# Saving Ryan vs Fuse

The clearest difference is iOS requirement: Saving Ryan at 6.0 against Fuse's 16.4. On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Saving Ryan | Fuse |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | — | Every 4 weeks |
| Size | 18 MB | 66 MB |
| Requires iOS | **6.0** | 16.4 |
| Devices | **iPhone, iPad, iPod** | iPhone, iPad |
| Age rating | 4+ | 4+ |
| Developer | [Tien Pham](https://appshunter.io/developer/936271249) | [ST Studios](https://appshunter.io/developer/1436856793) |

## What reviewers say

### Saving Ryan

[App page](https://appshunter.io/ios/app/saving-ryan/id1080885458)

**Features:** macOS Compatibility

**In-app purchases:** none


### Fuse

[App page](https://appshunter.io/ios/app/fuse-bomb-pool/id6781735951)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Saving Ryan free?

Saving Ryan is free to download, with no in-app purchases.

### Is Fuse free?

Fuse is free to download, with no in-app purchases.

### Do Saving Ryan or Fuse have ads?

Neither Saving Ryan nor Fuse shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
