# Suck It Up vs Balance Stuff

The clearest difference is ads: Suck It Up at none against Balance Stuff's shown. Suck It Up also leads on update cadence (every 3 days vs every 2 months) and review sentiment (73% vs 45%). Balance Stuff's advantage is ratings volume (3.3K vs 125). On price, rating, in-app purchases and monetization model there is nothing between them.

Both are free to download. Suck It Up sells 9 one-off in-app purchases and Balance Stuff sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

On the App Store both sit at effectively the same score — 4.4 for Suck It Up against 4.4 for Balance Stuff. That said, the two scores are not equally well evidenced: Balance Stuff has 3.3K ratings behind it against 125, so its average is the more settled of the two. Written reviews are what separate them: 73% of Suck It Up's written reviews are positive against 45% of Balance Stuff's.

Suck It Up ships an update every 3 days, Balance Stuff every 2 months. The most recent releases landed on October 23, 2026 and October 27, 2026 respectively.

## The numbers

| Metric | Suck It Up | Balance Stuff |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [4.4 (125 ratings)](https://appshunter.io/ios/app/suck-it-up/id1192670763/reviews) | **[4.4 (3.3K ratings)](https://appshunter.io/ios/app/balance-stuff/id1528333833/reviews)** |
| Number of ratings | 125 | **3.3K** |
| Positive reviews | **73.4% of reviews** | 44.6% of reviews |
| In-app purchases | Yes | Yes |
| Ads | **No** | Yes |
| Update frequency | **Every 3 days** | Every 2 months |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Size | 139 MB | 101 MB |
| Requires iOS | **9.0** | 15.6 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 4+ |
| Developer | [Kiseki Games](https://appshunter.io/developer/1192670762) | [Rakshak Kalwani](https://appshunter.io/developer/581752821) |

## What reviewers say

### Suck It Up

[App page](https://appshunter.io/ios/app/suck-it-up/id1192670763)

Pilot a unique sucking object through space to collect animals and plants for research. Evade enemies and traps while discovering rare species. Earn high scores with combos and unlock new pilots and upgrades.

**Highlights:** Collect animals and plants, Evade enemies and traps, Unlockable animals and plants with upgrades, Unlockable space pilots, Challenging missions, Daily chest rewards

**Features:** macOS Compatibility

**In-app purchases (9)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Coin Tier 1 | $0.99 | one-time |
| Emoji Pilots | $1.99 | one-time |
| Fighter Pilots | $1.99 | one-time |
| Gem - Small Pack | $2.99 | one-time |
| Coin Tier 2 | $4.99 | one-time |
| Coin Tier 3 | $5.99 | one-time |
| Gem - Big Pack | $5.99 | one-time |
| Gem - Mega Pack | $9.99 | one-time |
| Incubator 4th | $9.99 | one-time |

**What reviewers like**

- 🎮 Addictive and engaging gameplay mechanics
- 🎨 Adorable and cute graphics/art style
- 😊 Fun and entertaining casual experience
- 🐾 Variety of collectible animals and plants
- 👍 User-friendly and easy to pick up

**What reviewers complain about**

- 🔋 High battery consumption/drain
- ⚠️ Game appears abandoned by developer
- 🐛 Frequent freezing and lag issues
- 💸 Expensive upgrade and research costs
- 📱 Compatibility issues with older devices

**Reported bugs**

- Game won't load or launch on some devices
- Freezing on startup/loading screens
- UFO controls become unresponsive after prolonged play
- Gem spending for research doesn't work/drains gems
- Coin calculation errors after certain upgrades

**Requested features**

- Level-based gameplay system
- Challenge or competitive mode
- Android version of the game
- Sequel with new content
- Bonus levels


### Balance Stuff

[App page](https://appshunter.io/ios/app/balance-stuff/id1528333833)

A relaxing and addictive zen-like game where players test their reflexes and skill to keep multiple objects from falling off a table. Offers over 300 levels of increasing difficulty and customizable gameplay modes for stress-free fun.

**Highlights:** Keep 99+ objects from falling, Over 300 levels, Timed and untimed modes, Leaderboards and achievements, Relaxing gameplay

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Remove Ads | $0.99 | one-time |

**What reviewers like**

- ⭐️ Really cute game
- 🎨 Great graphics
- 🧘‍♀️ Relaxing and stress-relieving
- 👍 Fun and enjoyable
- 💕 Loved by friends and family

**What reviewers complain about**

- 🐛 Glitchy and buggy
- ⏱️ Timer ruins the relaxing experience
- 📺 Too many ads
- 🕹️ Stacking mechanics can be frustrating
- 🔍 Lack of zoom or screen movement when stacking high

**Reported bugs**

- Items glitching and clipping through each other
- Timer resetting or not working properly
- Crashes and freezes, especially when stacking items
- Levels becoming unplayable due to glitches

**Requested features**

- Endless/Zen mode without timer
- More levels and content
- Ability to replay completed levels
- Option to disable ads for a fee


## Frequently asked questions

### Is Suck It Up free?

Suck It Up is free to download, with in-app purchases available.

### Is Balance Stuff free?

Balance Stuff is free to download, with in-app purchases available.

### Which has better reviews, Suck It Up or Balance Stuff?

Balance Stuff is rated higher. Suck It Up averages 4.4 out of 5 from 125 ratings, while Balance Stuff averages 4.4 from 3.3K ratings.

### Do Suck It Up or Balance Stuff have ads?

Balance Stuff shows ads; Suck It Up does not.

### Which is updated more often, Suck It Up or Balance Stuff?

Suck It Up ships an update every 3 days, and Balance Stuff every 2 months. Most recently, Suck It Up was updated on October 23, 2026 and Balance Stuff on October 27, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
