1-on-1 duel begins instantly.
When your needles and shields clash, a single moment of hesitation decides everything.
Strike first with a quick jab. Hold the line with a steady defense. Catch your opponent with a perfectly-timed counter. 
Every choice carries weight.
Pull out your phone anywhere — at a cafe, on the train, at a campsite, in bed before sleep. 
With one phone, you and a friend, family member, or partner can settle a duel in seconds. 
Who's faster. Who's cooler under pressure. 
The answer comes in under a minute.

▶ Core Systems
Shield in one hand, needle in the other
Attack and defend at the same time. Move both hands freely to block, deflect, and strike. 
Anyone can pick it up in 30 seconds, but the deeper you go, the more strategic it gets. Easy to learn, hard to master — a true arcade experience.

Stuns and balloon pops
A needle to the balloon ends it instantly. A needle to the arm or body locks you in a brief stun. 
One moment of hesitation decides the fight. Will you find their opening, or refuse to show one yourself? 
Every choice is in your hands.

Charging Shot — store energy, end it in one shot
Hold your needle back to charge up energy. When the meter fills, aim, release, and unleash a piercing strike.
In Survival, it lets you skewer a whole line of balloons in one satisfying shot. In Duel, it breaks through your opponent's defense by force. 
Land a Charging Shot and your opponent's blocking arm is stunned no matter what, while their shield takes heavy damage and eventually shatters from repeated hits. 
It's the trump card that breaks defensive players and flips the match in an instant.

The breakable shield
Your shield isn't invincible. Take enough heavy hits and it cracks, then shatters. Block, dodge, or counter — every choice decides the match.

▶ Made for players who...
Want a quick, thrilling round in a spare minute
Love instant 1-on-1 duels with a friend on one phone
Get hooked chasing high scores in score-attack arcades
Enjoy games of reflexes and split-second judgment
Are looking for a light arcade with real strategic depth

▶ Features
No sign-up required. Download and play instantly
Works offline — no internet needed
1-on-1 duels on a single phone, ready in seconds
Endless Survival mode with a high-score system
Shield in one hand, needle in the other — deep strategy from two-handed play

Download now and feel the rush of blocking, deflecting, and striking with your own hands.
Stikjab. One strike decides everything.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Remove Ads | $0.99 | one-time |



## Version history (last 5 releases)

### 1.2.6 — 2026-09-02

An easier buy screen.

• The purchase popup for weapons and shields now scales to your screen. There is room to
  read the full stat breakdown and both mode summaries before you commit.

• Notices no longer hide behind the buttons. Not enough points, offline, and the result of
  a purchase all appear clearly above them.

Notifications are fixed.

• Update and announcement notifications were not always being delivered. If you have
  notifications turned on, they will reach you now.

Two-player setup is simpler.

• Player 2's gear list now shows only the weapons and shields you own, so there is nothing
  unbuyable to scroll past.

• Gear belongs to your account. Buy it once as Player 1 and Player 2 can use it too.

### 1.2.4 — 2026-09-01

* The equipment system is here!

• Four new weapons - sword, axe, club and chain scythe - plus two new shields, tower and thorn.
  Buy once with points and keep them forever.

• Every weapon has its own main hit area. The sword concentrates it in the tip, the axe in its two
  side blades; the flat or the head still connects, but far more weakly. The club is a blunt weapon
  that hits hard wherever it lands.

• New weapon - the chain scythe. Hold the fist and swing to fling it out on its chain. A plain hit
  only bruises: you have to yank back at the moment of contact to make it bite. Once hooked, every
  pull tears the wound, and holding a charge sets the blade alight. Fire the charged shot and the
  scythe launches along your aim line.

• Change gear often - pick a weapon and shield at the start of every Versus round, or swap anytime
  during a Survival run with the on-screen button.

• Paid gear now earns its keep in Survival too. The sword's reach and handling carry over; the axe
  can fire a free charged shot on a hard swing; the club and thorn shield can do the same on a block.
  The thorn shield also strikes on its own, popping floating balloons on contact.

• The shields play differently - the tower shield is wide and tough, pure defence, but heavy enough
  to slow the arm holding it. The thorn shield counters on a block and tears into the attacker.

• Gear drifts through Survival runs - hit it with your weapon to swap instantly, even gear you
  don't own yet.

• The CPU rerolls its weapon, shield and skin every match, and moves completely differently when
  it brings the chain scythe.

• Combat polish - effect text tilts with the impact angle, slowed arms shimmer with an aurora, and
  weapons now sit in a leather hand strap.

### 1.2.3 — 2026-07-03

- Main menu redesign: core modes in the center; Shop, Achievements, Leaderboard, BGM as a clean bottom icon row.
- New Music (BGM) player: playlist, repeat/shuffle, seek bar & visualizer (open with points).
- Fixed the inter-round shop achievement unlocking incorrectly.

### 1.2.2 — 2026-07-01

- Leaderboard fix: scores no longer land in the wrong month — seasons now follow UTC (1st of each month, 00:00 UTC).
- Bigger tutorial: shield/needle defense, a new bare-handed stage, on-screen hints, and a free practice item shop.
- Other improvements: fixed the barrier item being disabled at the start, fixed unused items looking consumed in the shop, outlined shop counts (xN), dialog-cutoff & countdown fixes.

### 1.2.1 — 2026-06-27

- [Important] Fixed ads coming back after a restart (auto-restores; if not, tap Remove Ads once in the shop)
- In-game menu button improved (added outline and depth, smaller, proper gap from the health bar)
- Proper big-screen support! On tablets & foldables the menu reflows into two columns, and the entire in-game UI (score, timer, hearts, versus win/lose banners, results) plus every popup now auto-fits any aspect ratio — nothing gets cut off.
- Smoother head (balloon) physics.
- Needle full-charge now blinks blue↔white (distinct from the shield's yellow).
- Achievements screen closes with Back, plus small visual polish.

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All apps by GEON NYEONG GO: https://appshunter.io/developer/1715636773

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-05.*
