# Gone Rogue vs Firefly

The clearest difference is price: Gone Rogue at Free against Firefly's $2.99. Firefly's advantage is rating (4.4 vs 3.8) and in-app purchases (none vs 3). On ratings volume, update cadence and device support there is nothing between them.

Gone Rogue is free to download; Firefly costs $2.99 up front. Gone Rogue sells 3 one-off in-app purchases. Firefly asks for nothing beyond the download.

Firefly holds the better App Store score, 4.4 against 3.8. Both are backed by a comparable volume of ratings — 4 and 7 respectively. Written reviews point the same way: 40% of Gone Rogue's written reviews are positive against 60% of Firefly's.

Gone Rogue ships an update every 5 months, Firefly every 3 months. The most recent releases landed on November 2, 2026 and November 3, 2026 respectively.

## The numbers

| Metric | Gone Rogue | Firefly |
| --- | --- | --- |
| Price | **Free** | $2.99 |
| Rating | [3.8 (4 ratings)](https://appshunter.io/ios/app/gone-rogue/id1068609695/reviews) | **[4.4 (7 ratings)](https://appshunter.io/ios/app/firefly-the-witching-hour/id6444293934/reviews)** |
| Number of ratings | 4 | **7** |
| Positive reviews | 40.0% of reviews | **60.0% of reviews** |
| In-app purchases | Yes | **No** |
| Ads | Yes | **No** |
| Update frequency | Every 5 months | **Every 3 months** |
| Monetization | **Free with in-app purchases** | Paid |
| Size | 35 MB | 79 MB |
| Requires iOS | 17.6 | **10.0** |
| Devices | iPhone, iPad | **iPhone, iPad, iPod** |
| Age rating | 12+ | 9+ |
| Developer | [Brandon Stecklein](https://appshunter.io/developer/498894252) | [Gray Matter LLC](https://appshunter.io/developer/1653652944) |

## What reviewers say

### Gone Rogue

[App page](https://appshunter.io/ios/app/gone-rogue/id1068609695)

Embark on an epic roguelike adventure exploring randomly generated dungeons. Collect loot, defeat monsters, and level up with a robust inventory and combat system. Future updates promise towns, auctions, crafting, and more.

**Highlights:** Randomly generated dungeons, Procedurally generated loot, Robust inventory management, Engaging combat system, Character leveling, Item upgrades and socketing

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (3)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 100 Ape Coins | $0.99 | one-time |
| Advertising Removal | $1.99 | one-time |
| 500 Ape Coins | $4.99 | one-time |


### Firefly

[App page](https://appshunter.io/ios/app/firefly-the-witching-hour/id6444293934)

Engage in a real-time text-based adventure where you guide a stranded individual through a dangerous, mysterious forest. Your communication choices directly impact their survival and sanity as you uncover a dark mystery.

**Highlights:** Real-time communication with a character, Interactive narrative choices, Mystery and suspense gameplay, Escape room elements, Atmospheric setting

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Gone Rogue free?

Gone Rogue is free to download, with in-app purchases available.

### Is Firefly free?

Firefly costs $2.99, with no in-app purchases.

### Which has better reviews, Gone Rogue or Firefly?

Firefly is rated higher. Gone Rogue averages 3.8 out of 5 from 4 ratings, while Firefly averages 4.4 from 7 ratings.

### Do Gone Rogue or Firefly have ads?

Gone Rogue shows ads; Firefly does not.

### Which is updated more often, Gone Rogue or Firefly?

Gone Rogue ships an update every 5 months, and Firefly every 3 months. Most recently, Gone Rogue was updated on November 2, 2026 and Firefly on November 3, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
