# Vecpets — Pets, loot, and endless builds

> Pets, loot, and endless builds (iPhone/iPad app by Giga Lotus LLC.)

- Source: https://appshunter.io/ios/app/vecpets/id6756633561 (this page in markdown: same URL + `.md`)
- Developer: [Giga Lotus LLC](https://appshunter.io/developer/1861976866)
- Category: Games, Entertainment, Adventure, Role Playing
- Price: Free with in-app purchases
- Age rating: 9+
- Requires: iOS 15.0 · 176 MB
- Languages: American English
- Released: 2026-09-16
- Data updated: 2026-10-06
- User reviews in markdown: https://appshunter.io/ios/app/vecpets/id6756633561/reviews.md

## What is Vecpets?

Raise pets in space with your friends and fight an intergalactic threat. Vecpets is a roguelite survivor with deep buildcrafting and idle progression.

Build a living ship home for your pets, then beam them into hostile planets to fight the Vora swarm. Equip weapons and tools, dash through swarming fights, hunt for loot, and extract before stamina runs out. Between runs, optimize loadouts, ship furnishings, and progression systems that reward careful planning over long periods of play.

You are not alone. Find the Resistance, take on missions, and turn your ship into a node in a larger war as you climb the ranks.

Craft endless builds. Mix weapons, tools, and randomized augments on every item, grow procedurally generated aptitude skill trees, then stack a Power Cartridge deck that grants new abilities every time your pet levels up. Swap loadouts between pets, tune your decks, and find the combination that melts the swarm.

Idle progression keeps the game moving when you are away. Send pets on auto runs, close the app, and come back to Bits, loot, and progress waiting for you. Hands-on exploration runs and idle offline earning sit side by side so you can play hard or let things progress slowly in the background.

Nurture a multi-pet roster, craft and augment gear, expand your ship, and push into harder regions of the galaxy. Challenge the Vora Hive, clear planet bosses, and chase the path home to Vectopia. Whether you are diving into a tense combat run, climbing the Hive leaderboard, or letting idle progression work overnight, every session feeds the same long-term goal of finding your way back and helping the people still out there.

Features:
- Intense real-time roguelite survivor combat on procedurally generated planets
- Join the Resistance, complete missions, and climb the ranks
- Vora Hive survival climbs with a global leaderboard
- Endless buildcrafting with gear, augments, aptitude skill trees, and Power Cartridge deckbuilding
- Long-term optimization of pets, ship modules, and loadouts
- Idle and offline progression via training, research, and auto runs
- Multi-pet roster and a living ship home base
- Deep scavenging, crafting, Hive climbs, and exploration across the galaxy

Free to play.
Website: https://vecpets.com
Privacy: https://vecpets.com/privacy
Terms of Service: https://vecpets.com/terms

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Ad-Free Pack | $4.99 | one-time |



## Version history (last 5 releases)

### 1.0.6 — 2026-10-05

**1.0.6-build650**

### New Content

* Reworked the run UI so combat controls, resources, and statuses are easier to read and tap.
  * Added an Escape button that opens the leave-run confirmation without going through Omna first.
  * Confirming still costs half remaining stamina.
  * Every active status effect now shows its own timer, instead of extra effects hiding behind a count.

### Improvements

* Higher level power cartridges now sell for more Bits at the Commerce Module.
* Explore and zone re-scan stay available when every pet is busy. Starting a run waits for a free pet.
  * Omna no longer skips the daily stroll reminder when no pet is selected.
  * Cart Decks Unequip no longer misbehaves when no pet is selected.
* Loot at very high Agility now streams into the pet instead of snapping, and still catches up when running.
* Tapping several actions in a row is less likely to freeze the game behind a wait message.

### Bugfixes

* Trying to use or unequip items on a pet that's away now says they're away, instead of a generic "try again."
* Explore enemy previews show the zone's Voras again instead of an empty slot.
* Fixed a slow connection sometimes signing you out. Brief hiccups no longer do.
* Smart Use of several stacks in a row no longer fails partway through.
* Fixed temporary monolith weapons, like the plasma saber, sometimes staying out and swinging on your ship after a run.
* Fixed Spectral Pillarstone showing no spawn rate bonus on the pause Artifacts page. It now shows +10%.

### 1.0.5 — 2026-10-04

**1.0.5-build649**

### New Content

* Added Auto-reroll to Reroll augments. Pick what to stop on and watch it roll until one lands.

### Improvements

* Critical Chance now keeps climbing at high values instead of flattening out, up to a 50% maximum.
  * Pets at the starting Critical Chance crit just as often as before.
* Jump and Dash Recovery now shorten cooldowns with diminishing returns, down to a minimum wait.
  * Jump and Dash training now raises the stat by a percentage, so Whirlfruit and training multiply together.
  * Fully trained pets wait longer between jumps and dashes than before unless they eat Whirlfruit.
  * Pet stats show how much of the jump or dash cooldown Recovery removes.
* Opening thousands of chests at once is about three times faster.
* Pet stats now show the exact damage and knockback blocked by Defense and Knockback Resist.
* Loot now always flies faster than your pet, so it catches up even when you run flat out.
* The stamina ring under your pet now sits just below its feet instead of floating well beneath it.
* Loot now flies toward your pet faster the more Agility it has.

### Bugfixes

* Pets roaming the ship deck no longer freeze in place after touching a ship module.
* Fixed the Inventory freezing for a long time when opened while holding huge stacks of pet food.
* Your pet no longer gets stuck when it touches a ship module. Steering away or along it moves the pet again.
* Fixed Smart Use failing to open chests with an error about your active pet being away when that pet was out on a run.
* Finishing a timer with Time Shards no longer also collects or announces your other finished jobs.
* Fixed equipment jumping into an empty slot, and onto another Aptitude tree, when an item gained an augment slot.
* Corrected Omna tips on obelisk colors and on which bosses unlock the next region.
* Fixed loot flying past very fast pets and jittering back and forth instead of landing on them.
* Fixed Reroll augments failing when opened from the celebration right after fabricating an item.
* Fixed an accepted augment reroll not showing on the item in the fabrication celebration or your inventory.
* Smart Use Fill stamina now picks enough food to fill your pet's stamina, including the bonus that eating adds.
* Top Vora Hive Pets now loads the leaderboard when no pet is on the ship deck, instead of showing a load error.

### 1.0.4 — 2026-10-02

**1.0.4-build641**

### New Content

* Added Midas Chalice, a new ship artifact that multiplies your ship's passive Bits income rate.
* Region and zone milestones now award Gems, with later regions granting more per milestone.
* Weekly missions now award Gems equal to your Mission Rank, and mission rewards show as chips.

### Improvements

* Runs stay much smoother when lots of enemies are on screen, especially on phones.
* Ship hub music is slower and warmer, with nylon guitar and soft electric piano instead of bright jazz guitar.
* Raised how many foods, ores, Vora Oil, and chests fit in one inventory stack so long runs leave fewer rows to scroll.
* Jump Recovery and Dash Recovery now get the fullness and entertained run bonuses, so pets jump and dash more often.
* Using an item with a very large inventory no longer freezes the game for tens of seconds while the bag list rebuilds.

### Bugfixes

* Equipment slots no longer skip middle cells after equipping or reordering gear.
* Fixed pets sometimes returning to the ship stuck mid-teleport with a thin body and a squished feet arc.
  * The stamina feet arc stays a full bar on that return.
* Signing up with an email that is already registered now says so, instead of a generic "Registration failed" message.
* Walking into a ship module stops against it. Pets no longer pop through to the other side.
* Fixed Inventory sometimes opening empty even though your bag still had items.
* Fixed a crash on iPhone that could happen mid-run when your pet changed expression.
* Fixed a crash when a Land Mine went off after the Land Mines weapon that placed it was replaced during a run.
* Fixed the pet creator rejecting your pet's color when Brightness was dragged all the way to the right.
* Fixed the ship's menu buttons and top bar disappearing when a run could not start because the inventory was full.

### 1.0.3 — 2026-09-30

**1.0.3-build630**

### New Content

* Tap the Bits count to see how much passive income the ship earns each second and what raises it.
* Get a notification when a long ship job finishes while you are away. Settings has a Notifications switch.
* Each milestone tier grants gems equal to its tier number.
  * Veterans get gems for tiers they already finished.
* Rare gems can drop when you break ore or monoliths. Run summary lists bits, gems, shards, exp, and happiness.
* Major new feature: Aptitudes! Endless upgrade trees on each equipment slot. Lock finds, respec gems, or reroll.

### Improvements

* Smart Use has a Settings tab, and Fill stamina starts selected.
  * Choose which pet receives permanent items, and whether food feeds every pet or only the active pet.
  * Skip food when a pet is already past a fullness percent.
  * Items left out of the plan are listed with the reason they were skipped.
* Ship and run music follow clearer chord progressions, with fresher melodies on those chords.
* Milestones, Research, and Training open with far less stutter, and stay smooth as their lists grow.
  * Research and Training no longer hitch when module progress updates while they are open.
* Each pet design now has its own ground footprint oval sized from the art, so bumps match how the pet looks.
* Milestones preview future tiers before they unlock.
* Monoliths Activated unlocks at 20 activations, and Max Distance Tier 3 grants a Blue Egg.
* Region 1 spawns Vora and elites less often, and drops better loot per encounter.

### Bugfixes

* Fixed the version number on the login screen sitting under the notch or status bar on phones.
* Mined monoliths and obelisks sink away instead of staying on the ground after they break.
* Fixed the mining tool sometimes staying on screen after a run ends mid-swing.
* Fixed Monolith equipment slots research showing a multiplier before level 1 instead of zero temp slots.
* Fixed research and training Start buttons staying disabled on a tier the game would actually accept.
* An item the game does not recognize is kept, and that sync stops, instead of the item being deleted.
* Fixed Entertain so finishing the refill no longer shows a timeout when it already went through.
* Fixed a leaderboard error when tapping another player's pet rank. It now opens rankings on that pet.
* Fixed Lookup's Clear button being unreachable when recent searches were shown.
* Fixed Zone Detail zone goals so the list scrolls instead of spilling past the bottom.

### 1.0.2 — 2026-09-25

**1.0.2-build619**

### New Content

* Research now includes Passive Bit Income. Each level raises the bits the ship earns on its own.
* Bits now accrue on their own over time, even while you're away. Your welcome-back update shows how much you earned.

### Improvements

* Exploration runs now run more smoothly.
* Manual run summaries name the pet that went on the run.
* Weekly missions now ask for about a week of runs, for the same rewards.
* Space loot starts with bits. Iron chunks and Time Shards appear only after enough of each has been mined.
  * Iron chunks appear after 10 iron chunks have been mined.
  * Time Shards appear after 10 Time Shards have been mined.
  * Mining done before this update does not count.

### Bugfixes

* A charging Vora no longer stays stuck in place after you hit it while it is lining up a charge.
* If saving a finished exploration run times out, the game tries once more and still shows the run summary.
* Marketplace Search no longer shows the same listing twice.
* Marketplace Search for an item's full name returns that item. A shorter search still includes related names.
* Weapon details list the Monolith bonus inside pet strength, before the final multiplier.
* Pause Bonuses list modifiers in the order they are applied.
* Fixed a signed-out launch that showed a connection error instead of the sign-in screen.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-06.*
