# Yuusha Idle — Anime fantasy idle RPG

> Anime fantasy idle RPG (iPhone/iPad app by Cristian Navia.)

- Source: https://appshunter.io/ios/app/yuusha-idle/id6800406590 (this page in markdown: same URL + `.md`)
- Developer: [Cristian Navia](https://appshunter.io/developer/6800406592)
- Category: Games, Entertainment, Role Playing, Simulation
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 15.1 · 39 MB
- Languages: American English
- Released: 2026-09-16
- Data updated: 2026-09-24
- User reviews in markdown: https://appshunter.io/ios/app/yuusha-idle/id6800406590/reviews.md

## What is Yuusha Idle?

Yuusha Idle is a fantasy RPG where you raise up to five heroes, each with its own build, and choose which one leads your account.

Your class is whatever you're holding. Two daggers make an Assassin, sword and shield a Warrior, two axes a Berserker, a bow an Archer. There are 14 combinations, and swapping weapons swaps the class: the hero is the same one you've been raising all along.                                                                                                                                                                                                                        

Each class runs on its own resource. The mages and the Paladin spend mana. The Assassin, Archer, Rogue and Reaper run on energy. The Berserker, Warrior, Knight, Wayfarer and Guardian build rage as they land hits.

You equip the hero, spend talent points and set the conditions under which each skill fires. From there it fights on its own, and it keeps fighting while the app is closed.

There are nine zones. Each has its own monsters, its own equipment set and a passive bonus you unlock by clearing it. Four gathering professions supply the materials: mining, herbalism, fishing and logging. In the village you raise buildings, and the forge and the workshop turn those materials into gear the monsters never drop. A recipe book shows every recipe by zone and what you still need to learn it.

Players trade with each other in an open market, listing what they don't need and bidding on what they do.

The guild hands out contracts and promotes you through ranks as you clear them. Raid parties send several heroes against a single boss and split the loot. Every zone has a crypt underneath it, and a group finder pairs you with other players to go down together.

The Abyss is a run of floors played with cards, where each choice changes the fight ahead.

When you've gone as far as you can, rebirth: start over stronger, unlock new skill lines, and raise the Echo to face the world at a higher difficulty. Your account holds up to five heroes.

No pay to win. The shop sells cosmetics only: skins, frames and auras.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 34 Crystals | $29.99 | one-time |
| 119 Crystals | $99.99 | one-time |
| 5 Crystals | $4.99 | one-time |
| 16 Crystals | $14.99 | one-time |



## Version history (last 3 releases)

### 3.12.0 — 2026-09-20

- Auras: at 5 rebirths your hero earns the Flame, which grows every 5 rebirths.
- Four new auras in the shop (Sigil, Orbit, Bolt and Lotus) and five colours per aura.
- Recipes shaped like the Compendium: every recipe by zone, greyed until you learn it.
- Find a group for the crypt: choose how long to wait and the minimum party.
- Level experience in the crypt, your call.
- The deepest-zone ranking remembers the Echo.

### 3.5.0 — 2026-09-17

Yuusha Idle is an anime-styled fantasy idle RPG. Pick a hero, build their skill kit and let them fight on their own while you decide where to go and what to improve.
  
  • 14 classes with their own skills, lines and talents.
  • Automatic combat with real offline progress: when you come back, the game tells you what happened.
  • Zones, monsters and gear that grow with you, plus forging, tempering and sets.
  • Professions to gather resources and a village with buildings and its own shop in every zone.
  • Crypts, raids with other players and the Abyss, a turn-based descent.
  • Per-skill performance meter: what each skill did, what your kit asks and what your class regenerates.
  
  Strategic decisions, not manual grinding: you choose, the game executes.

  What's New in This Version
  Every village has its own shop, with consumables per attack type and zone-specific effects.
  Skill performance in the loadout: what each skill did in your last adventure, what your kit asks and what your class regenerates.
  Damage over time counts for the skill or talent that applied it.
  Automatic updates: upcoming improvements arrive without going through the store.

### 1.0 — 2026-09-16

No release notes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-24.*
