# Tideward — An Idle Almanac

> An Idle Almanac (iPhone/iPad app by Manu Games LLC.)

- Source: https://appshunter.io/ios/app/tideward/id6765781814 (this page in markdown: same URL + `.md`)
- Developer: [Manu Games LLC](https://appshunter.io/developer/1895788143)
- Category: Games, Role Playing, Simulation
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 26.0 · 1.0 GB
- Languages: American English, Arabic, Filipino, French (France), German (Germany), Haitian Creole, Hindi, Japanese, Korean, Polish and 6 more
- Released: 2027-02-11
- Data updated: 2026-10-07
- User reviews in markdown: https://appshunter.io/ios/app/tideward/id6765781814/reviews.md

## What is Tideward?

Tideward is a premium idle RPG built for iPhone and iPad, and the rest of the Apple ecosystem you already own. Train 28 skills at your own pace, fight monsters, craft your own gear, and grow stronger even while you sleep.

No ads. No tracking. No third-party SDKs. One purchase, every device.


· TRUE OFFLINE PROGRESSION ·

Close the app and live your life. Tideward gives you up to 24 hours of full-speed progress every time you return, with no throttle and no penalty for having been away. No "watch an ad to claim." No daily-login guilt. Your character keeps working while you don't.


· CAN YOU LEAVE IT RUNNING? ·

Before you walk away, the Harbormaster's Forecast dry-runs your current fight across the whole offline window and tells you whether you hold or fall and what the haul should be. It runs the same code that resolves the real offline fight. Elsewhere in this genre that answer comes from a simulator you install yourself.


· 28 SKILLS, FOUR DISCIPLINES ·

Combat: Attack, Strength, Defense, Vitality, Ranged, Magic, Vigil, Quarry. Gathering: Beachcombing, Farming, Fishing, Hearth, Mining, Pilfering, Woodcutting. Artisan: Apothecary, Bowcraft, Cooking, Forging, Handicraft, Inscription, Kindling, Scrimshaw, Shipwrighting. Wayfaring: Binding, Chartwork, Stargazing, Wayfaring. Every system feeds the others. Mine ore, smelt it into bars, forge a blade, take it into a dungeon. The depth of an MMO at the patience of an idle game.


· NATIVE ON EVERY APPLE DEVICE ·

Built in pure SwiftUI from the ground up. Not a web wrapper, not a port. Designed for each form factor:

• iPhone and iPad: touch-first, thumb-friendly
• Mac: keyboard shortcuts, hover, multi-window
• Apple TV: Focus Engine and Siri Remote
• Apple Vision Pro: spatial layout with proper depth
• Apple Watch: a real fight on the wrist, both swing timers and your familiar, plus complications


· ONE PURCHASE, AND WHAT IT COVERS ·

Free to download, so you play a good way in before deciding. One $9.99 unlock opens the full game on every Apple device you own, with Family Sharing on.

Every purchase is direct and one-time: you see what it is, you pay once, and you own it. No ads, no subscription, no loot boxes, no premium currency.

Beyond the unlock you can buy cosmetics, a few profile icons and a card background. Every purchase is one time and permanent.


· FIFTEEN LANGUAGES, GAME CENTER, ACCESSIBILITY ·

Game Center achievements and leaderboards, opt-in. VoiceOver throughout, with a speech budget so a busy fight never talks over itself. Dynamic Type at the largest sizes. State is never signalled by colour alone. Reduce Motion, Increase Contrast, and Smart Invert all preserve legibility.


· WHAT TIDEWARD DOES NOT DO ·

No mods. App Store apps cannot load third-party code, so there is no mod loader. Everything in the game is in the game. What usually sends players to a mod is built in instead: the forecast above, visible drop rates and item sources, App Intents and Shortcuts, and a full data export.

Apple only. iPhone, iPad, Mac, Apple TV, Apple Vision Pro, and Apple Watch, and nothing beyond them. Pure SwiftUI is why all six are native rather than ported, and equally why the list stops there.

No live presence. No servers, no accounts, no friends list, no player counter. Your save lives in your own iCloud, end-to-end encrypted by Apple, and the only telemetry is on-device and never leaves your phone.


· FROM ONE DEVELOPER ·

"I'm building the idle RPG I've always wanted to play, with deep systems, respect for your time, and zero compromise on privacy."
– Seth Rininger, Manu Games LLC

manugames.com

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Tideward: Full Version | $9.99 | one-time |
| Icon: Deepwater | $2.99 | one-time |
| Icon: Gilded Tide | $9.99 | one-time |
| Background: Fortune | $100.00 | one-time |
| Icon: Sunken Crown | $2.99 | one-time |
| Icon: Compass Rose | $2.99 | one-time |
| Icon: Storm Lantern | $2.99 | one-time |



## Version history (last 2 releases)

### 1.0.0 — 2027-02-11

No release notes.

### 1.0.7 — 2027-02-11

Sound Hull

• iCloud asks which save to keep instead of overwriting a newer one, and an older copy of the app can no longer erase a newer save.
• Collect your away haul from a widget, Control Center, the Lock Screen or Siri, without opening Tideward.
• Notifications have their own section in Settings, with a toggle for each kind.
• The Mac and iPad feel at home: Settings at Command-comma, a click opens an item, hover and tooltips, and a two-column Shop.
• The welcome-back summary reads in order and offers a fix for whatever stopped while you were away.
• Time away follows the same rules as play, and a full bank no longer eats materials, purchases or dungeon chests.

## More apps by Manu Games LLC

- [Almanac for Dragonwilds](https://appshunter.io/ios/app/almanac-for-dragonwilds/id6809239889)

All apps by Manu Games LLC: https://appshunter.io/developer/1895788143

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-07.*
