# Swap Heroes: Eternal Legends

> Real-time fantasy action RPG with squad-based combat and hero collection. (iPhone/iPad app by Glaive Games LTD.)

- Source: https://appshunter.io/ios/app/swap-heroes-eternal-legends/id6755378713 (this page in markdown: same URL + `.md`)
- Developer: [Glaive Games LTD](https://appshunter.io/developer/1617463764)
- Category: Games, Action, Role Playing
- Price: Free with in-app purchases
- Rating: 3.80/5 from 31 App Store ratings · 42 written reviews indexed
- Age rating: 12+
- Requires: iOS 17.0 · 1.2 GB
- Languages: American English
- Released: 2026-02-18
- Data updated: 2026-08-01
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/swap-heroes-eternal-legends/id6755378713/reviews.md

## What is Swap Heroes?

Join an epic journey in SwapHeroes: Eternal Legends, a real-time fantasy action RPG where every decision can turn the tide of battle. Assemble your squad of heroes and embark on an unforgettable adventure in a world brimming with magic and mystery.

Explore a Rich Fantasy World

Discover a vibrant world filled with stunning landscapes.

Encounter a variety of creatures, each with unique abilities.

Collect & Upgrade Diverse Heroes

Recruit a wide array of heroes, each with distinct powers and stories.

Upgrade and customize your heroes to unleash their full potential.

Dynamic Squad-Based Mechanics

Master strategic real-time combat with squad-based tactics.

Switch between heroes on the fly to adapt to any challenge.

Epic Battles & Powerful Bosses

Engage in intense real-time battles with a fast-paced combat system.

Challenge colossal bosses that require smart strategies and quick reflexes.

Cooperative Guilds & Social Play

Join guilds, participate in guild events, and climb the leaderboards.

Rich Story & Quests

Immerse yourself in a captivating storyline set in the world of SwapHeroes: Eternal Legends.

Complete quests that reveal ancient secrets and hidden powers.

Regular Updates & Events

Enjoy new content, heroes, and features in regular updates.

Participate in special events for exclusive rewards.

SwapHeroes: Eternal Legends

Dive into the Ultimate Real-Time Action RPG!

Are you ready to lead your heroes to victory? Download SwapHeroes: Eternal Legends now and begin your adventure!

[Download Now]

## Key features

- Real-time fantasy action RPG
- Squad-based hero collection and upgrades
- Dynamic real-time combat
- Epic boss battles
- Cooperative guilds and social play
- Rich storyline and quests
- Regular content updates and events

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Chapter Deal Tier 5 | $99.99 | one-time |
| 50 USD Gem Package | $49.99 | one-time |
| Supply Pack Tier 3 | $9.99 | one-time |
| Chapter Deal Tier 4 | $49.99 | one-time |
| Supply Pack Tier 0 | $2.99 | one-time |
| 30 USD Gem Package | $29.99 | one-time |
| 15 USD Gem Package | $14.99 | one-time |
| 5 USD Gem Package | $4.99 | one-time |
| 1 USD Gem Package | $0.99 | one-time |
| Starter Deal Tier 1 | $7.99 | one-time |
| Chapter Deal Tier 2 | $14.99 | one-time |
| Chapter Deal Tier 3 | $29.99 | one-time |
| Energy Package Tier 1 | $4.99 | one-time |
| Energy Rush Tickets Deal Tier 1 | $4.99 | one-time |
| Daily Crystal Pass | $4.99 | one-time |


## Recent user reviews (10 of 42)

All indexed reviews: https://appshunter.io/ios/app/swap-heroes-eternal-legends/id6755378713/reviews.md

### 3/5 — Bug

*2026-07-25*

Suddenly my app wont log in and telling me a network error even when my connection is fine.

### 1/5 — Network error

*2026-07-25*

Please check your internet connection

### 1/5 — Great game….CRASHES and a bit too difficult

*2026-07-13*

Excellent little game. Well done.
Great gameplay, art style, progression.
It’s on the difficult side imo. 
But the reason for the one star rating from me is that the game CRASHES every time I load a level other than the campaign— Arena, Gold, Ascension etc. 
are all Unplayable…
Will definitely change rating to 5 stars when this is fixed.

### 1/5 — Difficulty is skewed

*2026-07-01*

Why are the stage bosses and even the energy rush bosses hit so hard with their abilities but the chapter boss doesnt even do damage. Making the game so much difficult for new players

### 1/5 — Sucks

*2026-06-28*

I couldn’t even open the game

### 1/5 — Version FR ?!

*2026-06-28*

À quand la version française ?
C’est vraiment dommage !

### 3/5 — Great game….but way too difficult

*2026-06-24*

Excellent little game. Well done.
Great gameplay, art style, progression.
It’s on the difficult side imo. :((
But the reason for the one star rating from me is that the game CRASHES every time I load a level other than the campaign— Arena, Gold, Ascension etc. 
are all Unplayable. 
Will change rating to 5 stars when this is fixed.

### 1/5 — Dommage le jeux est entièrement en anglais pas de traduction rien

*2026-06-21*

Dommage

### 1/5 — Great game….but way too difficult

*2026-06-19*

Excellent little game. Well done.
Great gameplay, art style, progression.
It’s on the difficult side imo.
But the reason for the one star rating from me is that the game CRASHES every time I load a level other than the campaign— Arena, Gold, Ascension etc. 
are all Unplayable. 
Will change rating to 5 stars when this is fixed.

### 1/5 — Gameplay and character issue

*2026-06-19*

Hero skill animation lock, not immune and can’t move (lux). 
Hero swapping can die mid flight before landing

Boss fights - If you stand close enough, ur character can get hit by the same projectile skill twice, then auto swap out, and the hero dies to the same skill. Bosses AOE skill indicator are off. You take damage while being outside of it

Undodgeable skills by bosses, those seekers will hit ur range heroes because they move slower while attacking; as you tried to move, the boss chases you, you can’t get out of attack range.  

Hero arena mode brutal 5 - I have almost triple of the stage suggested power, can’t get pass, maybe I’m doing something wrong

Fire ring from boss - your full melee team will fail, or you take your time for a D score.

Equipment management- complete trash. You can’t tell what you are breaking down at all. Viewing item individually, no break down option. Mass breakdown, you can’t tell what you are breaking down.

## Frequently asked questions about Swap Heroes

### What is Swap Heroes: Eternal Legends?

Swap Heroes: Eternal Legends is a real-time fantasy action RPG where players assemble and control a squad of heroes in strategic combat. It features a rich fantasy world, diverse heroes to collect and upgrade, and challenging boss battles.

### Does Swap Heroes: Eternal Legends have ads?

Yes, Swap Heroes: Eternal Legends contains advertisements. These ads are part of the free-to-play experience.

### What are the gameplay mechanics in Swap Heroes: Eternal Legends?

The game features dynamic squad-based mechanics with strategic real-time combat. Players can switch between heroes on the fly to adapt to challenges and master fast-paced combat systems.

### Can I play Swap Heroes: Eternal Legends offline?

The description emphasizes cooperative guilds and social play, suggesting an online requirement for full functionality. Specific details on offline play are not provided.

### How often is Swap Heroes: Eternal Legends updated?

The game receives regular updates and events, with new content, heroes, and features being added. The latest version was released on 2026-03-25.

### What devices support Swap Heroes: Eternal Legends?

Swap Heroes: Eternal Legends is supported on iPhone, iPad, and iPod. It is rated for ages 12+.

### What is the user sentiment for Swap Heroes: Eternal Legends?

Based on the provided data, the app has a perfect 5.0-star rating from 1 review, indicating very positive initial user sentiment.

### Are there in-app purchases in Swap Heroes: Eternal Legends?

Yes, Swap Heroes: Eternal Legends offers in-app purchases. These can be used to acquire items or enhance gameplay within the app.

## Version history (last 5 releases)

### 1.14.0 — 2026-07-12

What's New in 1.14.0

NEW FEATURES
- Gear Enchantment: A brand-new way to power up your gear. Use Enchantment Scrolls to enchant gear, earn Enchantment XP and levels, and disenchant gear you no longer want. Comes with its own upgrade screen, XP bar, and power-score preview.
- Item Lock: Lock individual gear and aspects to protect your favorites from accidental salvage. Locked items are clearly marked and sorted out of the way.
- Chapter Cutscenes: New animated video cutscenes bring the story to life, with intros for Chapters 1 through 5 and outros for the early chapters, complete with narration and subtitles.
- Hard Mode Tutorial: A guided walkthrough now introduces Hard campaign difficulty when you unlock it, including a new "New Content Unlocked" celebration.

IMPROVEMENTS
- Clearer attack telegraphs so enemy attacks are easier to read and react to.
- Blaze hero rework with updated abilities and upgrades.
- Combat adjustments for Urok boss.
- New Sol Castle environment art and visuals.
- Smarter campaign Play Again button that now appears whenever you still need the level's second star.
- Ability icons now grey out on the HUD when you are out of charges.

BUG FIXES
- Fixed swap buttons not showing their cooldown.
- Fixed unresponsive hero movement right after a stun ends.
- Fixed a freeze when reloading from the level-end screen.
- Fixed the rank-progress bar over-filling on ranked entry screens.
- Fixed the "to next rank" summary showing 0% for very small gaps.
- Fixed several gear sort and filter issues, including hero-aware power score and the sort option reverting.
- Fixed the gear context menu showing set bonuses for the wrong hero.
- Fixed swap VFX incorrectly playing on inventory and lobby hero models.
- Fixed energy desync on multi-phase ultimates.

PERFORMANCE
- Elemental mark and reaction effects now use a dedicated pool with warmup, reducing in-combat hitches.
- Aligned texture sizes to lower memory use.

QUALITY OF LIFE
- Locked items are visually flagged and protected across breakdown and salvage.

### 1.13.1 — 2026-07-01

What's New in 1.12.0

NEW FEATURES
- Gear Enchantment: A brand-new way to power up your gear. Use Enchantment Scrolls to enchant gear, earn Enchantment XP and levels, and disenchant gear you no longer want. Comes with its own upgrade screen, XP bar, and power-score preview.
- Item Lock: Lock individual gear and aspects to protect your favorites from accidental salvage. Locked items are clearly marked and sorted out of the way.
- Chapter Cutscenes: New animated video cutscenes bring the story to life, with intros for Chapters 1 through 5 and outros for the early chapters, complete with narration and subtitles.
- Hard Mode Tutorial: A guided walkthrough now introduces Hard campaign difficulty when you unlock it, including a new "New Content Unlocked" celebration.

IMPROVEMENTS
- Clearer attack telegraphs so enemy attacks are easier to read and react to.
- Blaze hero rework with updated abilities and upgrades.
- Combat adjustments for Urok boss.
- New Sol Castle environment art and visuals.
- Smarter campaign Play Again button that now appears whenever you still need the level's second star.
- Ability icons now grey out on the HUD when you are out of charges.

BUG FIXES
- Fixed swap buttons not showing their cooldown.
- Fixed unresponsive hero movement right after a stun ends.
- Fixed a freeze when reloading from the level-end screen.
- Fixed the rank-progress bar over-filling on ranked entry screens.
- Fixed the "to next rank" summary showing 0% for very small gaps.
- Fixed several gear sort and filter issues, including hero-aware power score and the sort option reverting.
- Fixed the gear context menu showing set bonuses for the wrong hero.
- Fixed swap VFX incorrectly playing on inventory and lobby hero models.
- Fixed energy desync on multi-phase ultimates.

PERFORMANCE
- Elemental mark and reaction effects now use a dedicated pool with warmup, reducing in-combat hitches.
- Aligned texture sizes to lower memory use.

QUALITY OF LIFE
- Locked items are visually flagged and protected across breakdown and salvage.

### 1.12.0 — 2026-06-30

What's New in 1.12.0

NEW FEATURES
- Gear Enchantment: A brand-new way to power up your gear. Use Enchantment Scrolls to enchant gear, earn Enchantment XP and levels, and disenchant gear you no longer want. Comes with its own upgrade screen, XP bar, and power-score preview.
- Item Lock: Lock individual gear and aspects to protect your favorites from accidental salvage. Locked items are clearly marked and sorted out of the way.
- Chapter Cutscenes: New animated video cutscenes bring the story to life, with intros for Chapters 1 through 5 and outros for the early chapters, complete with narration and subtitles.
- Hard Mode Tutorial: A guided walkthrough now introduces Hard campaign difficulty when you unlock it, including a new "New Content Unlocked" celebration.

IMPROVEMENTS
- Clearer attack telegraphs so enemy attacks are easier to read and react to.
- Blaze hero rework with updated abilities and upgrades.
- Combat adjustments for Urok boss.
- New Sol Castle environment art and visuals.
- Smarter campaign Play Again button that now appears whenever you still need the level's second star.
- Ability icons now grey out on the HUD when you are out of charges.

BUG FIXES
- Fixed swap buttons not showing their cooldown.
- Fixed unresponsive hero movement right after a stun ends.
- Fixed a freeze when reloading from the level-end screen.
- Fixed the rank-progress bar over-filling on ranked entry screens.
- Fixed the "to next rank" summary showing 0% for very small gaps.
- Fixed several gear sort and filter issues, including hero-aware power score and the sort option reverting.
- Fixed the gear context menu showing set bonuses for the wrong hero.
- Fixed swap VFX incorrectly playing on inventory and lobby hero models.
- Fixed energy desync on multi-phase ultimates.

PERFORMANCE
- Elemental mark and reaction effects now use a dedicated pool with warmup, reducing in-combat hitches.
- Aligned texture sizes to lower memory use.

QUALITY OF LIFE
- Locked items are visually flagged and protected across breakdown and salvage.

### 1.6.0 — 2026-06-02

What's New in 1.6.0

NEW FEATURES
- Elite Affixes: Elite enemies can now roll dangerous new modifiers, including spreading fire volleys, homing element seekers, and orbiting damage orbs. Every fight against an elite can play out differently.
- New Boss - Orsa: A multi-phase archer boss with arrow volleys, blink repositioning, summons, and a devastating Decimate attack.
- New Enemy Factions: Face the Irontusk warband (led by the brutal Urzuzu) and the Solarian enemies, with all-new models, abilities, and encounters.
- Elites in More Game Modes: Elite enemies now appear across additional modes, including Energy Rush and Hero Arena.
- Better Deals: Come up short on a tough level and you may be offered a special one-time deal to help you push through.
- Shorter Campaign Levels: Campaign stages across Voltgard, Sewers, Catacombs, Forest, and Iron Gate have been tightened up for faster, punchier runs, with a new level UI to match.
- Boss-Only Levels: Select levels now drop you straight into the boss fight.
- New Gear and Aspect Upgrades: A reworked upgrade and stat flow for gear and aspects.
- Objective Progress Tracker: Wave and objective-based modes now show a clear live progress indicator.
- New Deal Presentations: Animated boss deal popups for Chapters 10 and 11, plus a new 3D chest for the Daily Gems Deal.
- Low Stamina Deal Chains: Additional energy deal offers when you are running low.

IMPROVEMENTS
- Upgraded high-poly hero models in the inventory view.
- New guided tutorials for hero level-up, plus smarter tutorial flow.
- Per-level time limits so each stage is tuned individually.
- Balance pass on Strongarm, Lux, Zap, and pet defense.
- Updated Gear Dungeon bosses, names, and UI.
- Refreshed Seals of Ascension visuals.

BUG FIXES
- Fixed a game freeze when returning to the campaign map after a level.
- Fixed an infinite loading loop after completing the campaign.
- Fixed the account XP bar incorrectly animating from level 1.
- Fixed level-up popups appearing over cutscenes or attached to the wrong reward.
- Fixed hero ability/swap cooldown buttons desyncing after rapid hero switches.
- Fixed energy desync on multi-phase heroes such as Olaf.
- Fixed the store failing to open after returning from a level.
- Fixed ranked levels showing as locked after new levels were added.
- Fixed a black flash when backing out of the Campaign Level entry screen.
- Fixed Fauna footstep audio crash and various boss/ability glitches.
- Fixed the wave counter lagging one step behind.
- Fixed numerous UI, label, and audio issues across menus and combat.

PERFORMANCE
- Smoother startup and fewer first-time shader hitches thanks to improved shader pre-warming.
- Backend performance optimizations for faster, more reliable requests.

QUALITY OF LIFE
- Quick Loot button is now green and easier to spot.
- Improved map dragging on high-DPI screens.
- Hero positioning is now clamped so heroes stay properly centered in arenas.
- Blocked accidental button spamming on settings and navigation.

### 1.5.0 — 2026-05-09

What's New in 1.5.0

NEW FEATURES
•⁠  ⁠Shadow Knight boss has been added.
•⁠  ⁠New Daily Crystal Pass.
•⁠  ⁠New Hero Arena Quick Loot tutorial flow guides first-time players through completing a level, then using Quick Loot

IMPROVEMENTS
•⁠  ⁠Out-of-energy flows now show a proper loading screen while waiting for deal availability instead of silently locking input
•⁠  ⁠Event Challenge data now refreshes more reliably when event-gated challenge sets unlock
•⁠  ⁠Urok has received a boss tuning pass, including better ability timing and improved summon positioning
•⁠  ⁠Strongarm no longer stuns himself after his shield breaks, keeping the fight flow cleaner
•⁠  ⁠Hero Arena Quick Loot redirects now preserve the intended skip count based on the source challenge or guide
•⁠  ⁠Lobby startup challenge popups now wait for the right challenge data before appearing

BUG FIXES
•⁠  ⁠Fixed store offers still appearing purchasable after buying them from a popup
•⁠  ⁠Fixed the early campaign tutorial sometimes restarting if players tapped Exit too quickly after a level
•⁠  ⁠Fixed Settings redirects from challenges closing the underlying challenge screen and leaving the UI in a broken state
•⁠  ⁠Fixed a one-frame gear level-up effect flash when opening the gear upgrade screen
•⁠  ⁠Fixed chest effect references and layout issues
•⁠  ⁠Fixed event challenge popups missing fallback popup config
•⁠  ⁠Fixed Shadow Knight mace FX issues in the prologue
•⁠  ⁠Fixed several boss and combat visual issues, including Olaf flickering and Shadow Knight effects
•⁠  ⁠Fixed affected second-week challenge sets so they start after the starter challenges instead of running in parallel

## More apps by Glaive Games LTD

- [1v1Battle - Build Fight Sim](https://appshunter.io/ios/app/1v1battle-build-fight-sim/id1544682120)
- [Solaria: Dawn of Heroes](https://appshunter.io/ios/app/solaria-dawn-of-heroes/id6739830946)

All apps by Glaive Games LTD: https://appshunter.io/developer/1617463764

## Related topics

[swap heroes](https://appshunter.io/ios/topics/swap-heroes) · [eternal hero](https://appshunter.io/ios/topics/eternal-hero)

---

*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-01.*
