# Train Tycoon: Railroad Empire — Build stations & rail lines

> Economic strategy game focused on building railways, managing industries, and resource logistics. (iPhone/iPad app by Sunspear Software LLC.)

- Source: https://appshunter.io/ios/app/train-tycoon-railroad-empire/id1514672028 (this page in markdown: same URL + `.md`)
- Developer: [Sunspear Software LLC](https://appshunter.io/developer/1478643604)
- Category: Games, Simulation, Strategy
- Price: $0.29
- Rating: 5.00/5 from 1 App Store ratings · 20 written reviews indexed
- Age rating: 4+
- Requires: iOS 15.6 · 11 MB
- Languages: American English, Russian
- Released: 2020-05-27
- Data updated: 2026-09-09
- Monetization: free
- User reviews in markdown: https://appshunter.io/ios/app/train-tycoon-railroad-empire/id1514672028/reviews.md

## What is Train Tycoon?

Start with one station — and one day your rails may circle the globe.

Train Tycoon is an economic strategy game played on a real map of the world. 395 cities from New York to Melbourne are waiting for your railroad. Build stations, lay track across countries and continents, put trains on the lines — and see to it that every run brings the treasury a profit, not a loss.

THE WORKS Logging camps yield timber, mines yield iron. Workshops turn raw materials into beams and ingots; the factory turns those into sleepers and rails for new track. Raise your buildings' levels — every level raises the output.

THE HIRING OFFICE Fresh faces at the labor exchange every morning — each with a name, an age, a trade and a price. A master at his own bench works half again as hard. But your people need a home, a job and a bus between the two: neglect the city lines and the city grinds to a halt.

CITY HALL Power, police, medics, cinemas and restaurants — every city has its needs, and its rating climbs only when they're met. A city at one hundred percent opens a diamond mine.

THE LEDGER A market with drifting prices and daily limits. A bank with deposits and loans: miss a payment and the branch gets downgraded. Trains wear out, buses burn through their range, wages fall due every day. Profit isn't handed out here. It's earned.

THE ROAD DOESN'T WAIT — OR PUNISH A game day lasts 30 minutes. While you're away the road keeps working: come back and collect the takings. Dispatches will report a stalled bus or a finished line.

THE RECORD BOOK More than twenty multi-tier achievements — from your first kilometre of track to an empire on six continents. Your total score goes to the Game Center leaderboard.

No timers to sit through, no energy that runs out. Just you, a map of the world, and the railroad you're going to build.

Your train is waiting, tycoon.

## Key features

- Build railway networks
- Connect cities and countries
- Manage and upgrade enterprises
- Trade resources on the market
- Hire and manage employees
- Compete in player rankings
- Send resources to friends

## Recent user reviews (10 of 20)

All indexed reviews: https://appshunter.io/ios/app/train-tycoon-railroad-empire/id1514672028/reviews.md

### 1/5 — Это не игра, это фейк

*2026-04-08*

Удивительно, почему такое, держат в AppStore да еще и платное. По сути игры то и нет, какая-то заготовка на apple картах. Принципы не ясны, поддержки нет, обучения нет. Да и элементарные действия просто не работают. Например: построил здание, нанял сотрудника, но назначить его в это здание ты не можешь просто не работает.

### 1/5 — Не стоит и одной звезды

*2026-03-04*

Зря потратил деньги

### 1/5 — Обычная накрутка денег

*2026-02-24*

Играть невозможно, обучения адекватного нет, здания построить нельзя из-за бага о том что строить можно только в крупных городах и поддержки адекватной нет

### 1/5 — Вылеты

*2025-06-15*

Вылетает. Играть не возможно

### 4/5 — .

*2023-08-21*

Здравствуйте уважаемые разработчики игра Вылетает на айфон X исправьте пожалуйста 🙏

### 3/5 — Только начал и сходу ошибка

*2023-07-11*

Столкнулся с этим с самого начала выбрал город решил построиться и пишет строить можно в крупных городах. Мы люди не гордые, решил по примеру и то же самое. Проверьте пожалуйста(. Жду обратную связь и могу предоставить видео если разработчик свяжется по почте. А так проект очень заинтересовал

### 1/5 — Не понятно

*2022-12-13*

Невозможно играть

### 1/5 — Невозможно играть

*2021-03-01*

Пока что построил лишь одно здание, а дальше все.... куда не нажму все виснет без возможности возврата и все такое, приходится перезапускать. А дальше лишь есть одно действие, смотреть на карту! Все остальные действия замораживают игру. Проблема на iPhone 11 и на iPhone X идентична.

### 1/5 — Пока нет

*2021-02-08*

Очень простая игра, не адаптировано под пользователей (яркий пример - ну тяжело что ли сделать кнопку починить все автобусы? Поиск людей нанятых среди миллиона других и т.п.) поезд запускаешь и никаких отчетов не вылезает, ну есть он и есть.. идея стандартная, да ещё с хромающей реализацией. Не советую.

### 5/5 — Отлично

*2020-06-11*

Играю уже несколько дней, меня очень давно так не захватывали игры на телефоне, очень проработанный мир и приятный интерфейс просто подкупает пользователя!

## Frequently asked questions about Train Tycoon

### What is Твой мир about?

Твой мир is an economic strategy game where you build a railway network, connect cities, and manage various enterprises. You can also trade resources and compete with other players.

### Does Твой мир have ads?

No, Твой мир is advertised as being free of advertisements and in-app purchases, offering an uninterrupted gaming experience.

### What kind of businesses can I build in Твой мир?

You can build a variety of businesses including houses, factories, wood and iron processing plants, diamond mines, police stations, medical facilities, bus and train stations, power plants, cinemas, restaurants, amusement parks, markets, and banks.

### Can I play Твой мир offline?

The description does not specify if Твой мир supports offline play. However, features like competing with other players and sending resources to friends suggest an online component is likely required for full functionality.

### How do I progress in Твой мир?

Progression in Твой мир involves building and expanding your railway network, managing your businesses efficiently, accumulating money and resources, and delivering goods to various destinations. Higher rankings are achieved by building more railways.

### What is the user rating for Твой мир?

Твой мир has a rating of 3.5 stars from 53 ratings, indicating a mixed reception from its player base.

### When was Твой мир last updated?

The latest version of Твой мир, 2.0, was last updated on April 21, 2021. This suggests the game has not received significant updates in recent years.

### Is Твой мир suitable for all ages?

Твой мир has an age rating of 4+, making it suitable for younger players. The game's themes revolve around business and logistics rather than mature content.

## Version history (last 5 releases)

### 3.4 — 2026-08-29

A CIRCULAR FROM THE RAILWAY BOARD

Gentlemen tycoons! This issue is repairs from end to end: one fault was pointed out by a player, three more turned up while we were tracing it.

• The railway works again while you are away. Returning after a long absence, you could find your stores untouched: no raw material at all, though wages and upkeep had been charged for every day. The order of business was to blame — the buses spent their whole range before the office counted who had come to work, and by those dry machines it appeared that nobody had. Now the shift is counted before the buses set out, and the workshops are credited with exactly the time the buses could cover

• The power station is now within a city's means. Last issue we made power compulsory and misjudged the measure: a station fed one building per level, while a city holds a dozen and a half. Where stations stood without an electrician, the city stopped altogether. Now one station feeds five buildings per level, and in older games the capacity is recalculated by itself

• The ghosts are gone. In long-running games, places at your buildings were held by people long departed: the office could not find the building's record and never freed the place. Those ghosts counted towards city power, police and medical coverage and the takings of your leisure houses — in your favour, but untrue. Places are now recounted against the living when you enter the game

• Retirement no longer takes you unawares. A shift hired all at once used to retire all at once, and a city would crumble in a couple of days without a word of warning. Now notice comes a week ahead, and the city panel holds a line reading «Retiring soon» until you hire a replacement

The engines are under steam. Your move, tycoon.

### 3.3 — 2026-08-25

Gentlemen tycoons! This time we saw to two things: your fleet, which had no way to grow, and the handbook, which — we confess — the railway never properly had.

• The handbook. Five books, nineteen sections: rules, the city, people, industry, the railway. Workshop norms, building prices, market rates, the cost of a line — all of it is read straight from the game's own mechanics rather than from separately written text. So it cannot lie: change the balance and the handbook changes with it. It opens from the start screen and from a button on the map, because questions arise mid-game, not before it

• Train upgrades. Wagons — up to five, each adding to your freight. And three branches of three grades: running gear for speed, body for capacity, endurance against wear. What you invest goes into the machine's price, so daily return, upkeep and resale value all rise with it — an upgraded train is honestly dearer to run

• The depot. A new building, one per city. Without it there is nowhere to upgrade, its level caps the grades, and repairs in a city with a depot cost a third less

• The mechanic. Fourth in the crew, hired only where a depot stands. Optional, but with him a machine lasts markedly longer: together with a specialist driver and the endurance branch, wear drops almost fourfold

• A train sitting in the depot no longer asks for money: upkeep is charged only to those on a route

• The leaderboard is now our own. Game Center is gone entirely — no sign-in, no borrowed interface. The shared list shows the name, kilometres of track, cities and people; you choose the name yourself, and no two tycoons may share one. The railway board may grant a tycoon a gift — it arrives straight in the treasury

• The power station has stopped being an ornament. Short on power and the surplus buildings go dark and stand idle, rather than merely denting the rating. Power now shows in the city panel, and every darkened building raises an alert

• The diamond mine was far too large: fifty places ate almost its whole output in wages. Now fifteen — the mine has become a reward for a city brought to perfection, not a second job

• No more than three leisure houses of a kind per city: beyond that it pays better to raise a level than to multiply small ones

The engines are under steam. Your move, tycoon.

### 3.2 — 2026-08-24

A CIRCULAR FROM THE RAILWAY BOARD

Gentlemen tycoons! A railway, as everyone knows, is ruined not by building but by upkeep. Upkeep is what we saw to.

• The treasury can no longer fall below zero. Costs used to be taken with no regard for the balance, and a tycoon returning from absence found a hole in the till of unknown origin. Now only what is there gets paid, and in a sensible order: upkeep first, so the workshops keep running, and wages last. Short on a building, and it stands idle until better days. Short on wages, and your people wait three days before leaving to find another master. Every such case is reported to you, and an empty till glows red

• A train sitting in the depot no longer asks for money. No. 444, granted to you on taking office, was eating twelve thousand a day without once moving. Upkeep is now charged only to what runs on a line

• That same train claimed the "Depot" award in your first second of service — the depot now counts only what you bought yourself

• The market brings what you are short of. Lots used to be drawn at random, timber included, of which you already had a million. Now the trader looks at your contracts, assignments, the daily appetite of your workshops and your track stock, and offers what you cannot cover. And all five slots: a first-level market, opened first that day, used to leave the rest empty until tomorrow

• Welcome cards: five pages on what all this is for — join the map, build your own chain, raise a city, take a contract, and walk away while the trains keep running

• The guide no longer pushes a contract at you when there is nothing to haul it with. It comes after a train is put on a route, and a look at the board is enough — nobody forces you to sign under penalty

• On a fresh install the button honestly invites you to play, rather than to continue what does not exist

The engines are under steam. Your move, tycoon.

### 3.1 — 2026-08-18

Gentlemen tycoons! This time we did not rebuild the road — we went after everything on it that creaked.

• A guide for newcomers: it walks you from your first station to your first contract, notices what you have done by itself, and never stands in your way

• Hiring is finally a decision. A worker's experience always showed in his price but did nothing for output — now it does. A master produces more and asks four times as much: cheap hands pay off at the mines, masters earn their keep in the workshops

• Trains now wear by time on the line, not by number of trips. A fast engine on a short run used to eat itself in repairs and operate at a loss; now every machine returns the same share of its price on any route, and a dearer train is honestly the stronger one

• Fleet upkeep more than halved

• The power station works. Its electrician had nowhere to travel to — no route could be laid to the station, yet the journey was still required of him. City capacity therefore always read as zero, ratings could never climb past half, and the diamond mine would not open however hard you tried. Now it does

• Workshops and factory now balance exactly: a day's output from the shops is a day's work for the factory. A first-level factory used to produce a third of what it should, leaving stock piling up dead

• Coming back after a long absence no longer hangs

• The game no longer closes itself if a save fails

Your move, tycoon.

### 3.0 — 2026-08-17

A CIRCULAR FROM THE RAILWAY BOARD

Gentlemen tycoons! We took the game apart down to the last rail and built it anew — from the map to the ledgers.

• A new look: a dark map of the real world, city tokens, 395 destinations 
• New windows: station, market and bank — one tap, no extra screens 
• A new economy: a 30-minute day, steady production, and a road that earns while you're away 
• A new workforce: every worker has a trade, and a master at his own bench is worth one and a half 
• New achievements: more than twenty, each with several tiers 
• Dispatches from the line: a stalled bus or a finished track — you'll be the first to know 
• A new guide: all the rules of the road in one window

The engines are under steam. Your move, tycoon.

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All apps by Sunspear Software LLC: https://appshunter.io/developer/1478643604

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-09.*
