# Wizards and Wagons vs Magic Research 2

The clearest difference is update cadence: Magic Research 2 at every 3 days against Wizards and Wagons's every 3 weeks. Magic Research 2 also leads on chart position (#25 vs unranked). Wizards and Wagons's advantage is iOS requirement (6.0 vs 13.0). On price, rating, review sentiment and ratings volume there is nothing between them.

Wizards and Wagons costs $4.99 and Magic Research 2 $4.69 up front. Neither carries in-app purchases, so what you see is what you pay.

On the App Store both sit at effectively the same score — 4.6 for Wizards and Wagons against 4.7 for Magic Research 2. Both are backed by a comparable volume of ratings — 118 and 119 respectively. Written reviews are what separate them: 80% of Wizards and Wagons's written reviews are positive against 82% of Magic Research 2's.

Wizards and Wagons ships an update every 3 weeks, Magic Research 2 every 3 days. The most recent releases landed on November 1, 2026 and November 4, 2026 respectively.

## The numbers

| Metric | Wizards and Wagons | Magic Research 2 |
| --- | --- | --- |
| Price | $4.99 | **$4.69** |
| Rating | [4.6 (118 ratings)](https://appshunter.io/ios/app/wizards-and-wagons/id1030285902/reviews) | **[4.7 (119 ratings)](https://appshunter.io/ios/app/magic-research-2/id6478566840/reviews)** |
| Number of ratings | 118 | **119** |
| Positive reviews | 79.6% of reviews | **82.1% of reviews** |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 3 weeks | **Every 3 days** |
| Monetization | Paid | Paid |
| Best chart rank | — | **#25** |
| Size | 303 MB | 36 MB |
| Requires iOS | **6.0** | 13.0 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 12+ | 12+ |
| Developer | [Touch Dimensions](https://appshunter.io/developer/506584251) | [Matias Ezequiel Colotto](https://appshunter.io/developer/1669682477) |

## What reviewers say

### Wizards and Wagons

[App page](https://appshunter.io/ios/app/wizards-and-wagons/id1030285902)

Embark on a post-heroic fantasy adventure where you manage a traveling merchant business. Buy, sell, and trade goods across a vibrant world, completing quirky quests and defending your cargo from fantastical threats.

**Highlights:** Buy, barter, trade, and sell goods, Exploit public gatherings for profit, Take on random Commerce Guild assignments, Manage inventory with a Tetris-like system, Upgrade wagon and equipment, Defend cargo from enemies

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none

**What reviewers like**

- 👍 Fun and enjoyable gameplay
- 💡 Interesting trading mechanics
- 🗺️ Lots of quests and towns
- 💰 Clear profit/loss during transactions
- 😄 Light and humorous style

**What reviewers complain about**

- 🤔 Steep learning curve
- 😵 Combat can be tedious/annoying
- 💸 High repair costs
- 🐢 Slow progression
- 😴 Gets monotonous quickly

**Reported bugs**

- Sound bug with rain and gold pick up when muted
- Companion disappears
- Wagon can be destroyed by enemies too quickly
- Switching weapons is difficult during combat
- Hit to miss ratio on mobs is terrible

**Requested features**

- A sequel with a bigger world and more features
- More impact to investing time meeting settlement needs
- More story quests leading to great challenges
- House customization or relocation
- Mini map or regular map for supply/demand


### Magic Research 2

[App page](https://appshunter.io/ios/app/magic-research-2/id6478566840)

**Currently charting:** #25 Top Paid · Role Playing, #66 Top Paid · Simulation (US App Store)

Embark on a magical quest as a rookie wizard to find or create the Philosopher's Stone. Utilize over 120 spells, transmute hundreds of items, and lead a team of wizards in a semi-automated combat system. Explore dozens of areas, uncover secrets, and experience over 60 hours of gameplay.

**Highlights:** Over 120 distinct spells, Transmute over 250 items, Control a team of wizards, Semi-automated combat system, Explore dozens of areas, Discover secrets and storylines, Retirement bonuses for faster progress

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none

**What reviewers like**

- 🚀 Fantastic sequel, better than the first
- 👍 Incredible sense of progression
- 💡 Fun build types, best in genre
- 👍 Incremental masterclass, gold standard
- 👍 True semi-idle masterpiece

**What reviewers complain about**

- 🐛 Extremely complicated, tedious timers
- 🐛 UI is absolutely atrocious
- 🐛 Time pieces cap out at 100k
- 🐛 UI issues, not easy to navigate
- 🐛 Sorting doesn't sort exactly as wanted

**Reported bugs**

- App instantly crashes on open
- Game crashes on startup
- App started rapidly pushing buttons on its own
- Overheating phone
- Lags and gets choppy in the late game

**Requested features**

- DLC or sequel news
- macOS version
- Better automation and convenience features
- Tweak familiar search time down
- Release the next one


## Frequently asked questions

### Is Wizards and Wagons free?

Wizards and Wagons costs $4.99, with no in-app purchases.

### Is Magic Research 2 free?

Magic Research 2 costs $4.69, with no in-app purchases.

### Which has better reviews, Wizards and Wagons or Magic Research 2?

Magic Research 2 is rated higher. Wizards and Wagons averages 4.6 out of 5 from 118 ratings, while Magic Research 2 averages 4.7 from 119 ratings.

### Do Wizards and Wagons or Magic Research 2 have ads?

Neither Wizards and Wagons nor Magic Research 2 shows ads.

### Which is updated more often, Wizards and Wagons or Magic Research 2?

Wizards and Wagons ships an update every 3 weeks, and Magic Research 2 every 3 days. Most recently, Wizards and Wagons was updated on November 1, 2026 and Magic Research 2 on November 4, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
