# Cuzzle vs OrbitR

The clearest difference is ads: Cuzzle at none against OrbitR's shown. Cuzzle also leads on update cadence (weekly vs every 3 months) and ratings volume (31 vs 3). OrbitR's advantage is rating (5.0 vs 4.6) and review sentiment (89% vs 61%). On price, in-app purchases, monetization model and device support there is nothing between them.

Both are free to download. Cuzzle sells 2 one-off in-app purchases and OrbitR sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

OrbitR holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Cuzzle has 31 ratings behind it against 3, so its average is the more settled of the two. Written reviews point the same way: 61% of Cuzzle's written reviews are positive against 89% of OrbitR's.

Cuzzle ships an update weekly, OrbitR every 3 months. The most recent releases landed on September 21, 2026 and September 8, 2026 respectively.

## The numbers

| Metric | Cuzzle | OrbitR |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [4.6 (31 ratings)](https://appshunter.io/ios/app/cuzzle/id1185407542/reviews) | **[5.0 (3 ratings)](https://appshunter.io/ios/app/orbitr/id1242896899/reviews)** |
| Number of ratings | **31** | 3 |
| Positive reviews | 60.6% of reviews | **88.9% of reviews** |
| In-app purchases | Yes | Yes |
| Ads | **No** | Yes |
| Update frequency | **Weekly** | Every 3 months |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Size | 134 MB | 142 MB |
| Requires iOS | **9.0** | 15.2 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 12+ |
| Developer | [RedLine Games](https://appshunter.io/developer/1050165849) | [Motionlab](https://appshunter.io/developer/661748917) |

## What reviewers say

### Cuzzle

[App page](https://appshunter.io/ios/app/cuzzle/id1185407542)

Engage in a Sokoban-style puzzle adventure where the goal is to strategically move white blocks into designated positions to unlock portals. Explore four distinct stages, each introducing unique gameplay mechanics. Enjoy a calming experience with minimalistic visuals and soothing music.

**Highlights:** Sokoban-style block puzzles, Unlock portals by positioning blocks, Four unique stages with new mechanics, Undo move functionality, 90 complex levels, Calming music and minimalistic design, Leaderboards

**Features:** macOS Compatibility

**In-app purchases (2)**

| Purchase | Price | Billing |
| --- | --- | --- |
| No Ads | $0.99 | one-time |
| Premium Pack | $2.99 | one-time |


### OrbitR

[App page](https://appshunter.io/ios/app/orbitr/id1242896899)

A minimalist maze puzzle game where players tap to change direction and navigate to the center, collecting items along the way. It offers a beautiful design and is suitable for all ages with handcrafted levels.

**Highlights:** Tap to change direction, Navigate to maze center, Collect items, 80 handcrafted levels, Minimalist design, Fun for all ages

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Remove Ads | $2.99 | one-time |


## Frequently asked questions

### Is Cuzzle free?

Cuzzle is free to download, with in-app purchases available.

### Is OrbitR free?

OrbitR is free to download, with in-app purchases available.

### Which has better reviews, Cuzzle or OrbitR?

OrbitR is rated higher. Cuzzle averages 4.6 out of 5 from 31 ratings, while OrbitR averages 5.0 from 3 ratings.

### Do Cuzzle or OrbitR have ads?

OrbitR shows ads; Cuzzle does not.

### Which is updated more often, Cuzzle or OrbitR?

Cuzzle ships an update weekly, and OrbitR every 3 months. Most recently, Cuzzle was updated on September 21, 2026 and OrbitR on September 8, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
