# Wellington's Victory

> Historically accurate Napoleonic battle simulation game with tactical features. (iPhone/iPad app by Hunted Cow Studios Ltd..)

- Source: https://appshunter.io/ios/app/wellingtons-victory/id998957006 (this page in markdown: same URL + `.md`)
- Developer: [Hunted Cow Studios Ltd.](https://appshunter.io/developer/393552288)
- Category: Games, Entertainment, Board, Strategy
- Price: $4.99
- Rating: 4.20/5 from 19 App Store ratings · 28 written reviews indexed
- Age rating: 12+
- Requires: iOS 16.3 · 1.0 GB
- Languages: American English
- Released: 2015-06-18
- Data updated: 2026-08-25
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/wellingtons-victory/id998957006/reviews.md

## What is Wellington's Victory?

At dawn on June 18th, the torrential rain which had soaked the Belgium countryside the previous day began tapering off. Seventy thousand French troops, constituting the bulk of Napoleon’s Armee du Nord, which two days earlier had vanquished the Prussian Army of the Rhine at Ligney, now expected to exploit their initial victory by destroying the unsupported and inexperienced Anglo-Dutch forces which the Duke of Wellington had deployed across the Brussels-Charleroi highway a few miles south of the inconsequential hamlet called Waterloo.

That morning at his headquarters in Le Caillou, Napoleon discussed the impending battle with his subordinates while awaiting the arrival of several French Corps which had bivouacked further south. Disagreeing with the French generals whom Wellington had consistently defeated in Spain, Napoleon insisted that his opponent was a poor commander and that the English troops were much inferior to the French. The battle which Napoleon envisioned would resemble ‘le petit dejeuner’, Wellington’s army would be devoured as easily as a light continental breakfast.

- Historically accurate game play.
- 7 missions including
  	- Quatre Bras
  	- Hougomont
  	- La Haye Sainte
  	- Plancenoit
  	- Waterloo
- Accurate Napoleonic Units;
- Five categories of unit quality.
- Different types of formations.
- Detailed combat analysis.
- In-depth reference charts.
- Advanced tactical features including:
  	- Map zoom.
  	- Strategic movement.
  	- Flank attacks.
  	- Low Ammo.
- Hours of Gameplay.

© 2015 HexWar Games Ltd.
© 2015 Decision Games, Inc
© 2015 Lordz Games Studio s.a.r.l.
All Rights Reserved.

Please note this games runs best on iPhone 5S+ and iPad 3+

## Key features

- Historically accurate gameplay
- 7 iconic missions
- Accurate Napoleonic units
- Unit quality categories
- Diverse formations
- Detailed combat analysis
- Advanced tactical features

## Recent user reviews (10 of 28)

All indexed reviews: https://appshunter.io/ios/app/wellingtons-victory/id998957006/reviews.md

### 5/5 — Wellington’s Victory

*2025-04-26*

The best Napoleonic battle game yet.
I wish they would do Ligny.

Then lutzen , bautzen etc

### 5/5 — Waterloo battle portion defect

*2025-01-13, version 5.3.0*

For many years this was an excellent game deserving 
5 stars, the last upgrade though resulted in the actual Waterloo battle portion troop movement becoming defective. I request a review/repair of this portion of the game to enable us to continue our enjoyment.
Thank you.

### 3/5 — Propositions d’évolutions : Bon wargame mais à faire évoluer

*2024-01-21*

Quelques propositions d’évolutions 
- la campagne est incomplète : il faudrait prévoir les batailles de ligny avec des scénarios alternatifs (prévoir un mode bataille totale avec poursuite )  et de wavre avec un mode alternatif dans lequel grouchy dépêche le général Gérard avec une partie de l’armée auprès de Napoléon à Waterloo.

- on pourrait imaginer un scénario général du 18 juin qui englobe toute la zone de la bataille de Waterloo à wavre : ainsi on pourrait jouer les 3 armées : les Anglo-allies, Napoléon ; les prussiens ; et l’armée de Grouchy.
Ainsi  il serait possible de simuler si  l’option Grouchy rejoint le champ de bataille aurait changer réellement la bataille puisque entre lui et Napoleon se trouvait 2 corps d’armée prussiens.

- on pourrait imaginer un mode campagne qui tient compte des pertes des batailles livrées sur l’armée de départ.

Sur le jeu lui même :
- ouvrir un mode « bataille jusqu’au bout » dans lequel le joueur peut choisir d’achever  la bataille 
- créer une mode : « analyse de la bataille » qui permet de revenir en arrière ou analyser l’évolution générale de la bataille  .
- mieux tenir compte des particularités des unités : notamment les différentes cavaleries (lanciers, cavalerie légère , cavalerie lourde) sur l’infanterie. Ainsi en plaine une charge de cuirassiers arrivait quelques fois  détruire  les carrés d’infanterie de ligne.
- la cavalerie contre l’infanterie légère en mode tirailleurs en plaine doit pouvoir infliger des dommages importants à l.unité d’infanterie.

### 3/5 — More Small-Scale Scenarios Needed

*2022-09-27, version 2.1.3*

The full game options are too long to really play, as it takes the enemy quite a while to move, even on fast speed, and it is very, very rare that the game does not end before the Prussians can get in the action. A scenario for Ligny?  Gilly?  D’Erlon’s attack? The Guard assault? The cavalry charge? I’d buy them, as I have for Peninsular Wars, if they were available.

### 4/5 — Still Better Than Peninsular War

*2021-12-08*

While I don’t *particularly* care much for grand strategy games, I still enjoy them if they aren’t too long but are still challenging for me. Wellington’s Victory is an alright game, and certainly fits that description nicely. 

I do feel like there really isn’t much going on as far as content goes, but then again these are scenarios/battles that run between the 20 and 50 turn range in terms of duration. Overall though, I’d give this game a try, and if it doesn’t meet one’s expectations, then it’s no big deal.

### 4/5 — Almost fabulous!

*2020-04-10*

This is probably the best of the hex games. It’s had a rough time lately. It’s like the developers aren’t paying attention. The allies in this current iteration are not able to combine units. It’s odd that functionality would be gone. The Imperial Guard used to be a reliable force held in reserve by the French. Now they don’t ever seem to show up. Come on, guys. The new cannon ranges are great. Go back to the beginning and don’t break the good stuff and fix the bad. Assign somebody who cares about the game.

### 4/5 — Enjoyable...

*2019-02-22*

... but not convinced that its meta data creates a fair game.

Frustrated how many times the computer declares a win, even when the human player is clearly dominating the game.

That said, good fun and worth the cash imo

### 5/5 — Loved this but where are the Napoleonic sequels

*2018-12-31*

Really enjoyed this game, the detail and the opportunity to play out different strategies.  When will the other great Napoleonic battles be released? austerity, Borodino,  wagram etc?

### 3/5 — Decent Napoleonic Game - could be perfect

*2018-09-15*

I have played this game probably 75 times various scenarios. It is a solid system, but just a few things would really enhance the play.

#1. Have an after battle report. How many losses of each type, infantry, artillery and cavalry on both sides. List lost generals, number of standards taken, etc. Give us some battle stats!

#2. An ongoing battle report. Let us see how we are doing during play including morale.

#3. Keep playing after victory or loss. Let us finish off the enemy or die with honor to the last man.

#4. Change/improve the map graphics so we can see which areas are higher than others. Slopes and hills are very difficult to tell which side is up or down.

#5. Cavalry attacking buildings, woods or squares should be less effective. Only if the square “breaks” should it lose much strength. Also, cavalry charging from longer distances should increase the likelihood of squares being formed.

#6. How about adding a Ligny scenario? And then linking the results of Quatre Bras and Ligny to determine strengths at Waterloo? A campaign version.

#7. Randomize unit placement so there is more replay value? And, of course, free deployment would be fantastic.

Thanks for a great game!

### 3/5 — Big fan of Hex War Games however there are problems

*2016-03-22*

The battles leading up to Waterloo operate fine however once you get into the main Waterloo scenario (there are 3 main actions), the game freezes.

I've got the Roman, USA Independence war which work fine. I would have given this game 5stars if all of the battles could be fought.

## Frequently asked questions about Wellington's Victory

### What is Wellington's Victory?

Wellington's Victory is a historically accurate strategy game simulating the Battle of Waterloo. It features detailed combat analysis and advanced tactical options for players.

### How many missions are in Wellington's Victory?

Wellington's Victory includes seven historically significant missions, such as Quatre Bras, Hougomont, La Haye Sainte, Plancenoit, and Waterloo.

### What kind of units can I command in Wellington's Victory?

The game features accurate Napoleonic units with five categories of unit quality and different types of formations to utilize in battle.

### Does Wellington's Victory offer offline gameplay?

The provided description does not specify if Wellington's Victory supports offline gameplay. It is a single-player strategy simulation.

### What are the advanced tactical features in Wellington's Victory?

Advanced tactical features include map zoom, strategic movement, flank attacks, and low ammo considerations, allowing for in-depth strategic planning.

### What is the age rating for Wellington's Victory?

Wellington's Victory has an age rating of 12+, making it suitable for older children and adults.

### On which devices can I play Wellington's Victory?

Wellington's Victory is supported on iPhone and iPad devices, with the game running best on iPhone 5S+ and iPad 3 and later.

### How often is Wellington's Victory updated?

Wellington's Victory was last updated on November 23, 2024, indicating regular maintenance and potential content additions by the developer.

## Version history (last 5 releases)

### 6.1.0 — 2026-08-25

Improved the computer opponent and rebalanced Hougoumont, La Haye Sainte, Waterloo and Waterloo (Grouchy does it!). Corrected victory and defeat conditions in Hougoumont and Waterloo. Also includes interface improvements, clearer tooltips and a broad round of stability and bug fixes.

### 5.3.0 — 2024-11-23

Various bug fixes

### 5.1.0 — 2024-11-21

Various bug fixes

### 5.0.0 — 2024-11-04

Various bug fixes and performance improvements

### 2.1.3 — 2021-11-10

Fix: Some sound effects not playing following the last update.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-25.*
