# Tindrift: Merge Roguelike — Slide an army. Turn-based.

> Slide an army. Turn-based. (iPhone/iPad app by suleyman gokhan birkin.)

- Source: https://appshunter.io/ios/app/tindrift-merge-roguelike/id6789885889 (this page in markdown: same URL + `.md`)
- Developer: [suleyman gokhan birkin](https://appshunter.io/developer/1789423581)
- Category: Games, Puzzle, Strategy
- Price: Free with in-app purchases
- Age rating: 9+
- Requires: iOS 15.0 · 41 MB
- Languages: American English, German (Germany), European Spanish, Turkish
- Released: 2026-09-20
- Data updated: 2026-10-20

## What is Tindrift?

One slide moves your whole army. Tindrift is a tactics roguelike built on slide-merge combat: same-class, same-rank soldiers merge into a higher rank, and every shadow acts by rule — no dice, ever.

100 floors across five acts, plus an Endless Drift, a Daily Seed and 1v1 duels. The campaign plays offline.

NO LUCK TO BLAME
Shadows telegraph the move they are about to make, gates cycle on a visible clock, and pits sit where you can plan around them. When a run ends you can name the exact slide that ended it — and when you win, you out-thought the board.

YOU COMMAND AN ARMY, NOT A HERO
Six soldier classes — vanguard, tank, medic, marksman, poisoner, support — merge only with their own kind, so every squad trades coverage against raw power. Set the formation before you climb: tank into the crowd, marksman down the long lane, medic in the middle.

WHAT IS IN THE GAME
• A 5-act campaign across 100 floors — 20 per act, with 3 mini-boss fights and one signature boss in each
• The Sunken Tray, The Rusthold, The Shivering Span, The Frostlight, The Surface: five acts, one climb, ending in daylight
• 46 synergy blueprints (15 common, 23 uncommon, 8 rare) — pierce a lane, detonate poison chains, strip terrain for scrap, or take a drawback for reach
• 24 shadow archetypes, 5 mini-bosses and 5 act bosses among them, each with a rule you have to read before you can answer it
• 8 terrain types — sealed exits, timed gates, pits, fog and mazes: the map fights back
• 7 kinds of tactic across 8 placeable tools, plus a TINKER STATION between floors to heal, promote, recruit and re-arm
• An 18-node cog tree worth 2,335 cog — side-grades and finishes, never raw stats
• 22 achievements and 3 daily quests drawn from 7 types
• Endless Drift, and a Daily Seed with streaks and a result you can share
• 1v1 duels, same seed and separate boards: three bot difficulties offline, or trade a 6-character code with a friend, send sabotage between floors and replay their round
• Four languages: English, Turkish, German and Spanish
• VoiceOver reads the board and re-announces it after every slide, and hazards are named instead of signalled by colour alone

VARIETY UNLOCKS, POWER DOES NOT
Nothing here is pay-to-win. Loadouts, tactics and blueprints stay behind cog for every player, and the limits per run are the same for everyone: one continue, two rerolls, three undos.

ADS, PLAINLY
Rewarded videos are always your choice — five spots, all opt-in. Full-screen breaks land on floor transitions and after a run, at most one every two minutes, never mid-move and never on the way into a boss or mini-boss floor. Duels carry none.

TINDRIFT PREMIUM — one purchase, no subscription
• Removes every ad
• Lets you HOST duel rooms (joining a room is always free)
• Unlocks the 10 cosmetics the workshop sells: 8 soldier finishes and 2 tray themes

Slide. Merge. Climb.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Tindrift Premium | $4.99 | one-time |


## Is Tindrift safe?

Not enough ratings yet to assess Tindrift.

## Is Tindrift legit?

Tindrift: Merge Roguelike appears legitimate, with a few gaps. The AppsHunter Legitimacy Score for Tindrift is 65 out of 100 points across 7 verification signals from App Store and developer data.


## Version history (last 4 releases)

### 1.0.6 — 2026-10-13

• New: daily, weekly and monthly leaderboards for Endless Drift. Ranked runs use the same standard rules for everyone.
• New Field Manual for everyone: how to play, a glossary of every term, and a ? button on each screen.
• The tinker station and the Codex explain themselves. Long-press or choose "Explain this" on soldiers, shadows and tactics.
• Shop: cog packs, and "Support again" for Supporters.
• Tactics say what happened. Ads are announced before they start and when they end.

### 1.0.4 — 2026-09-30

• New screen reader guide: the whole game explained, in the menu, Options and How to Play.
• Sound cues: each tile has its own sound, placed left or right by column; hear the whole board as sound.
• VoiceOver: swipe with three fingers anywhere on the game screen to move.
• Explore the board tile by tile; enemy tiles say their attack, when they wake and when a boss strikes.
• Every slide, diagonal too, is in the actions menu.
• Detailed move announcements in Options.

### 1.0.2 — 2026-09-24

• Hosting a duel room now needs Premium. Joining a room and keeping a streak stay free.
• Full-screen breaks follow a two-minute clock instead of a fixed floor count, so they land at real stopping points.
• The tray no longer takes a swipe while a break is opening: your move is never spent into an ad.
• Your first floors in a new save stay free of full-screen breaks.
• The tray now says when it is waiting on a break.
• VoiceOver: tutorial steps are announced, and hazards are named instead of signalled by colour alone.

### 1.0.1 — 2026-09-20

No release notes.

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All apps by suleyman gokhan birkin: https://appshunter.io/developer/1789423581

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-20.*
