# Gone Rogue vs GnollHack

The clearest difference is review sentiment: GnollHack at 85% against Gone Rogue's 40%. GnollHack also leads on rating (4.7 vs 3.3) and in-app purchases (none vs 3). On price and device support there is nothing between them.

Both are free to download. Gone Rogue sells 3 one-off in-app purchases. GnollHack asks for nothing beyond the download.

GnollHack holds the better App Store score, 4.7 against 3.3. That said, the two scores are not equally well evidenced: GnollHack has 111 ratings behind it against 3, so its average is the more settled of the two. Written reviews point the same way: 40% of Gone Rogue's written reviews are positive against 85% of GnollHack's.

Gone Rogue ships an update every 5 months, GnollHack every 5 days. The most recent releases landed on October 12, 2026 and October 16, 2026 respectively.

## The numbers

| Metric | Gone Rogue | GnollHack |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [3.3 (3 ratings)](https://appshunter.io/ios/app/gone-rogue/id1068609695/reviews) | **[4.7 (111 ratings)](https://appshunter.io/ios/app/gnollhack/id1626979951/reviews)** |
| Number of ratings | 3 | **111** |
| Positive reviews | 40.0% of reviews | **85.2% of reviews** |
| In-app purchases | Yes | **No** |
| Ads | Yes | **No** |
| Update frequency | Every 5 months | **Every 5 days** |
| Monetization | Free with in-app purchases | **Free** |
| Size | 35 MB | 772 MB |
| Requires iOS | 17.6 | **15.0** |
| Devices | iPhone, iPad | **iPhone, iPad, iPod** |
| Age rating | 12+ | 9+ |
| Developer | [Brandon Stecklein](https://appshunter.io/developer/498894252) | [Hyvan mielen pelit ry](https://appshunter.io/developer/1696097244) |

## What reviewers say

### Gone Rogue

[App page](https://appshunter.io/ios/app/gone-rogue/id1068609695)

Embark on an epic roguelike adventure exploring randomly generated dungeons. Collect loot, defeat monsters, and level up with a robust inventory and combat system. Future updates promise towns, auctions, crafting, and more.

**Highlights:** Randomly generated dungeons, Procedurally generated loot, Robust inventory management, Engaging combat system, Character leveling, Item upgrades and socketing

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (3)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 100 Ape Coins | $0.99 | one-time |
| Advertising Removal | $1.99 | one-time |
| 500 Ape Coins | $4.99 | one-time |


### GnollHack

[App page](https://appshunter.io/ios/app/gnollhack/id1626979951)

Embark on a perilous quest in a remastered classic roguelike. Explore procedurally generated dungeons, battle monsters, and uncover powerful artifacts. With deep strategy, a rich class and race system, and challenging permadeath, every playthrough offers endless replayability.

**Highlights:** Turn-based roguelike gameplay, Modern user interface, Procedurally generated dungeons, 13 classes and 5 races, Hundreds of items and spells, Challenging permadeath mode

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Gone Rogue free?

Gone Rogue is free to download, with in-app purchases available.

### Is GnollHack free?

GnollHack is free to download, with no in-app purchases.

### Which has better reviews, Gone Rogue or GnollHack?

GnollHack is rated higher. Gone Rogue averages 3.3 out of 5 from 3 ratings, while GnollHack averages 4.7 from 111 ratings.

### Do Gone Rogue or GnollHack have ads?

Gone Rogue shows ads; GnollHack does not.

### Which is updated more often, Gone Rogue or GnollHack?

Gone Rogue ships an update every 5 months, and GnollHack every 5 days. Most recently, Gone Rogue was updated on October 12, 2026 and GnollHack on October 16, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
