# Survival Farm: Adventure RPG — Survive, Build, Conquer,Farm

> Post-apocalyptic survival RPG with base building, idle farming, and strategic combat. (iPhone/iPad app by 磊 堵.)

- Source: https://appshunter.io/ios/app/survival-farm-adventure-rpg/id6479209894 (this page in markdown: same URL + `.md`)
- Developer: [磊 堵](https://appshunter.io/developer/1735171352)
- Category: Games, Role Playing, Simulation
- Price: Free with in-app purchases
- Rating: 4.60/5 from 461 App Store ratings · 415 written reviews indexed
- Age rating: 12+
- Requires: iOS 12.0 · 660 MB
- Languages: Russian, Hindi, Vietnamese, American English, Arabic, Dutch, Danish, Indonesian, European Spanish, Italian and 16 more
- Released: 2024-09-26
- Data updated: 2026-08-30
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/survival-farm-adventure-rpg/id6479209894/reviews.md

## What is Survival Farm?

Survival Farm: Simulation RPG

Dive into an ultimate RPG experience in Survival Farm: Simulation RPG, where survival, strategy, and management simulation fully converge in a post-apocalyptic world.
This is not a short escape from danger, but a long journey about how to survive, how to continue living, and how to build a lasting home at the end of the world.

In a world overrun by zombies and total collapse, survival is no longer about making it through a single day.
Through simulation management, idle progression, and strategic combat, you must secure resources, protect your home, and ensure survival for both yourself and other survivors.

In an environment filled with zombies and mutated threats, survival is not merely a challenge —
it is a continuous, long-term battle for existence.
Your core mission is to build and manage shelters and farms, creating a sustainable base where survivors can gather, grow, and endure the apocalypse together.

—— Your Apocalypse Survival Guide ——

※ Immersive Story and Ongoing Survival Journey
In Survival Farm: Simulation RPG, you will experience an RPG adventure driven by survival decisions and post-apocalyptic choices.
Every new day presents a survival challenge, forcing you to plan resource usage, manage development, and decide how your base evolves in a collapsing world.
Survival is not just exploration — it is a strategic journey toward long-term endurance.

※ Master Survival Through Simulation and Management
True survival comes from management simulation and long-term planning.
By utilizing survivor abilities, managing farms, collecting resources, and organizing production, you can keep your base operational even in a devastated world.
From simple shelters to self-sustaining settlements, every management decision shapes your survival.

※ Idle Progression and Resource Collection
Survival is a marathon, not a sprint.
With idle progression systems, your farms continue producing, resources keep accumulating, and your base keeps growing even while you are away.
This pacing is designed for long-term survival and steady growth.

※ Card-Based Progression and Strategic Combat
When survival is threatened, combat becomes inevitable.
Through card-based progression systems, you can train survivors, assemble teams, and engage in strategic battles that protect your resources and home.
Combat exists to defend survival achievements, not to replace management.

※ Base Building and Home Development
Your shelter is more than a fortress — it is your home in the apocalypse.
Build structures, upgrade facilities, expand farms, and strengthen your base so survival becomes stable rather than temporary.
Every building and upgrade reinforces your place in the end of the world.

In summary, Survival Farm: Simulation RPG is a post-apocalyptic RPG centered on survival, simulation management, idle growth, farming, card progression, resource collection, base building, and strategic combat.
Survival here is not a miracle — it is a result of planning, building, and continuous development.

Every sunrise is proof of survival.
Every resource collected, every structure built, and every battle fought exists for one purpose —
to survive longer, stronger, and better at the end of the world.

## Key features

- Post-apocalyptic survival simulation
- Base building and home development
- Idle progression and resource collection
- Card-based strategic combat
- Survivor management and development
- Farming and settlement growth

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Purchase Diamonds | $19.99 | one-time |
| divine privilege | $19.99 | one-time |
| Daily Special 1 | $0.99 | one-time |
| Gift Pack Event | $1.99 | one-time |
| First recharge bonus | $0.99 | one-time |
| Survivor's Return Special 1 | $29.99 | one-time |
| Survivor's Return Special 7 | $39.99 | one-time |
| Permanent Ad-Free | $9.99 | one-time |
| Purchase Gold | $0.99 | one-time |
| Purchase Gold | $9.99 | one-time |
| Wastewater Robot | $4.99 | one-time |
| Grass-Cutting Robot | $4.99 | one-time |
| VIP3 Value Pack | $6.99 | one-time |
| VIP2 Value Pack | $3.99 | one-time |
| Survivor's Return Special 1 | $1.99 | one-time |
| Gift Pack Event | $0.99 | one-time |
| Bullet Robot | $2.99 | one-time |
| One-time Lifetime Pack | $0.29 | one-time |
| One-time Lifetime Pack | $0.79 | one-time |
| Purchase Diamonds | $4.99 | one-time |


## Recent user reviews (10 of 415)

All indexed reviews: https://appshunter.io/ios/app/survival-farm-adventure-rpg/id6479209894/reviews.md

### 5/5 — Nice

*2026-08-17, version 1.25*

Fun

### 5/5 — Не занижаем

*2026-08-14*

Будем смотреть

### 2/5 — Оценка

*2026-08-09*

Игра вылетает, не исправляется…удалил! Ерунда!!! Советую не ставить.

### 5/5 — Game

*2026-08-07, version 1.25*

Good game

### 5/5 — So far so good.

*2026-08-04*

Enjoy playing it so far. I haven’t found much wrong with it.

### 5/5 — Игра топ

*2026-07-28*

Игра затягивает, хороший сюжет разработчики молодцы!

### 5/5 — 🔥

*2026-07-25*

🔥

### 5/5 — Good

*2026-07-21, version 1.24*

Good

### 5/5 — Оценка

*2026-07-15*

Пока нормально а дальше посмотрим

### 5/5 — Not too shabby of an RPG / Building strategy themed

*2026-07-14*

Just got it , too early in to really say much in detail so I’ll be back to edit if need be , but so far , it’s different and I am liking it.

## Frequently asked questions about Survival Farm

### What is Survival Farm: Adventure RPG about?

Survival Farm: Adventure RPG is a simulation RPG set in a post-apocalyptic world. It focuses on long-term survival, requiring players to manage resources, build and upgrade shelters, and defend against zombie threats through strategic combat and idle progression.

### What are the key features of this game?

Key features include a deep survival simulation, extensive base building and home development, idle progression for continuous resource collection, card-based strategic combat for defense, and survivor management to ensure the settlement's growth and endurance.

### Is Survival Farm: Adventure RPG free to play?

The game is free to download and play, but it includes in-app purchases. These purchases may offer advantages or accelerate progress within the game, allowing players to enhance their survival experience.

### How does combat work in the game?

Combat in Survival Farm: Adventure RPG is card-based and strategic. Players train survivors, assemble teams, and engage in battles primarily to defend their resources and home. Combat is designed to complement the management aspects rather than replace them.

### Can I play this game on my device?

The provided data does not specify compatibility details such as supported operating systems (iOS, Android) or minimum device requirements. It is recommended to check the app store listing for your specific device.

## Version history (last 5 releases)

### 1.26 — 2026-08-21

[Deco] Added decoration system, unlocked at Lv.15; placement quick-use feature is still in development
[Radar] Added [Guide], you can refer to others' lineups for clearing
[Animal] Goose's first purchase level reduced from 15 to 14
[Farming] Added countdown display for auto-planting
[Sub Race] Optimized mission conditions and boosted rewards
[Sub Race] Added rewards to personal leaderboard
[Sub Race] Fixed red dot still showing on speed race after event ended
[Sub Race] Vice leader can now delete orders
[Sub Race] You can use items to refresh your own accepted missions
[Championship] Fixed layer ordering issue in UI
[Expedition] Fixed issue where stars might not drop when fighting simultaneously
[Expedition] Fixed red dot not showing when challenge attempts are available
[Pass] Added item info popup when clicking on an item
[Pass] Red dot on missions will no longer show after all claimed
[Plane] Fixed missing notification after plane completion
[Ladder] Fixed rank numbers not displaying
[Frank] Fixed [Slow] speed reduction not taking effect immediately at battle start
[Frank] Fixed [Nerve Paralyze] blocking rage gain
[Artifact] Artifact bonus values will now display more precisely in survivor stats

### 1.25 — 2026-08-01

[New] Added reminder buttons on the main interface for [Exploration], [Airplane], [Train], [Arena], [Expedition], etc.
[Guild] Submarine Race gameplay is now available.
[Survivor][Vanessa] officially launched.
[Radar] When the leaderboard has the same number of floors, those who reached it first will be ranked higher.
[Combat] Survivors with the same speed will act randomly first.
[Expedition] Fixed the issue where expedition leaderboard stars were the same; first come, first served.
[Arena Championship] Background replaced.
[Guild] Maximum member count is now 15.
[Exploration] Adjusted the maximum camp defense troop count per unit type to 26,000.
[Exploration] Post-battle points are refreshed in real time; you no longer need to go online to refresh them.
[Militia] Level cap increased to 20.
[Exploration] Hospital extended to 100 floors.
[Exploration] Disaster Beast extended to 200 floors.
[Exploration] Improved usability of the Hospital item usage button.
[Exploration] Fixed an issue where queues might appear at the base.
[Exploration] Added new buttons for Barracks, Matches, and Events.
[Arms Island] Fixed potential issues when opening Arms Island from the event interface.
[Peak Duel] Fixed a potential issue where rank reward mails were sent incorrectly.
[Artifact] Level cap increased to 400.
[Artifact] Added red dot notifications for Resonance quests.
[Artifact] Optimized the continuous upgrade logic; now supports upgrading up to 25 levels at once.
[Artifact] Optimized the stat display for artifact skills; now each level's stat growth is visible.
[Name] Fixed the issue with name duplication detection.
[UX] Fixed the problem where the top gift pack interface was too crowded and wouldn't scroll.
[Energy Pack] Bulk usage is now supported.
[Privilege] Responding to some players' points overflow, new privilege levels have been added.
[Top-up Reward] Added new reward tiers at 260,000 and 360,000.

### 1.24 — 2026-04-07

April 5, 2026
1. Fixed the issue of combat power difference before and after opening the artifact interface.
2. Fixed the error when retrying after lacking bullets.
3. Optimized the new player tutorial storyline.
4. Optimized some survivor character illustrations.
5. Resource optimization and excavation task optimization for [Parts Town], [Abandoned Zone], [Medical Town], [Electronics City], [Lab], [Black Market], [Desperate Gobi].

### 1.23 — 2026-03-11

[Ranch] Gold Cards enhanced; livestock raising is now automated.
[Artifacts] Artifact perks and artifact packs have been upgraded. If you purchased them before, please contact support for compensation.
[Combat] Opening skills now play in sequence, fixing the issue where multiple skills played at the same time and were hard to see.
[Armory Island] Reworked. Collecting on both the main path and side paths now grants Intel. Energy from non-mainline supplies has been greatly increased, significantly reducing grind.
[Art] Survivors, factories, animals, robots, and story buildings have been significantly upgraded to HD quality.
[Story] Fixed the incorrect display of Bernie’s name and fixed missing portraits in some quests.
[Auto Production] Optimized the description text.

### 1.22 — 2026-02-27

1. Added Artifact System, a brand new system!
2. Factory art and story buildings quality improved.
3. Optimized game performance.
4. Cooldown time after watching ads significantly reduced.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-30.*
