# The MMA Manager Game — Manage Promote Fight

> Deep MMA management simulation with real-time fight engine and financial simulation. (iPhone/iPad app by Sport and Financial Limited.)

- Source: https://appshunter.io/ios/app/the-mma-manager-game/id6739304995 (this page in markdown: same URL + `.md`)
- Developer: [Sport and Financial Limited](https://appshunter.io/developer/328997736)
- Category: Games, Sports, Simulation, Sports
- Price: Free with in-app purchases
- Rating: 4.10/5 from 268 App Store ratings · 104 written reviews indexed
- Age rating: 12+
- Requires: iOS 16.6 · 311 MB
- Languages: American English
- Released: 2026-03-14
- Data updated: 2026-08-27
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/the-mma-manager-game/id6739304995/reviews.md

## What is The MMA Manager Game?

Sign fighters. Build your gym. Dominate the fight. 
The deepest MMA management simulation on mobile — with a real-time fight engine powered by advanced combat modelling.

  Step into the world of mixed martial arts management.

  Take control of your own MMA gym, sign fighters from around the globe, and guide them from unknown prospects to world
  champions. Every decision matters — from who you sign, to how you train them, to which fights you take.

  DEEP FIGHTER MANAGEMENT
  Scout and sign fighters from over 200 nationalities. Each fighter has 27 individual attributes across striking, clinch
  work, grappling, submissions, and physical conditioning. Develop their skills through targeted training plans — build a
  devastating striker, a submission specialist, or a well-rounded threat.

  8 AUTHENTIC COMBAT STYLES
  Fighters specialise in Boxing, Muay Thai, Wrestling, BJJ, Sambo, Kickboxing, Judo, or Karate — each with unique
  strengths and weaknesses. A wrestler's takedown pressure can neutralise a striker's range. A BJJ black belt is dangerous
   off their back. Style matchups create genuine tactical depth.

  ADVANCED FIGHT SIMULATION
  Watch fights unfold second-by-second with a state-of-the-art Markov chain fight engine. Fights flow dynamically between
  standing exchanges, the clinch, and ground positions — guard, half-guard, side control, mount, and back control.
  Knockouts, TKOs, submissions, and decisions all play out realistically based on fighter attributes and style matchups.

  FULL FINANCIAL SIMULATION
  Negotiate fighter contracts with guaranteed fees, signing bonuses, and manager percentages. Promote your own shows with
  ticket sales, PPV revenue, and gate calculations. Every fight has real financial stakes — one big card can make your
  gym, or one bad deal can break it.

  THE REAL PYRAMID

The MMA world now contains 25–30 active promotions spread across five tiers. Tier 1 is the apex, Tier 2 holds the major outfits, Tier 3 is a busy mid-tier, Tier 4 is stocked with feeder leagues, and Tier 5 is you — the player's own promotion. Each promotion has its own roster, its own per-weight rankings, its own belts, and its own show schedule. No world rankings.

PROMOTER AND MANAGER

Develop and corner your fighters. But you also run a Tier 5 promotion from day one. You can book your own roster on your own shows while simultaneously brokering deals with bigger NPC promotions for your best prospects.

Contracts that feel like MMA

Promotion contracts are show-plus-win with escalators, exclusivity clauses and matching rights. Every fight runs through the new escalator engine — a win advances the pay scale, a loss freezes it. Manager commission, career earnings and promotion cuts settle automatically at fight-end using the live contract value.

Relationships and pipelines

A new relationship system governs every manager-to-promotion interaction. **Cold**, **Known**, **Preferred** and **Pipeline Partner** — each level unlocks more. At Preferred you get showcase opportunities with a lenient acceptance threshold. At Pipeline Partner threshold(once in game levels are hit) a formal pipeline is created with quarterly retainer income ranging from **$10k at Tier 4 up to $100k at Tier 1**. Finder's fees on placements scale with the depth of the relationship and whether the fighter was on the promotion's wish list.
   
  KEY FEATURES
  - 27 upgradeable fighter attributes across 7 training categories
  - 8 authentic MMA combat styles with tactical matchup depth
  - Real-time fight engine with 5 ground positions and multiple submission types
  - 8 weight divisions with full MMA realistic game world.
  - Gym management with trainers, facilities, and reputation
  - Complete financial model: contracts, shows, PPV, gate revenue
  - Weekly game progression with dynamic news and events


MMA Manager is a subscription only product. 
Terms of Use (EULA) can be found at https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

## Key features

- Sign and train MMA fighters
- Real-time fight simulation engine
- Manage gym facilities and trainers
- Promote your own fight shows
- Deep financial and contract simulation
- Compete across 8 weight divisions

## Pricing and in-app purchases

Base price: Free.

**Subscriptions**

| Subscription | Price | Period |
| --- | --- | --- |
| One month full access | $3.99 | per month |
| One year full access | $24.99 | per year |
| Three month full access | $8.99 | per 3 months |

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Legacy Pack - 6m XP + $25M cash | $99.99 | one-time |
| $10m MMA Manager dollars | $9.99 | one-time |
| 1m MMA Manager dollars | $1.09 | one-time |
| 5M MMA Manager dollars | $3.59 | one-time |
| 50M MMA Manager dollars | $16.99 | one-time |
| Add 100k of fighter XP growth | $3.59 | one-time |
| Champions Pack - 2.5 million XP | $49.99 | one-time |
| Starter Bundle 75K XP + $3M cash | $4.99 | one-time |


## Recent user reviews (10 of 104)

All indexed reviews: https://appshunter.io/ios/app/the-mma-manager-game/id6739304995/reviews.md

### 1/5 — Make it free

*2026-08-17*

Make it free make it free make it free make it free make it free

### 5/5 — Pay to play

*2026-08-02*

Please make this game free to play its literally a phone game that’s also basically early access I don’t want to pay for something idk if I’ll like at all

### 2/5 — Game economy is bugged.

*2026-07-14*

Great concept, but the economy needs balancing. Starting with $250k, I eventually reached a point where I couldn’t afford to renew a fighter’s contract or even book another fight. I was in debt by the time my fighter was 11-0. Losing $10k-20k per fight event while earning like $200 in sales for tickets is basically almost nothing from ticket sales. Please add $500k starting money just like you guys did on Boxing Manager, because this is unplayable and I feel like I got ripped off my money. Just any way to rebalance the economy so players aren’t forced to restart then eventually realize “Oh, there’s no way you can get through this unless I buy even more money with real life money”

### 3/5 — Game is bugged.

*2026-07-12, version 26.2.18*

Hey, I bought the subscription and I started playing it yesterday, I try to create fights and by the time by fighter is around 10-0 or 11-0, my bank account goes in debt and it just takes more money than you can make no matter what you do, make the cash start like 500,000 just on how Boxing Manager has it as.

### 1/5 — greedy

*2026-07-10, version 26.2.18*

why do i have to pay a subscription just for a mobile game

### 5/5 — PROMOTE broke

*2026-07-08, version 26.2.18*

I can’t promote like I can sigh fighters but it says manage promote on here i be trying to get free agents under my promotion but I can’t I can’t give a deal out but other promoters can

### 5/5 — The Games are good but need improvement

*2026-07-04*

Thanks, the game is already incredible, but the problem is that fighters who sign with major MMA organizations are 0-0. Normally, they have a few fights before joining those big organizations. I'd like you to do what you did in Boxing Manager: allow players to create their own fighters thanks for the game

### 4/5 — Great game but could add some helpful stuff

*2026-07-03*

I am a massive fan of boxing manager and was excited when I found out about this game, I would like a tko percentage or submission count for when a fighter is going for a finish as it is very confusing when a tko appears but the game looks very promising

### 5/5 — MMA Manager App

*2026-07-03*

Giving a 1 star to a game in beta is crazy, join us on discord and give suggestions!

### 1/5 — Why does this game cost money?

*2026-07-03, version 26.2.18*

Costs money

## Frequently asked questions about The MMA Manager Game

### What is The MMA Manager Game?

The MMA Manager Game is a deep simulation where you manage your own mixed martial arts gym. You'll scout and sign fighters, develop their skills across various combat styles, and guide them through their careers to become world champions.

### What are the key features of this MMA simulator?

Key features include detailed fighter management with 27 attributes and 8 combat styles, an advanced real-time fight simulation engine, the ability to build and upgrade your gym, promote your own fight shows, and navigate a full financial simulation.

### Is The MMA Manager Game free to play?

The app is free to download and play, but it does offer in-app purchases and contains advertisements. This allows for a free entry point while providing options for players who wish to enhance their experience.

### What kind of fighters can I manage?

You can scout and sign fighters from over 200 nationalities, each with unique attributes and specializations in combat styles like Boxing, Muay Thai, Wrestling, BJJ, and more. You can develop them into strikers, submission specialists, or well-rounded fighters.

### How does the fight simulation work?

The game uses a state-of-the-art Markov chain fight engine that simulates fights second-by-second. Fights dynamically transition between standing exchanges, clinch, and ground positions, with outcomes like knockouts, submissions, and decisions playing out realistically based on fighter attributes and style matchups.

## Version history (last 5 releases)

### 26.2.20 — 2026-08-18

IMPROVED
• Scouting now shows fighters of every status by default, adds a nationality sort, and explains clearly when nothing matches your search.
• Moving a fighter between weight classes now explains why it can't happen, instead of silently doing nothing.
• Clearer messages in the show builder, matchmaker and gym screens when no fighters are available.
• Contract renewals are now better indicated to avoid confusion with new signings.
• Improved health and retirement function.

FIXED
• A bug that could permanently freeze a save when promotion title fights were booked onto a week with no show — affected saves are repaired automatically on load.
• Entering show night with no show scheduled no longer strands you on a blank screen.
• A crash when opening certain fighter screens.
• Promotion tier progress now counts your full gate revenue — showcase events had been undercounting it.
• Fighters no longer switch divisions while they have a bout booked.
• The weight-class option no longer disappears after loading a save.
• Fighters no longer lose morale over missed fights when no suitable opponents existed.
• The rate-the-app prompt no longer asks again once answered.
• Help links on the fighter and training screens open properly again.

### 26.2.19 — 2026-07-23

- Fixed promotion tiers stalling with the bars full — you can now level up mid-season the moment you hit the targets, not just at the year-end review.
- Fixed show revenue not counting, so every bout on your own cards pays out and your revenue now updates every week.
- Fixed top promotions releasing everyone, so rosters stay healthy — more fighters to sign, fuller rankings, and more opponent variety.
- Fixed new fighters arriving with unrealistic records, so fresh talent can earn its way onto a roster.
- Fixed fighters retiring at random — they now retire based on age and record, so prospects don't vanish after a couple of losses.
- Fixed managed free agents being left waiting, so a fighter on a winning run gets the contract offers they've earned.
- Fixed new games starting with no one to sign — you'll always begin with a real roster, wherever you set up.
- Fixed weight moves stranding fighters in divisions that don't exist, and moved anyone already stuck back to a real one.
- Fixed champions being re-crowned or trapped under leftover contracts, so they can cleanly relinquish a belt and walk away.

### 26.2.18 — 2026-07-03

This update fixes the title bugs many of you reported — thank you for the emails.

• Belts now change hands immediately: win a title fight and your fighter is champion straight away, and a champion who loses drops the belt on the spot.
• Existing saves fix themselves — any belt currently stuck on the wrong fighter is corrected automatically on your next weekly advance.
• Retired champions no longer reappear holding a belt they'd given up.
• Drawn title fights no longer freeze the belt — the title rebooks as normal.
• Rematch clauses after title fights are now honoured properly.
• Fixed watched fights simulating at the wrong weight class.

### 26.2.17 — 2026-07-01

Champions & titles
- Champions now defend against a proper spread of contenders instead of being rematched with the same opponent again and again.
- Fixed a bug where a champion could be shown as "stripped of the belt" yet still hold the title on a fresh contract.
- You can now hand back a title and leave a promotion while you're still champion, instead of being locked in.
- Lower-tier promotions now book their vacant title fights properly, so belts no longer sit unclaimed.
- Orphan champions  now not resigned by wrong promotion.

Your promotion
- Fixed phantom income that could appear on your promotion (the ~180k that showed up with no event and wouldn't clear), and the tier-progress counter that could get stuck — revenue and progress now follow the shows you actually run.
- Your roster now clearly marks which fighters are on a promotional contract.

Fight cards
- Cards no longer label every bout "Main Event" — fights are ordered by standing, with a proper main event on top.

Stability
- Fixed a save error that could stop a week advancing (or make it roll back) — tied to a fighter in a training camp. Weeks now advance reliably.
- Fixed a crash that could occur when viewing certain Hall of Fame record lists.

Performance
- A batch of speed and battery improvements — weekly advances are noticeably faster and lighter on your device, especially with lots of fighters and promotions.
- Game world size has been improved to stop population expansion.

### 26.2.16 — 2026-06-11

- More performance improvements.
- Promotion fixes for tier 3 rankings and champions. 

Thanks to everyone who has submitted bugs, feedback, and Wishlist items to us via the app.
If you experience any issue please contact us through the app links.

## More apps by Sport and Financial Limited

- [Boxing Manager](https://appshunter.io/ios/app/boxing-manager/id1482776854)
- [BM Ringside](https://appshunter.io/ios/app/bm-ringside/id6444218634)
- [OpenHand](https://appshunter.io/ios/app/openhand/id6759487829)

All apps by Sport and Financial Limited: https://appshunter.io/developer/328997736

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-27.*
