# cLrS vs Hello, Mario!

The clearest difference is price: Hello, Mario! at Free against cLrS's $0.99. Hello, Mario! also leads on ratings volume (329 vs 1) and iOS requirement (15.0 vs 17.6). cLrS's advantage is rating (5.0 vs 4.6). On update cadence, ads, in-app purchases and device support there is nothing between them.

Hello, Mario! is free to download; cLrS costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.

cLrS holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Hello, Mario! has 329 ratings behind it against 1, so its average is the more settled of the two.

Both ship on a similar rhythm, roughly every 4 months. The most recent releases landed on November 2, 2026 and November 4, 2026 respectively.

## The numbers

| Metric | cLrS | Hello, Mario! |
| --- | --- | --- |
| Price | $0.99 | **Free** |
| Rating | **[5.0 (1 ratings)](https://appshunter.io/ios/app/clrs-visual-memory/id1071624378/reviews)** | [4.6 (329 ratings)](https://appshunter.io/ios/app/hello-mario/id6746391951/reviews) |
| Number of ratings | 1 | **329** |
| Positive reviews | — | 89.7% of reviews |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 4 months | Every 4 months |
| Monetization | Paid | **Free** |
| Size | 3 MB | 137 MB |
| Requires iOS | 17.6 | **15.0** |
| Devices | iPhone, iPad | **iPhone, iPad, iPod** |
| Age rating | 4+ | 4+ |
| Developer | [Gabhel Studios](https://appshunter.io/developer/913559536) | [Nintendo Co., Ltd.](https://appshunter.io/developer/1062496488) |

## What reviewers say

### cLrS

[App page](https://appshunter.io/ios/app/clrs-visual-memory/id1071624378)

Test your visual memory by studying patterns of colors and shapes, then accurately reconstructing them. Offers two distinct gameplay modes and increasing difficulty across numerous levels. Includes a colorblind mode and customizable visual styles.

**Highlights:** Study and rebuild color and shape patterns, Normal and Timed gameplay modes, 100 levels plus 30 master levels, Progress tracking for completed levels, Colorblind mode with visual cues, Customizable visual styles (Flat/Glossy)

**In-app purchases:** none


### Hello, Mario!

[App page](https://appshunter.io/ios/app/hello-mario/id6746391951)

Engage with Mario's face by pulling, stretching, and poking him to create various expressions. Add iconic items and characters from the Mushroom Kingdom to the scene. Enjoy interactive play with a built-in feature that encourages screen time breaks.

**Highlights:** Manipulate Mario's face, Add game items and characters, Play peekaboo with Mario, Built-in screen time breaks, Offline play

**In-app purchases:** none


## Frequently asked questions

### Is cLrS free?

cLrS costs $0.99, with no in-app purchases.

### Is Hello, Mario! free?

Hello, Mario! is free to download, with no in-app purchases.

### Which has better reviews, cLrS or Hello, Mario!?

cLrS is rated higher. cLrS averages 5.0 out of 5 from 1 ratings, while Hello, Mario! averages 4.6 from 329 ratings.

### Do cLrS or Hello, Mario! have ads?

Neither cLrS nor Hello, Mario! shows ads.

### Which is updated more often, cLrS or Hello, Mario!?

cLrS ships an update every 4 months, and Hello, Mario! every 4 months. Most recently, cLrS was updated on November 2, 2026 and Hello, Mario! on November 4, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
