# Tetramon Monster Battles TCG — user reviews

> 33 indexed App Store user reviews of Tetramon Monster Battles TCG by Sia Ding Shen, rated 4.57/5 from 269 ratings.

- Source: https://appshunter.io/ios/app/tetramon-monster-battles-tcg/id1588536991/reviews
- App overview in markdown: https://appshunter.io/ios/app/tetramon-monster-battles-tcg/id1588536991.md
- Rating breakdown: 5★ 184 · 4★ 66 · 3★ 12 · 2★ 3 · 1★ 4

## Newest reviews (11 of 33)

### 4/5 — Fun

*2024-08-16, version 1.20*

Pretty fun so far. Only played like 30 mins

### 4/5 — Fun game

*2023-01-27, version 1.20*

Has tons of potential. I’m gonna see where this goes. Fun to play but strategy guide would be helpful

### 5/5 — Good game

*2022-08-06, version 1.10*

:)

### 5/5 — Ok

*2022-07-06, version 1.10*

Good I guess

### 5/5 — Love it!!!

*2022-05-21, version 1.08*

If it wasn’t for the TCG Shop Game, I would have never found the actual game it was based on. Both of them are really fun and worth the download. I normally never write reviews but these are hidden gems. Love it!!! Download the TCG Shop simulator as well!!!

### 5/5 — Clans/Emojis Update Please!

*2022-04-17, version 1.07*

Hi. I’m kind of an old player. I love this game a lot!

I had some requests:
Can you guys do an update where we can create Clans?
This would make Tetramon even more awesome to play!

Important Clan Information:
We will be able to join a clan of up to 30+ members or even more capacity, chat with specific players and create more stronger friendships, etc., do friendly battles in clans, trade, request, and donate Cards, do Clan Quests (Example: where we need to battle a BOSS monster using our own Tetramon team and get a reward if we win! Then there can be a cooldown timer until we can battle the boss monster again), have an exclusive CLAN SHOP only when joining a clan (and buy nice items like the purple Evolving Orbs, etc.), and much more!

“Please take note of the ideas listed above”, as the players and I would love to have them for when joining a clan.

Another update idea:
Create and implement Emojis that we can use in any Battles, clan chat, and the regular chat. 

You can add them to Challenges, Clan Quests, the Clan Shop, the regular Shop, etc. so we can collect and use cool Emojis! 

This game is very fun and satisfying. Can’t wait until it grows, more and more, to millions+ of players around the world! Keep up the good work!

Thank you!

### 5/5 — Not bad.

*2022-04-12, version 1.07*

Give it a chance.  It’s a cool game you just have to get the hang of it!!!!

### 4/5 — Just started playing today..

*2022-04-06, version 1.06*

And so far it’s super fun! Only issue I’ve seen so far is that the chests you get from winning battles take a bit too long. Hours for items seems crazy, IMO it would be much better if they were 15-30mins max with possibly a way to purchase a temporary/ permanent time skip.

Overall 4/5 so far! Nice game!

### 5/5 — Adams

*2022-04-03, version 1.06*

A

### 4/5 — pls adjust the chest opening time

*2022-03-27, version 1.04*

Great game overall! The long wait before a chest open is heavily effecting the gameplay experience. You can provide speed up to those who put money without making the other player’s experience so difficult. I will change the rating to 5 star if this issue is adjusted

### 5/5 — Good

*2022-03-25, version 1.04*

The game is fun and enjoyable

## Most critical reviews (10 lowest-rated)

### 1/5 — Soft block

*2025-04-12, version 1.20*

As soon as you open the game it makes you upgrade your monster but you dont have the option to upgrade amd the tutorial just doesnt let you play unless you upgrade your monster

### 1/5 — Terrible game balance

*2024-10-28, version 1.20*

Early on, there are too many chests and not enough opening space. A few days later, you hit a cap and can’t win anything because opponents are too strong.

Even the gameplay itself is mediocre. Sure, it’s an interesting concept at first but it isn’t great - the semi-randomness of target selection wastes ability points when used on the wrong target; the wheel system wasn’t explained well in the tutorial. 
If I enjoyed any part of it, I might have given this game a 2/5, but honestly I just stuck around out of morbid curiosity. 

I came here to see how the TCG might turn out for the Card Shop Sim, and I know this is a much older game, but this game is a flop. I truly hope there are better plans for the TCG. :)

### 1/5 — Fix your game

*2024-10-15, version 1.20*

It will randomly freeze in the middle of a battle and it’s an automatic loss when that happens makes it very hard to get your trophies up

### 1/5 — Idk what to put here

*2022-08-16*

This ain’t that good

### 2/5 — Good game but my gems are bugged

*2024-09-07, version 1.20*

Iv played this game recently and iv not used a single free gem but when I had over 40 gems 
The game removed them for instance I can't open a chest for 18 even though the thing said I have 22 gems. Which isn't right it makes it difficult when the free gems get removed for no reason as you can't save them up do to that.

### 3/5 — Some work

*2024-11-07, version 1.20*

Good game but only discovered it from the tcg shop sim so gave it a shot, a lotta work can be made like the chest system, ofc leveling up quick would make a huge advantage but the requirements to get cards to upgrade your monsters seems to be made to lean towards spending money especially from the cost to open chests early as well as the time to open and all just to get a small number of cards, it just feels like a clash royal loot system copy, another thing is getting higher tier monster seems to easy as the chances of getting them from the lower chest and “battle pass” takes the fun and effort from the game

### 3/5 — Tetramon

*2022-01-04, version 0.69*

This game is not bad just needs a little more to do

### 4/5 — A Little Rough but Fun and Enjoyable

*2024-10-08, version 1.20*

This game needs some polishing but overall it’s very fun.

At the heart of the game is the battle system which is unique and interesting and new. Don’t expect a normal TCG experience. In fact, I wouldn’t even call it a card game. You collect Tetramon and level them up but the gameplay has nothing to do with cards. 

But it’s fun and engaging and gives you the ability to be very creative with your team building. The team building is a great mix of strategy and creativity, while the battles are fast paced and require quick thinking. 

The Tetramon themselves are super cool (and cute). I want to cuddle some of them. 

 Aside from the combat system, nothings really explained. Which is fine for the most part, but when it comes to spending/using extremely limited resources (like for evolving) an explanation of what it does and how it affects stuff would be nice.

Daily or weekly quests would also be super fun. Something to work on, a solid goal. Play x amount of matches, win x amount of matches, KO x amount of opponents.

The graphics aren’t super crisp. At first I wasn’t a fan, but it’s definitely grown on me. They remind me of late 2000s early 2010s Nintendo graphics. Reminds me of being a kid playing games on my DS.

The two biggest complaints I have so far are:

- The progression system is not great for those who want a casual game to relax to. You earn trophies when you win matches and lose trophies when you lose matches. Makes sense. 

Unfortunately, progression in the game is tied to trophies. To unlock new Tetramon for you to collect, you have to reach certain amounts of trophies. To have more Tetramon in battle you need certain amounts of trophies. 

Having progression being tied to win/loss stats leads to less having fun and more stressing about the game (imo). I understand extra rewards being given for winning but basic progression? Was disappointing to find out.

I wish progression and unlocks were tied to just playing the game (number of matches played, trainer level, whatever) rather than how often you win/lose. Because I love playing this game and would love to be able to relax while still unlocking all those new shiny Tetramon.

- The chests you earn from winning battles have a timer to open them. Small chest is 3 hours, medium chest is 8 hours, not sure what Large is. You can only open one chest at a time. You can only hold 4 chests. You can’t delete or get rid of the chests you have. I feel like this could use some tweaking. More slots, less time, even just the ability to delete them would be a major improvement. Maybe making an XS chest that unlocks in minutes but has WAY less rewards.

Overall, while it could use some small tweaks and improvements the game is still incredibly fun in it’s current form and I would definitely recommend it. The battle system and the Tetramon themselves are the best parts of the game.

### 4/5 — Tetramon

*2024-10-03, version 1.20*

I naught the game on pc about 2 weeks ago wishing I could play the card game and this gave me just that ugh heaven

### 4/5 — Honestly not bad at all

*2024-09-18, version 1.20*

Kind of enjoying it so far. Only hear of it from Z1 on YouTube

## Most praised reviews (10 highest-rated)

### 5/5 — going to experience the game without paying to win will lyk what i think

*2024-10-18, version 1.20*

well see

### 5/5 — Fun

*2024-10-16, version 1.20*

Yuhhh

### 5/5 — Good

*2024-10-12, version 1.20*

It’s great

### 5/5 — Diddy

*2024-10-07, version 1.20*

This game is so good it reminds me of diddler

### 5/5 — Fun

*2024-09-23, version 1.20*

Very fun f2p

### 5/5 — Love this game!

*2024-09-22, version 1.20*

This game is really good love it.

### 5/5 — Fun

*2024-09-22, version 1.20*

Fun game with a different play style

### 5/5 — Good game

*2022-11-11, version 1.20*

Good game

### 5/5 — Good game!

*2022-09-08, version 1.10*

Got this game earlier and am loving it. A great pick up and play, and it gets you going pretty quick. Highly recommend

### 5/5 — Best game

*2022-08-25, version 1.10*

It’s is like the shop but you could final play with the card

Cub 
Love it

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
